Player Matchup

Kali
Kali
Gold V
Am Americium
Kali
Gold V
Level 86
God Stats
18W - 23L
1,536 SR
Queue Stats
129W - 148L
1,291 MMR
Party 1
Yemoja
Yemoja
Silver II
Aywhatsreallygoo
Yemoja
Silver II
Level 143
God Stats
30W - 30L
1,574 SR
Queue Stats
163W - 184L
1,118 MMR
Solo
Baba Yaga
Baba Yaga
Bronze III
BLaCKGaMMeR1
Baba Yaga
Bronze III
Level 113
God Stats
0W - 1L
1,838 SR
Queue Stats
0W - 3L
1,500 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold IV
Cm Curium
Ah Muzen Cab
Gold IV
Level 103
God Stats
2W - 2L
1,590 SR
Queue Stats
38W - 52L
1,409 MMR
Party 1
Baron Samedi
Baron Samedi
Gold III
TrueYams
Baron Samedi
Gold III
Level 142
God Stats
1W - 2L
1,409 SR
Queue Stats
157W - 153L
1,517 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 117
1,589 SR
1,367 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 149
1,580 SR
1,355 MMR
Hades
Hades
Silver II
Aiastss
Hades
Silver II
Level 153
God Stats
15W - 4L
1,735 SR
Queue Stats
172W - 181L
969 MMR
Solo
Martichoras
Martichoras
Gold V
BurnTheBoats
Martichoras
Gold V
Level 141
God Stats
5W - 5L
1,471 SR
Queue Stats
89W - 99L
1,351 MMR
Solo
Anubis
Anubis
Gold V
Utesrock2009
Anubis
Gold V
Level 126
God Stats
6W - 6L
1,522 SR
Queue Stats
123W - 116L
1,359 MMR
Solo
Janus
Janus
Gold II
o0Truth0o
Janus
Gold II
Level 207
God Stats
56W - 66L
1,541 SR
Queue Stats
642W - 657L
1,553 MMR
Solo
Hun Batz
Hun Batz
Gold II
yahirrocha9
Hun Batz
Gold II
Level 117
God Stats
14W - 10L
1,629 SR
Queue Stats
229W - 230L
1,545 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 3 / 6
10,658
592
11,766
18,786
8,132
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
0 / 3 / 5
8,153
453
2,386
13,834
12,629
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Baba Yaga
BLaCKGaMMeR1
Baba Yaga
15
1 / 6 / 2
9,496
528
4,765
16,820
10,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ah Muzen Cab
Cm Curium
Ah Muzen Cab
13
1 / 8 / 1
8,563
476
8,484
16,824
6,075
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
TrueYams
Baron Samedi
16
4 / 2 / 3
9,420
523
12,061
12,558
6,165
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bans
ChernobogAthenaPoseidonNe Zha

VS

Bans
Maman BrigitteAh PuchAo KuangArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Aiastss
Hades
14
3 / 1 / 8
9,673
537
9,721
17,055
15,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Martichoras
BurnTheBoats
Martichoras
15
3 / 3 / 11
10,074
560
14,899
13,655
7,297
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Anubis
17
6 / 3 / 4
11,606
645
16,009
14,909
11,356
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Janus
o0Truth0o
Janus
17
2 / 3 / 1
10,477
582
6,023
9,601
3,979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
yahirrocha9
Hun Batz
17
8 / 0 / 2
10,684
594
8,838
9,210
4,021
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
48
10
Kills
22
22
Deaths
10
17
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Hades
Aiastss
Hades
3
1
8
7
L
4
3
6
2.33
L
0
3
5
0.83
L
Baba Yaga
BLaCKGaMMeR1
Baba Yaga
1
6
2
0.33
W
Martichoras
BurnTheBoats
Martichoras
3
3
11
2.83
L
Ah Muzen Cab
Cm Curium
Ah Muzen Cab
1
8
1
0.19
L
Baron Samedi
TrueYams
Baron Samedi
4
2
3
2.75
W
Anubis
6
3
4
2.67
W
Janus
o0Truth0o
Janus
2
3
1
0.83
W
Hun Batz
yahirrocha9
Hun Batz
8
0
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,462
Damage
55,490
78,822
Taken
64,430
43,213
Mitigated
42,257
26,126
Healing
19,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
Aiastss
Hades
9,721
702
670
5,291
17,055
15,604
147
5,912
10,913
30,487
0
L
11,766
6,014
0
6,100
18,786
8,132
0
9,060
9,726
0
88,553
L
2,386
829
8,319
3,738
13,834
12,629
196
3,970
9,864
13,000
0
L
Baba Yaga
BLaCKGaMMeR1
Baba Yaga
4,765
95
0
2,575
16,820
10,212
82
8,967
7,853
71,727
0
W
Martichoras
BurnTheBoats
Martichoras
14,899
5,187
0
2,979
13,655
7,297
922
1,796
11,849
0
75,482
L
Ah Muzen Cab
Cm Curium
Ah Muzen Cab
8,484
2,129
0
1,055
16,824
6,075
812
4,841
11,983
0
75,656
L
Baron Samedi
TrueYams
Baron Samedi
12,061
966
1,571
2,768
12,558
6,165
322
5,705
6,853
80,166
0
W
Anubis
16,009
529
0
8,152
14,909
11,356
525
5,041
9,806
90,547
0
W
Janus
o0Truth0o
Janus
6,023
306
12
1,995
9,601
3,979
0
4,157
5,136
103,295
0
W
Hun Batz
yahirrocha9
Hun Batz
8,838
2,242
0
740
9,210
4,021
0
1,622
7,514
0
92,332

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,290
Gold Earned
52,514
507
Minions Killed
580
0
Camps Cleared
0
1,772,175
Distance Traveled
1,744,513
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
9,673
537
38
2
0
318,352
1
L
Kali
10,658
592
126
7
0
428,059
2
L
Yemoja
8,153
453
25
1
0
324,983
0
L
Baba Yaga
9,496
528
127
7
0
352,836
1
W
Martichoras
10,074
560
120
7
0
307,440
6
L
Ah Muzen Cab
8,563
476
100
6
0
330,761
0
L
Baron Samedi
9,420
523
129
7
0
335,536
0
W
Anubis
11,606
645
133
7
0
332,447
0
W
Janus
10,477
582
159
9
0
344,200
0
W
Hun Batz
10,684
594
130
7
0
442,074
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role