Player Matchup

Janus
Janus
CorruptTurtle
Janus
Level 136
God Stats
1W - 1L
1,721 SR
Queue Stats
559W - 535L
1,514 Elo+
Party 2
Sylvanus
Sylvanus
DaltonimoBay
Sylvanus
Level 121
God Stats
1W - 2L
1,500 SR
Queue Stats
216W - 198L
1,561 Elo+
Party 3
Neith
Neith
Dankh8thisgame
Neith
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 15L
1,681 Elo+
Party 3
Bakasura
Bakasura
ScoobyWithADooby
Bakasura
Level 29
God Stats
0W - 2L
1,291 SR
Queue Stats
51W - 58L
1,436 Elo+
Party 2
Guan Yu
Guan Yu
WetPaintEnjoyer
Guan Yu
Level 22
God Stats
0W - 3L
1,048 SR
Queue Stats
17W - 26L
1,379 Elo+
Party 3
Team Averages
Level 62
1,412 SR
1,514 Elo+

VS

Team Averages
Level 52
1,469 SR
1,543 Elo+
Loki
Loki
Dstrosaflaks
Loki
Level 8
God Stats
5W - 1L
1,748 SR
Queue Stats
5W - 1L
1,708 Elo+
Party 1
Zhong Kui
Zhong Kui
EggBenedict
Zhong Kui
Level 156
God Stats
3W - 1L
1,403 SR
Queue Stats
116W - 143L
1,485 Elo+
Party 4
Lancelot
Lancelot
Hate2SeeIt24
Lancelot
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,571 Elo+
Party 4
Charybdis
Charybdis
Perrilla69
Charybdis
Level 48
God Stats
17W - 12L
1,565 SR
Queue Stats
22W - 18L
1,503 Elo+
Party 1
Nox
Nox
YairMar27
Nox
Level 44
God Stats
2W - 7L
1,127 SR
Queue Stats
78W - 99L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 0
5,777
578
2,963
5,487
1,902
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
DaltonimoBay
Sylvanus
9
0 / 1 / 1
4,844
484
4,297
7,725
5,592
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
0 / 1 / 0
4,425
443
2,830
5,271
1,785
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

10
1 / 4 / 0
5,706
571
5,308
10,695
3,788
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
0 / 3 / 0
4,362
436
1,044
8,709
7,186
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 2
5,624
562
2,917
4,580
1,360
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Zhong Kui
EggBenedict
Zhong Kui
12
2 / 0 / 2
7,148
715
6,845
7,626
4,991
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
Hate2SeeIt24
Lancelot
11
6 / 1 / 3
6,968
697
8,460
8,002
2,921
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Charybdis
Perrilla69
Charybdis
10
0 / 0 / 0
5,721
572
2,392
6,550
1,950
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
4 / 0 / 2
7,260
726
3,761
6,489
2,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
22
1
Kills
13
13
Deaths
1
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
L
Sylvanus
DaltonimoBay
Sylvanus
0
1
1
0.5
L
0
1
0
0
W
1
0
2
2
W
Zhong Kui
EggBenedict
Zhong Kui
2
0
2
3
W
Lancelot
Hate2SeeIt24
Lancelot
6
1
3
7.5
W
Charybdis
Perrilla69
Charybdis
0
0
0
0
L
1
4
0
0.25
L
0
3
0
0
W
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,442
Damage
24,375
37,887
Taken
33,247
20,253
Mitigated
13,706
6,512
Healing
11,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,963
223
0
0
5,487
1,902
0
2,047
3,440
47,355
0
L
Sylvanus
DaltonimoBay
Sylvanus
4,297
1,262
180
2,834
7,725
5,592
0
0
7,725
26,134
0
L
2,830
1,075
0
393
5,271
1,785
0
0
5,271
0
26,782
W
2,917
820
0
1,125
4,580
1,360
125
1,438
2,884
0
25,633
W
Zhong Kui
EggBenedict
Zhong Kui
6,845
1,115
0
5,363
7,626
4,991
0
0
7,279
53,255
0
W
Lancelot
Hate2SeeIt24
Lancelot
8,460
2,212
0
777
8,002
2,921
0
1,799
5,648
0
44,519
W
Charybdis
Perrilla69
Charybdis
2,392
1,734
0
3,742
6,550
1,950
672
1,148
4,920
0
42,118
L
5,308
3,203
0
1,915
10,695
3,788
0
2,870
7,825
0
29,845
L
1,044
243
20
1,170
8,709
7,186
0
5,689
3,020
0
15,477
W
3,761
145
0
478
6,489
2,484
0
1,927
3,970
53,458
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,114
Gold Earned
32,721
261
Minions Killed
373
0
Camps Cleared
0
1,029,776
Distance Traveled
1,085,471
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,777
578
95
10
0
204,743
0
L
Sylvanus
4,844
484
42
4
0
179,434
1
L
Neith
4,425
443
37
4
0
188,462
0
W
Loki
5,624
562
48
5
0
233,133
0
W
Zhong Kui
7,148
715
75
8
0
180,203
3
W
Lancelot
6,968
697
76
8
0
257,019
0
W
Charybdis
5,721
572
80
8
0
200,846
0
L
Bakasura
5,706
571
64
6
0
232,512
0
L
Guan Yu
4,362
436
23
2
0
224,625
0
W
Nox
7,260
726
94
9
0
214,270
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role