Player Matchup

Rama
Rama
ADornedd
Rama
Level 67
God Stats
2W - 2L
1,420 SR
Queue Stats
37W - 54L
1,379 Elo+
Party 2
Scylla
Scylla
CoMiiCaL-
Scylla
Level 89
God Stats
7W - 11L
1,303 SR
Queue Stats
105W - 142L
1,348 Elo+
Party 2
Chaac
Chaac
Five9ine_Slime
Chaac
Level 84
God Stats
5W - 14L
1,507 SR
Queue Stats
143W - 194L
1,356 Elo+
Party 2
Merlin
Merlin
Lissywrites
Merlin
Level 22
God Stats
1W - 5L
1,277 SR
Queue Stats
124W - 90L
1,555 Elo+
Solo
Arachne
Arachne
bodyybaggs
Arachne
Level 15
God Stats
15W - 8L
1,203 SR
Queue Stats
42W - 52L
1,377 Elo+
Party 2
Team Averages
Level 55
1,342 SR
1,403 Elo+

VS

Team Averages
Level 38
1,472 SR
1,402 Elo+
Hun Batz
Hun Batz
Broliva
Hun Batz
Level 145
God Stats
3W - 4L
1,384 SR
Queue Stats
271W - 239L
1,564 Elo+
Party 1
King Arthur
King Arthur
JackMacklin
King Arthur
Level 27
God Stats
5W - 6L
1,478 SR
Queue Stats
44W - 50L
1,473 Elo+
Solo
Izanami
Izanami
Meracletoast
Izanami
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 1
Bacchus
Bacchus
Sxk2436
Bacchus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 25L
1,349 Elo+
Solo
Freya
Freya
fuufuuhero
Freya
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,124 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
14
4 / 1 / 6
7,852
982
6,011
6,558
2,537
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
CoMiiCaL-
Scylla
15
4 / 1 / 8
7,984
998
7,054
4,419
1,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 2 / 8
7,084
886
5,348
9,019
8,873
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Merlin
15
4 / 2 / 4
8,300
1,038
5,700
5,331
2,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
bodyybaggs
Arachne
14
3 / 2 / 8
7,751
969
5,544
6,360
2,797
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Broliva
Hun Batz
13
2 / 4 / 3
7,082
885
6,652
7,860
3,976
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

King Arthur
JackMacklin
King Arthur
13
1 / 3 / 4
6,796
850
4,446
11,570
9,955
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
Meracletoast
Izanami
12
2 / 4 / 4
6,961
870
3,005
6,508
2,715
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
Sxk2436
Bacchus
10
0 / 2 / 1
5,918
740
450
2,953
2,338
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Freya
13
2 / 3 / 2
7,011
876
5,663
6,667
3,081
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
21
16
Kills
7
8
Deaths
16
34
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Rama
4
1
6
7
L
Hun Batz
Broliva
Hun Batz
2
4
3
0.88
W
Scylla
CoMiiCaL-
Scylla
4
1
8
8
W
1
2
8
2.5
L
King Arthur
JackMacklin
King Arthur
1
3
4
1
W
Merlin
4
2
4
3
L
Izanami
Meracletoast
Izanami
2
4
4
1
L
Bacchus
Sxk2436
Bacchus
0
2
1
0.25
W
Arachne
bodyybaggs
Arachne
3
2
8
3.5
L
Freya
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,657
Damage
20,216
31,687
Taken
35,558
17,891
Mitigated
22,065
4,669
Healing
3,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
6,011
4,687
0
1,716
6,558
2,537
2,751
1,232
5,326
0
20,397
L
Hun Batz
Broliva
Hun Batz
6,652
302
0
0
7,860
3,976
0
2,211
5,527
0
24,523
W
Scylla
CoMiiCaL-
Scylla
7,054
750
0
0
4,419
1,602
767
1,586
2,833
23,945
0
W
5,348
149
0
2,340
9,019
8,873
42
1,895
7,089
0
10,970
L
King Arthur
JackMacklin
King Arthur
4,446
189
0
1,321
11,570
9,955
0
3,231
8,071
0
18,172
W
Merlin
5,700
601
0
0
5,331
2,082
720
1,042
4,175
29,589
0
L
Izanami
Meracletoast
Izanami
3,005
2,056
0
405
6,508
2,715
0
3,917
2,543
0
14,008
L
Bacchus
Sxk2436
Bacchus
450
34
0
534
2,953
2,338
78
1,591
1,331
1,715
0
W
Arachne
bodyybaggs
Arachne
5,544
4,603
0
613
6,360
2,797
0
174
6,151
0
13,340
L
Freya
5,663
1,298
0
919
6,667
3,081
0
1,804
4,573
13,225
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,971
Gold Earned
33,768
172
Minions Killed
112
0
Camps Cleared
0
930,018
Distance Traveled
747,767
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
7,852
982
42
5
0
182,403
0
L
Hun Batz
7,082
885
42
5
0
181,073
4
W
Scylla
7,984
998
43
5
0
188,999
0
W
Chaac
7,084
886
10
1
0
193,375
0
L
King Arthur
6,796
850
23
3
0
186,856
0
W
Merlin
8,300
1,038
58
7
0
162,934
0
L
Izanami
6,961
870
27
3
0
148,036
0
L
Bacchus
5,918
740
4
1
0
74,815
0
W
Arachne
7,751
969
19
2
0
202,307
0
L
Freya
7,011
876
16
2
0
156,987
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role