Player Matchup

Mercury
Mercury
Doddsin
Mercury
Level 107
God Stats
1W - 3L
1,168 SR
Queue Stats
201W - 188L
1,441 Elo+
Party 2
Guan Yu
Guan Yu
Namelessbinkie
Guan Yu
Level 28
God Stats
3W - 4L
1,852 SR
Queue Stats
59W - 73L
1,404 Elo+
Party 2
Cthulhu
Cthulhu
PapaNoahHoe
Cthulhu
Level 29
God Stats
7W - 4L
1,544 SR
Queue Stats
85W - 89L
1,450 Elo+
Party 2
Ra
Ra
RAMBO555423
Ra
Level 43
God Stats
3W - 3L
1,197 SR
Queue Stats
26W - 35L
1,330 Elo+
Solo
Cernunnos
Cernunnos
thorchice
Cernunnos
Level 45
God Stats
3W - 0L
1,500 SR
Queue Stats
52W - 51L
1,435 Elo+
Solo
Team Averages
Level 50
1,452 SR
1,412 Elo+

VS

Team Averages
Level 58
1,479 SR
1,470 Elo+
Sun Wukong
Sun Wukong
JPTHESAINT
Sun Wukong
Level 43
God Stats
18W - 19L
1,397 SR
Queue Stats
52W - 63L
1,352 Elo+
Solo
Mercury
Mercury
Jameh
Mercury
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Ares
Ares
MasterOfMoths
Ares
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Hachiman
Hachiman
Neonlight08
Hachiman
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
NuclearShaman
Kukulkan
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Doddsin
Mercury
17
12 / 0 / 2
10,112
674
9,590
9,401
4,145
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

13
1 / 1 / 2
8,058
537
7,287
14,044
11,068
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cthulhu
PapaNoahHoe
Cthulhu
13
1 / 0 / 5
8,195
546
6,576
8,393
6,890
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
2 / 2 / 6
8,926
595
4,822
8,848
4,554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cernunnos
thorchice
Cernunnos
13
3 / 1 / 7
8,428
562
9,990
10,336
4,554
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
JPTHESAINT
Sun Wukong
12
0 / 3 / 0
7,614
508
7,935
15,718
9,041
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mercury
Jameh
Mercury
13
3 / 2 / 1
7,761
517
7,416
9,941
4,096
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 4 / 1
6,321
421
4,218
11,092
9,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hachiman
Neonlight08
Hachiman
10
0 / 5 / 1
6,118
408
2,659
9,866
3,758
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
NuclearShaman
Kukulkan
12
1 / 6 / 2
7,605
507
9,047
10,217
4,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
9
19
Kills
4
4
Deaths
20
22
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Mercury
Doddsin
Mercury
12
0
2
13
L
Sun Wukong
JPTHESAINT
Sun Wukong
0
3
0
0
L
Mercury
Jameh
Mercury
3
2
1
1.75
L
0
4
1
0.13
W
1
1
2
2
L
Hachiman
Neonlight08
Hachiman
0
5
1
0.1
L
Kukulkan
NuclearShaman
Kukulkan
1
6
2
0.33
W
Cthulhu
PapaNoahHoe
Cthulhu
1
0
5
3.5
W
2
2
6
2.5
W
Cernunnos
thorchice
Cernunnos
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,265
Damage
31,275
51,022
Taken
56,834
31,211
Mitigated
31,198
17,445
Healing
7,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Doddsin
Mercury
9,590
5,292
0
543
9,401
4,145
0
1,476
7,925
0
96,776
L
Sun Wukong
JPTHESAINT
Sun Wukong
7,935
1,461
0
3,913
15,718
9,041
0
1,820
13,898
0
54,513
L
Mercury
Jameh
Mercury
7,416
3,792
0
545
9,941
4,096
0
1,601
8,340
0
55,035
L
4,218
1,037
0
1,314
11,092
9,958
0
2,837
8,255
13,327
0
W
7,287
1,590
114
5,109
14,044
11,068
630
541
13,503
0
50,922
L
Hachiman
Neonlight08
Hachiman
2,659
1,761
0
1,308
9,866
3,758
0
2,145
7,645
0
29,413
L
Kukulkan
NuclearShaman
Kukulkan
9,047
1,423
0
506
10,217
4,345
0
2,452
7,765
58,792
0
W
Cthulhu
PapaNoahHoe
Cthulhu
6,576
448
1,916
2,286
8,393
6,890
364
2,539
5,854
33,159
467
W
4,822
711
12
2,748
8,848
4,554
459
6,819
2,029
61,438
0
W
Cernunnos
thorchice
Cernunnos
9,990
4,781
0
4,717
10,336
4,554
528
1,890
8,446
0
62,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,719
Gold Earned
35,419
458
Minions Killed
325
0
Camps Cleared
0
1,537,080
Distance Traveled
1,368,870
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
10,112
674
123
8
0
362,434
0
L
Sun Wukong
7,614
508
82
5
0
248,507
0
L
Mercury
7,761
517
72
5
0
340,945
0
L
Ares
6,321
421
17
1
0
266,413
0
W
Guan Yu
8,058
537
73
5
0
289,723
0
L
Hachiman
6,118
408
50
3
0
254,912
0
L
Kukulkan
7,605
507
104
7
0
258,093
0
W
Cthulhu
8,195
546
50
3
0
335,607
0
W
Ra
8,926
595
117
8
0
292,834
0
W
Cernunnos
8,428
562
95
6
0
256,482
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role