Player Matchup

Medusa
Medusa
Aonix_Optic01
Medusa
Level 83
God Stats
11W - 14L
1,508 SR
Queue Stats
291W - 302L
1,447 Elo+
Party 2
Geb
Geb
BBCRJ-
Geb
Level 63
God Stats
14W - 13L
1,546 SR
Queue Stats
121W - 129L
1,474 Elo+
Party 2
Merlin
Merlin
T1ny_StoRm
Merlin
Level 105
God Stats
3W - 6L
1,400 SR
Queue Stats
390W - 407L
1,390 Elo+
Party 1
Surtr
Surtr
atyckoski
Surtr
Level 101
God Stats
8W - 5L
1,524 SR
Queue Stats
395W - 355L
1,406 Elo+
Solo
Sun Wukong
Sun Wukong
trippie-codeine
Sun Wukong
Level 79
God Stats
2W - 1L
1,489 SR
Queue Stats
182W - 201L
1,421 Elo+
Party 1
Team Averages
Level 86
1,493 SR
1,428 Elo+

VS

Team Averages
Level 64
1,497 SR
1,391 Elo+
Bacchus
Bacchus
 
Bacchus
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
GodsLullaby
Arachne
Level 52
God Stats
5W - 5L
1,629 SR
Queue Stats
219W - 190L
1,378 Elo+
Solo
Ne Zha
Ne Zha
donniebling
Ne Zha
Level 86
God Stats
1W - 1L
1,568 SR
Queue Stats
15W - 6L
1,196 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
kaIaka_shacal
Morgan Le Fay
Level 68
God Stats
15W - 18L
1,286 SR
Queue Stats
467W - 460L
1,388 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
xVlady_
Ah Muzen Cab
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 105L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 1 / 4
9,246
544
9,217
11,967
4,914
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Geb
BBCRJ-
Geb
13
3 / 0 / 4
8,747
515
6,200
8,675
7,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Merlin
T1ny_StoRm
Merlin
14
1 / 1 / 0
8,436
496
2,249
5,918
2,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Surtr
atyckoski
Surtr
15
5 / 0 / 1
9,688
570
10,426
14,484
11,725
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Sun Wukong
trippie-codeine
Sun Wukong
13
1 / 1 / 3
7,743
455
7,495
14,072
6,863
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
14
2 / 1 / 1
8,320
489
7,144
14,579
10,409
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
GodsLullaby
Arachne
15
0 / 5 / 0
8,980
528
5,824
15,628
6,862
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ne Zha
12
1 / 3 / 0
7,433
437
9,799
15,955
6,945
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Morgan Le Fay
kaIaka_shacal
Morgan Le Fay
16
0 / 1 / 1
9,238
543
7,878
6,840
3,231
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
xVlady_
Ah Muzen Cab
11
0 / 6 / 1
7,055
415
3,748
11,263
4,064
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
6
15
Kills
3
3
Deaths
16
12
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
2
1
1
2.5
W
5
1
4
7
W
Geb
BBCRJ-
Geb
3
0
4
5
L
Arachne
GodsLullaby
Arachne
0
5
0
0
W
Merlin
T1ny_StoRm
Merlin
1
1
0
1
W
Surtr
atyckoski
Surtr
5
0
1
5.5
L
Ne Zha
1
3
0
0.33
L
Morgan Le Fay
kaIaka_shacal
Morgan Le Fay
0
1
1
0.5
W
Sun Wukong
trippie-codeine
Sun Wukong
1
1
3
2.5
L
Ah Muzen Cab
xVlady_
Ah Muzen Cab
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,587
Damage
34,393
55,116
Taken
64,265
33,526
Mitigated
31,511
13,739
Healing
18,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
7,144
1,076
0
6,306
14,579
10,409
0
1,390
13,189
78,310
1,899
W
9,217
2,820
0
5,722
11,967
4,914
691
439
11,528
0
81,743
W
Geb
BBCRJ-
Geb
6,200
376
0
2,233
8,675
7,666
60
696
7,979
36,626
0
L
Arachne
GodsLullaby
Arachne
5,824
4,532
0
5,227
15,628
6,862
1,678
535
15,093
0
83,725
W
Merlin
T1ny_StoRm
Merlin
2,249
0
0
872
5,918
2,358
0
4,871
1,047
56,058
0
W
Surtr
atyckoski
Surtr
10,426
3,909
0
2,101
14,484
11,725
157
3,248
11,236
2,170
69,347
L
Ne Zha
9,799
1,304
0
4,661
15,955
6,945
0
3,120
12,835
0
55,690
L
Morgan Le Fay
kaIaka_shacal
Morgan Le Fay
7,878
1,203
0
2,139
6,840
3,231
153
1,574
5,266
86,152
0
W
Sun Wukong
trippie-codeine
Sun Wukong
7,495
1,840
0
2,811
14,072
6,863
19
5,448
8,624
0
54,683
L
Ah Muzen Cab
xVlady_
Ah Muzen Cab
3,748
1,694
57
338
11,263
4,064
405
2,567
8,696
0
42,069

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,860
Gold Earned
41,026
482
Minions Killed
506
0
Camps Cleared
0
1,758,380
Distance Traveled
1,730,977
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,320
489
97
6
0
392,278
0
W
Medusa
9,246
544
127
7
0
329,863
0
W
Geb
8,747
515
40
2
0
368,122
4
L
Arachne
8,980
528
136
8
0
338,440
0
W
Merlin
8,436
496
98
6
0
337,664
2
W
Surtr
9,688
570
133
8
0
329,162
0
L
Ne Zha
7,433
437
81
5
0
353,706
0
L
Morgan Le Fay
9,238
543
141
8
0
343,907
0
W
Sun Wukong
7,743
455
84
5
0
393,569
0
L
Ah Muzen Cab
7,055
415
51
3
0
302,646
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role