Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 198
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
Plophos
Agni
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
271W - 265L
1,488 Elo+
Party 1
Ix Chel
Ix Chel
UnderWaallker
Ix Chel
Level 152
God Stats
0W - 1L
1,847 SR
Queue Stats
75W - 60L
1,530 Elo+
Party 2
Thor
Thor
Zeleniyfonar
Thor
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
380W - 375L
1,535 Elo+
Solo
Sobek
Sobek
labgiusef
Sobek
Level 109
God Stats
1W - 2L
1,506 SR
Queue Stats
118W - 89L
1,542 Elo+
Party 2
Team Averages
Level 152
1,571 SR
1,519 Elo+

VS

Team Averages
Level 138
1,408 SR
1,516 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 202
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
BobWiz
Cabrakan
Level 85
God Stats
5W - 11L
1,156 SR
Queue Stats
936W - 931L
1,473 Elo+
Solo
Ix Chel
Ix Chel
BooJa92
Ix Chel
Level 159
God Stats
6W - 11L
1,390 SR
Queue Stats
1,076W - 1,070L
1,493 Elo+
Solo
Zhong Kui
Zhong Kui
DragonMaster29
Zhong Kui
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,607 Elo+
Solo
Osiris
Osiris
HanSoloGoesYolo
Osiris
Level 119
God Stats
4W - 3L
1,493 SR
Queue Stats
787W - 739L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
2 / 4 / 2
7,887
789
5,167
9,783
9,613
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Agni
Plophos
Agni
12
1 / 4 / 5
7,012
701
6,946
6,735
2,876
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ix Chel
14
1 / 3 / 5
7,770
777
8,744
11,199
6,427
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
1 / 3 / 3
7,232
723
5,668
8,237
3,996
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Sobek
labgiusef
Sobek
14
2 / 2 / 4
8,414
841
8,196
14,993
16,109
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
13
3 / 3 / 12
7,785
779
9,183
12,351
12,668
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cabrakan
BobWiz
Cabrakan
13
0 / 2 / 11
8,131
813
2,472
10,115
13,694
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ix Chel
BooJa92
Ix Chel
14
1 / 1 / 11
7,993
799
8,046
5,972
3,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
DragonMaster29
Zhong Kui
16
5 / 0 / 11
9,043
904
13,744
7,638
7,883
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

15
7 / 1 / 7
8,587
859
12,711
9,130
10,986
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
68
7
Kills
16
16
Deaths
7
19
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
2
4
2
0.75
W
Gilgamesh
 
Gilgamesh
3
3
12
3
W
Cabrakan
BobWiz
Cabrakan
0
2
11
2.75
W
Ix Chel
BooJa92
Ix Chel
1
1
11
6.5
W
Zhong Kui
DragonMaster29
Zhong Kui
5
0
11
10.5
W
7
1
7
10.5
L
Agni
Plophos
Agni
1
4
5
0.88
L
Ix Chel
1
3
5
1.17
L
1
3
3
0.83
L
Sobek
labgiusef
Sobek
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,721
Damage
46,156
50,947
Taken
45,206
39,021
Mitigated
48,428
20,307
Healing
20,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
5,167
898
453
659
9,783
9,613
0
4,359
4,942
0
7,682
W
Gilgamesh
 
Gilgamesh
9,183
1,224
714
1,694
12,351
12,668
0
6,203
6,010
0
11,637
W
Cabrakan
BobWiz
Cabrakan
2,472
316
1,132
1,367
10,115
13,694
375
6,895
3,140
9,139
0
W
Ix Chel
BooJa92
Ix Chel
8,046
923
6,282
2,434
5,972
3,197
399
3,198
2,730
27,601
0
W
Zhong Kui
DragonMaster29
Zhong Kui
13,744
1,125
849
3,538
7,638
7,883
560
4,131
3,426
28,845
0
W
12,711
1,437
335
1,996
9,130
10,986
253
3,459
5,524
0
14,751
L
Agni
Plophos
Agni
6,946
514
212
930
6,735
2,876
0
3,253
3,356
12,812
0
L
Ix Chel
8,744
1,533
3,291
4,865
11,199
6,427
0
6,369
4,655
30,903
0
L
5,668
417
1,648
1,288
8,237
3,996
0
3,518
4,300
0
11,634
L
Sobek
labgiusef
Sobek
8,196
302
1,425
5,536
14,993
16,109
0
6,763
7,431
16,547
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,315
Gold Earned
41,539
109
Minions Killed
112
0
Camps Cleared
0
911,137
Distance Traveled
837,314
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,887
789
13
1
0
186,275
0
W
Gilgamesh
7,785
779
6
1
0
171,139
0
W
Cabrakan
8,131
813
18
2
0
135,157
0
W
Ix Chel
7,993
799
39
4
0
186,544
0
W
Zhong Kui
9,043
904
44
4
0
139,907
0
W
Osiris
8,587
859
5
1
0
204,567
0
L
Agni
7,012
701
28
3
0
159,399
0
L
Ix Chel
7,770
777
46
5
0
194,594
0
L
Thor
7,232
723
14
1
0
178,411
0
L
Sobek
8,414
841
8
1
0
192,458
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role