Player Matchup

Khepri
Khepri
 
Khepri
Level 254
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
 
Bastet
Level 186
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
BDGKnots
Amaterasu
Level 214
God Stats
6W - 4L
1,595 SR
Queue Stats
2,122W - 2,112L
1,512 Elo+
Solo
Chang'e
Chang'e
mrthejoe7
Chang'e
Level 153
God Stats
7W - 6L
1,545 SR
Queue Stats
180W - 165L
1,497 Elo+
Solo
Neith
Neith
shadowman7412
Neith
Level 153
God Stats
86W - 92L
1,456 SR
Queue Stats
560W - 563L
1,431 Elo+
Solo
Team Averages
Level 192
1,519 SR
1,488 Elo+

VS

Team Averages
Level 160
1,511 SR
1,486 Elo+
Janus
Janus
COMANDO-10-10
Janus
Level 141
God Stats
2W - 4L
1,570 SR
Queue Stats
27W - 26L
1,514 Elo+
Solo
Atlas
Atlas
Gnoway
Atlas
Level 220
God Stats
108W - 91L
1,540 SR
Queue Stats
839W - 902L
1,455 Elo+
Solo
Achilles
Achilles
KingPower007
Achilles
Level 128
God Stats
155W - 162L
1,532 SR
Queue Stats
1,249W - 1,273L
1,538 Elo+
Solo
Hera
Hera
WichoSalix
Hera
Level 124
God Stats
3W - 5L
1,518 SR
Queue Stats
104W - 112L
1,481 Elo+
Solo
Martichoras
Martichoras
jazzum100
Martichoras
Level 187
God Stats
20W - 29L
1,396 SR
Queue Stats
538W - 570L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
12
0 / 0 / 7
7,586
1,264
2,933
6,254
5,753
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bastet
 
Bastet
12
1 / 0 / 6
7,183
1,197
7,330
2,525
1,147
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
BDGKnots
Amaterasu
12
6 / 0 / 0
8,462
1,410
4,666
5,400
5,215
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chang'e
mrthejoe7
Chang'e
13
0 / 0 / 5
7,397
1,233
6,166
4,445
1,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 1 / 3
6,899
1,150
5,354
3,471
1,414
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

361

VS

Team 2 Tickets

316

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 0
6,771
1,129
3,468
5,613
2,093
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Atlas
Gnoway
Atlas
12
0 / 2 / 0
7,197
1,200
1,581
6,622
5,833
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Achilles
KingPower007
Achilles
12
1 / 1 / 0
6,948
1,158
4,881
10,462
9,561
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
0 / 2 / 1
6,678
1,113
4,751
3,609
1,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Martichoras
jazzum100
Martichoras
11
0 / 0 / 0
6,511
1,085
2,634
3,086
1,118
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
2
8
Kills
1
1
Deaths
8
21
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
0
0
7
3.5
W
Bastet
 
Bastet
1
0
6
4
W
Amaterasu
BDGKnots
Amaterasu
6
0
0
6
L
0
3
0
0
L
Atlas
Gnoway
Atlas
0
2
0
0
L
Achilles
KingPower007
Achilles
1
1
0
1
L
0
2
1
0.25
L
Martichoras
jazzum100
Martichoras
0
0
0
0
W
Chang'e
mrthejoe7
Chang'e
0
0
5
2.5
W
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,449
Damage
17,315
22,095
Taken
29,392
15,349
Mitigated
20,118
10,488
Healing
2,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
2,933
209
0
708
6,254
5,753
0
2,390
3,398
5,383
0
W
Bastet
 
Bastet
7,330
1,983
0
593
2,525
1,147
0
950
1,493
0
16,591
W
Amaterasu
BDGKnots
Amaterasu
4,666
1,506
0
1,754
5,400
5,215
0
1,959
3,156
0
11,436
L
3,468
0
0
60
5,613
2,093
0
1,991
3,454
29,490
0
L
Atlas
Gnoway
Atlas
1,581
873
0
649
6,622
5,833
0
1,829
4,670
10,133
0
L
Achilles
KingPower007
Achilles
4,881
905
82
2,064
10,462
9,561
0
3,756
6,536
0
8,353
L
4,751
925
0
0
3,609
1,513
0
396
3,166
11,023
0
L
Martichoras
jazzum100
Martichoras
2,634
371
0
7
3,086
1,118
0
1,127
1,959
0
10,828
W
Chang'e
mrthejoe7
Chang'e
6,166
346
3,151
3,510
4,445
1,820
0
2,152
2,163
32,494
0
W
5,354
2,987
0
772
3,471
1,414
0
2,349
1,087
0
15,460

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,527
Gold Earned
34,105
138
Minions Killed
135
6
Camps Cleared
4
655,225
Distance Traveled
509,155
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
7,586
1,264
9
2
1
132,524
0
W
Bastet
7,183
1,197
33
6
0
131,097
2
W
Amaterasu
8,462
1,410
19
3
2
134,717
0
L
Janus
6,771
1,129
52
9
2
109,863
0
L
Atlas
7,197
1,200
22
4
1
82,255
0
L
Achilles
6,948
1,158
12
2
0
133,084
0
L
Hera
6,678
1,113
17
3
0
86,372
0
L
Martichoras
6,511
1,085
32
5
1
97,581
0
W
Chang'e
7,397
1,233
60
10
2
142,034
0
W
Neith
6,899
1,150
17
3
1
114,853
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role