Player Matchup

Hercules
Hercules
DrCogollo_Duty
Hercules
Level 101
God Stats
29W - 46L
1,286 SR
Queue Stats
175W - 184L
1,352 Elo+
Party 1
Susano
Susano
markmuller89
Susano
Level 56
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 13L
1,409 Elo+
Solo
Zeus
Zeus
mikbilbao
Zeus
Level 121
God Stats
2W - 8L
1,370 SR
Queue Stats
345W - 361L
1,382 Elo+
Party 1
Team Averages
Level 93
1,386 SR
1,381 Elo+

VS

Team Averages
Level 91
1,531 SR
1,310 Elo+
Zhong Kui
Zhong Kui
Ciboney
Zhong Kui
Level 84
God Stats
1W - 4L
1,466 SR
Queue Stats
20W - 27L
1,306 Elo+
Solo
Tyr
Tyr
DragonMaster29
Tyr
Level 124
God Stats
1W - 0L
1,677 SR
Queue Stats
1W - 1L
1,287 Elo+
Solo
Izanami
Izanami
nagalegalize
Izanami
Level 66
God Stats
88W - 95L
1,451 SR
Queue Stats
168W - 180L
1,336 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
10
0 / 3 / 3
7,083
708
3,710
9,014
5,572
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Susano
10
3 / 3 / 0
8,329
833
3,749
8,856
4,859
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zeus
10
0 / 4 / 4
7,316
732
4,754
6,281
2,126
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Ciboney
Zhong Kui
11
2 / 2 / 7
8,186
819
8,397
7,931
5,619
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
4 / 1 / 6
8,476
848
4,953
5,078
5,718
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Izanami
nagalegalize
Izanami
12
4 / 1 / 3
8,731
873
6,013
5,876
2,222
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
26
3
Kills
10
10
Deaths
4
7
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Ciboney
Zhong Kui
2
2
7
2.75
L
Hercules
0
3
3
0.5
W
4
1
6
7
L
Susano
3
3
0
1
L
Zeus
0
4
4
0.5
W
Izanami
nagalegalize
Izanami
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,213
Damage
19,363
24,151
Taken
18,885
12,557
Mitigated
13,559
4,022
Healing
3,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Ciboney
Zhong Kui
8,397
1,542
0
2,152
7,931
5,619
829
2,317
5,614
29,818
0
L
Hercules
3,710
453
0
2,449
9,014
5,572
0
3,738
5,241
0
14,784
W
4,953
303
0
1,106
5,078
5,718
205
1,345
3,733
0
9,859
L
Susano
3,749
1,120
0
422
8,856
4,859
0
2,982
5,785
0
16,915
L
Zeus
4,754
316
0
1,151
6,281
2,126
0
2,093
4,020
34,131
0
W
Izanami
nagalegalize
Izanami
6,013
2,855
0
0
5,876
2,222
0
1,548
4,328
0
41,518

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,728
Gold Earned
25,393
84
Minions Killed
108
0
Camps Cleared
0
497,675
Distance Traveled
520,506
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
8,186
819
43
4
0
174,912
0
L
Hercules
7,083
708
15
2
0
166,743
2
W
Tyr
8,476
848
9
1
0
161,620
0
L
Susano
8,329
833
19
2
0
168,249
3
L
Zeus
7,316
732
50
5
0
162,683
2
W
Izanami
8,731
873
56
6
0
183,974
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role