Player Matchup

Ganesha
Ganesha
Masters
 
Ganesha
Masters
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ullr
Ullr
Diamond IV
Asashìn
Ullr
Diamond IV
Level 180
God Stats
13W - 17L
1,498 SR
Queue Stats
597W - 589L
2,091 MMR
Party 1
Kukulkan
Kukulkan
Diamond IV
Dawhnald
Kukulkan
Diamond IV
Level 129
God Stats
5W - 6L
1,636 SR
Queue Stats
307W - 305L
2,115 MMR
Solo
Raijin
Raijin
Diamond IV
DriverOfVbuck
Raijin
Diamond IV
Level 105
God Stats
0W - 2L
1,288 SR
Queue Stats
88W - 77L
2,193 MMR
Party 1
Bastet
Bastet
Diamond V
lubulule
Bastet
Diamond V
Level 77
God Stats
6W - 2L
1,795 SR
Queue Stats
206W - 206L
2,213 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 118
1,543 SR
2,022 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 104
1,538 SR
2,061 MMR
Chronos
Chronos
Diamond III
 
Chronos
Diamond III
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Masters
Ange001
Sobek
Masters
Level 155
God Stats
16W - 14L
1,606 SR
Queue Stats
152W - 136L
2,510 MMR
Solo
Awilix
Awilix
Platinum II
Calaveron
Awilix
Platinum II
Level 54
God Stats
2W - 0L
1,674 SR
Queue Stats
38W - 30L
2,097 MMR
Party 2
Thor
Thor
Diamond III
HeilCCPfaqAnglos
Thor
Diamond III
Level 117
God Stats
2W - 1L
1,504 SR
Queue Stats
116W - 88L
2,348 MMR
Solo
Nox
Nox
Platinum V
Syslex
Nox
Platinum V
Level 109
God Stats
2W - 1L
1,406 SR
Queue Stats
37W - 29L
1,852 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
12
1 / 10 / 3
7,457
533
10,111
20,600
9,134
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ullr
13
2 / 4 / 4
7,462
533
6,178
13,119
5,152
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
Dawhnald
Kukulkan
13
1 / 2 / 1
7,981
570
4,779
7,481
2,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
2 / 3 / 2
8,567
612
6,894
9,014
5,169
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bastet
lubulule
Bastet
13
5 / 2 / 1
7,687
549
9,958
11,714
3,995
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bans
LokiPoseidonThanatosAthena

VS

Bans
SusanoNe ZhaArachneSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
14
3 / 6 / 0
7,825
559
10,149
12,827
5,065
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sobek
Ange001
Sobek
11
2 / 0 / 7
7,565
540
7,907
11,792
10,431
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Awilix
Calaveron
Awilix
16
7 / 1 / 6
9,341
667
9,746
10,073
4,309
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
5 / 1 / 3
8,175
584
3,646
9,582
5,271
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Nox
Syslex
Nox
14
3 / 3 / 2
8,386
599
5,322
11,235
7,379
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
38
11
Kills
20
21
Deaths
11
11
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
1
10
3
0.25
W
Chronos
 
Chronos
3
6
0
0.5
W
Sobek
Ange001
Sobek
2
0
7
5.5
L
Ullr
2
4
4
1
W
Awilix
Calaveron
Awilix
7
1
6
10
L
Kukulkan
Dawhnald
Kukulkan
1
2
1
0.75
L
2
3
2
1
W
5
1
3
6.5
W
Nox
Syslex
Nox
3
3
2
1.33
L
Bastet
lubulule
Bastet
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,920
Damage
36,770
61,928
Taken
55,509
26,060
Mitigated
32,455
14,004
Healing
19,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
10,111
2,545
0
4,179
20,600
9,134
0
6,016
14,584
46,420
798
W
Chronos
 
Chronos
10,149
4,309
0
2,866
12,827
5,065
1,857
2,085
10,742
65,142
3,855
W
Sobek
Ange001
Sobek
7,907
1,610
0
5,567
11,792
10,431
3
3,632
8,160
21,268
0
L
Ullr
6,178
3,301
0
2,182
13,119
5,152
0
8,956
4,163
0
52,585
W
Awilix
Calaveron
Awilix
9,746
4,827
0
3,970
10,073
4,309
0
4,814
5,259
0
78,717
L
Kukulkan
Dawhnald
Kukulkan
4,779
585
0
917
7,481
2,610
0
322
7,159
70,726
0
L
6,894
1,270
0
3,745
9,014
5,169
86
3,903
5,111
69,370
0
W
3,646
472
0
2,917
9,582
5,271
0
3,497
6,085
0
54,799
W
Nox
Syslex
Nox
5,322
1,219
0
4,144
11,235
7,379
0
7,423
3,812
60,451
0
L
Bastet
lubulule
Bastet
9,958
2,456
0
2,981
11,714
3,995
0
4,038
7,676
0
56,575

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,154
Gold Earned
41,292
485
Minions Killed
476
0
Camps Cleared
0
1,439,949
Distance Traveled
1,488,644
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
7,457
533
49
4
0
300,742
0
W
Chronos
7,825
559
112
8
0
262,262
2
W
Sobek
7,565
540
28
2
0
310,983
4
L
Ullr
7,462
533
91
7
0
261,898
1
W
Awilix
9,341
667
111
8
0
353,712
0
L
Kukulkan
7,981
570
143
10
0
279,973
2
L
Raijin
8,567
612
128
9
0
256,627
4
W
Thor
8,175
584
103
7
0
279,826
0
W
Nox
8,386
599
122
9
0
281,861
2
L
Bastet
7,687
549
74
5
0
340,709
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role