Player Matchup

Artemis
Artemis
PhaseStrike
Artemis
Level 41
God Stats
2W - 1L
1,324 SR
Queue Stats
47W - 66L
1,353 Elo+
Party 1
Kukulkan
Kukulkan
Ronim6276
Kukulkan
Level 41
God Stats
5W - 1L
1,457 SR
Queue Stats
74W - 77L
1,373 Elo+
Solo
Chaac
Chaac
TakeHisBlunt_
Chaac
Level 23
God Stats
3W - 2L
1,281 SR
Queue Stats
22W - 38L
1,262 Elo+
Party 1
Team Averages
Level 35
1,354 SR
1,330 Elo+

VS

Team Averages
Level 52
1,573 SR
1,345 Elo+
Anubis
Anubis
Its Zeb
Anubis
Level 36
God Stats
6W - 8L
1,549 SR
Queue Stats
46W - 58L
1,361 Elo+
Solo
Hun Batz
Hun Batz
SrBL4CKU8
Hun Batz
Level 60
God Stats
5W - 8L
1,401 SR
Queue Stats
141W - 145L
1,340 Elo+
Party 2
Cerberus
Cerberus
yApollyon_xx77
Cerberus
Level 60
God Stats
5W - 1L
1,767 SR
Queue Stats
133W - 144L
1,333 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
PhaseStrike
Artemis
15
1 / 4 / 8
11,415
761
10,381
9,981
2,276
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
Ronim6276
Kukulkan
16
6 / 1 / 3
12,718
848
18,396
5,114
1,934
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
3 / 3 / 5
11,268
751
9,480
17,483
11,443
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Its Zeb
Anubis
14
4 / 4 / 3
11,602
773
8,447
15,352
8,225
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hun Batz
SrBL4CKU8
Hun Batz
13
3 / 4 / 4
10,686
712
9,872
13,196
6,554
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
13
1 / 2 / 7
10,476
698
10,110
18,330
22,201
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
22
10
Kills
8
8
Deaths
10
16
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Anubis
Its Zeb
Anubis
4
4
3
1.38
W
Artemis
PhaseStrike
Artemis
1
4
8
1.25
W
Kukulkan
Ronim6276
Kukulkan
6
1
3
7.5
L
Hun Batz
SrBL4CKU8
Hun Batz
3
4
4
1.25
W
3
3
5
1.83
L
Cerberus
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,257
Damage
28,429
32,578
Taken
46,878
15,653
Mitigated
36,980
6,210
Healing
12,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Its Zeb
Anubis
8,447
166
0
6,734
15,352
8,225
744
7,624
7,461
62,002
0
W
Artemis
PhaseStrike
Artemis
10,381
2,962
0
2,012
9,981
2,276
785
5,979
3,662
0
33,086
W
Kukulkan
Ronim6276
Kukulkan
18,396
1,171
0
1,088
5,114
1,934
331
2,260
2,715
73,606
0
L
Hun Batz
SrBL4CKU8
Hun Batz
9,872
1,677
0
2,705
13,196
6,554
593
6,127
6,817
0
34,454
W
9,480
1,501
0
3,110
17,483
11,443
408
9,438
7,756
580
34,819
L
Cerberus
10,110
193
0
3,478
18,330
22,201
0
5,539
12,500
25,753
648

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,401
Gold Earned
32,764
190
Minions Killed
168
0
Camps Cleared
0
807,136
Distance Traveled
755,657
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
11,602
773
85
6
0
252,871
0
W
Artemis
11,415
761
26
2
0
267,012
6
W
Kukulkan
12,718
848
128
9
0
281,404
0
L
Hun Batz
10,686
712
30
2
0
247,939
0
W
Chaac
11,268
751
36
2
0
258,720
0
L
Cerberus
10,476
698
53
4
0
254,847
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role