Player Matchup

Izanami
Izanami
 
Izanami
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vamana
Vamana
MoltenWriter674
Vamana
Level 123
God Stats
2W - 4L
1,406 SR
Queue Stats
97W - 91L
1,445 Elo+
Party 1
Khepri
Khepri
Mr Mosquito
Khepri
Level 128
God Stats
5W - 1L
1,687 SR
Queue Stats
229W - 238L
1,483 Elo+
Party 1
Thoth
Thoth
Naizeus
Thoth
Level 129
God Stats
13W - 4L
1,496 SR
Queue Stats
341W - 330L
1,487 Elo+
Party 1
Ares
Ares
P1GEON K1CKER
Ares
Level 137
God Stats
4W - 1L
1,547 SR
Queue Stats
171W - 152L
1,441 Elo+
Party 1
Team Averages
Level 116
1,527 SR
1,471 Elo+

VS

Team Averages
Level 120
1,491 SR
1,471 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Isaac McCoy 055
Cu Chulainn
Level 156
God Stats
1W - 2L
1,455 SR
Queue Stats
86W - 94L
1,406 Elo+
Solo
Anhur
Anhur
NEYONiCON
Anhur
Level 106
God Stats
1W - 2L
1,483 SR
Queue Stats
95W - 100L
1,470 Elo+
Party 2
Tyr
Tyr
Polaco35
Tyr
Level 121
God Stats
0W - 1L
1,318 SR
Queue Stats
33W - 28L
1,510 Elo+
Solo
Neith
Neith
VersaceDreamcast
Neith
Level 118
God Stats
1W - 1L
1,700 SR
Queue Stats
138W - 145L
1,471 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
0 / 1 / 5
6,138
1,228
2,213
4,207
2,505
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

11
1 / 2 / 5
6,215
1,243
4,702
5,817
8,323
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Khepri
11
1 / 2 / 4
6,119
1,224
1,257
7,774
8,726
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thoth
Naizeus
Thoth
12
3 / 1 / 3
6,854
1,371
6,223
4,397
1,855
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
1 / 1 / 3
6,459
1,292
1,344
7,137
9,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
5
0 / 0 / 0
4,388
878
0
0
0
Cu Chulainn
Isaac McCoy 055
Cu Chulainn
14
3 / 2 / 2
6,596
1,319
3,784
9,610
6,336
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Anhur
NEYONiCON
Anhur
1
0 / 0 / 0
1,388
278
0
0
0
5
0 / 2 / 0
4,411
882
952
3,216
1,966
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

12
1 / 2 / 2
5,542
1,108
4,431
4,806
1,722
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
8
6
Kills
4
7
Deaths
6
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
0
1
5
2.5
L
Cliodhna
 
Cliodhna
0
0
0
0
L
Cu Chulainn
Isaac McCoy 055
Cu Chulainn
3
2
2
2
W
1
2
5
1.75
W
Khepri
1
2
4
1.5
L
Anhur
NEYONiCON
Anhur
0
0
0
0
W
Thoth
Naizeus
Thoth
3
1
3
4.5
W
1
1
3
2.5
L
0
2
0
0
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,739
Damage
9,167
29,332
Taken
17,632
30,469
Mitigated
10,024
9,303
Healing
4,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
2,213
1,561
373
517
4,207
2,505
2,952
0
4,207
0
5,241
L
Cliodhna
 
Cliodhna
0
0
0
0
0
0
0
0
0
0
0
L
Cu Chulainn
Isaac McCoy 055
Cu Chulainn
3,784
391
0
3,958
9,610
6,336
0
4,365
5,064
0
13,768
W
4,702
1,405
1,244
1,580
5,817
8,323
27
0
5,817
0
11,018
W
Khepri
1,257
0
371
1,674
7,774
8,726
168
0
7,774
1,820
0
L
Anhur
NEYONiCON
Anhur
0
0
0
0
0
0
0
0
0
0
0
W
Thoth
Naizeus
Thoth
6,223
70
147
774
4,397
1,855
678
0
4,397
17,869
0
W
1,344
219
405
2,218
7,137
9,060
732
0
7,137
5,164
0
L
952
160
66
380
3,216
1,966
0
1,009
2,051
0
1,072
L
4,431
767
0
403
4,806
1,722
0
3,450
1,237
0
8,852

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,785
Gold Earned
22,325
65
Minions Killed
22
0
Camps Cleared
0
557,970
Distance Traveled
257,212
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,138
1,228
10
2
0
88,805
0
L
Cliodhna
4,388
878
0
0
0
306
0
L
Cu Chulainn
6,596
1,319
14
3
0
104,642
0
W
Vamana
6,215
1,243
13
3
0
121,690
0
W
Khepri
6,119
1,224
3
1
0
107,815
0
L
Anhur
1,388
278
0
0
0
0
0
W
Thoth
6,854
1,371
31
6
0
120,599
0
W
Ares
6,459
1,292
8
2
0
119,061
0
L
Tyr
4,411
882
0
0
0
48,180
0
L
Neith
5,542
1,108
8
2
0
104,084
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role