Player Matchup

Surtr
Surtr
Cyberkillbot
Surtr
Level 6
God Stats
3W - 2L
1,622 SR
Queue Stats
6W - 3L
1,356 Elo+
Party 1
Anubis
Anubis
Valcut
Anubis
Level 54
God Stats
4W - 1L
1,732 SR
Queue Stats
13W - 9L
1,373 Elo+
Party 1
Guan Yu
Guan Yu
lilmarsh
Guan Yu
Level 29
God Stats
1W - 0L
1,679 SR
Queue Stats
13W - 9L
1,373 Elo+
Party 1
Team Averages
Level 30
1,678 SR
1,367 Elo+

VS

Team Averages
Level 47
1,353 SR
1,323 Elo+
Chang'e
Chang'e
A_Hungry_Octopus
Chang'e
Level 27
God Stats
0W - 1L
1,372 SR
Queue Stats
3W - 10L
1,039 Elo+
Party 2
Cerberus
Cerberus
Ix-tab-
Cerberus
Level 109
God Stats
0W - 1L
1,188 SR
Queue Stats
17W - 20L
1,431 Elo+
Party 2
Chaac
Chaac
sr_phish
Chaac
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 1 / 11
8,134
813
6,132
8,074
5,963
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Anubis
Valcut
Anubis
12
7 / 1 / 11
9,490
949
13,810
5,247
2,723
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Guan Yu
lilmarsh
Guan Yu
12
11 / 0 / 6
9,656
966
11,381
10,949
10,788
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 7 / 0
7,389
739
2,691
9,473
1,686
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
Ix-tab-
Cerberus
9
1 / 6 / 0
6,903
690
5,893
14,864
9,860
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Chaac
sr_phish
Chaac
9
0 / 7 / 0
6,823
682
5,764
11,422
6,139
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
2
20
Kills
2
2
Deaths
20
28
Assists
0
Player
Kills
Deaths
Assists
KDA
L
1
7
0
0.14
W
2
1
11
7.5
L
Cerberus
Ix-tab-
Cerberus
1
6
0
0.17
W
Anubis
Valcut
Anubis
7
1
11
12.5
W
Guan Yu
lilmarsh
Guan Yu
11
0
6
14
L
Chaac
sr_phish
Chaac
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,323
Damage
14,348
24,270
Taken
35,759
19,474
Mitigated
17,685
6,760
Healing
6,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,691
397
1,000
880
9,473
1,686
406
3,997
5,476
12,325
0
W
6,132
2,584
0
1,251
8,074
5,963
583
3,074
4,333
500
13,937
L
Cerberus
Ix-tab-
Cerberus
5,893
296
136
3,158
14,864
9,860
0
5,659
9,205
19,199
0
W
Anubis
Valcut
Anubis
13,810
896
0
2,030
5,247
2,723
664
1,676
3,449
48,236
0
W
Guan Yu
lilmarsh
Guan Yu
11,381
2,279
885
2,594
10,949
10,788
710
4,078
6,355
0
24,407
L
Chaac
sr_phish
Chaac
5,764
1,250
0
1,176
11,422
6,139
0
4,383
7,039
0
23,812

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,280
Gold Earned
21,115
99
Minions Killed
96
0
Camps Cleared
0
507,727
Distance Traveled
424,302
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,389
739
28
3
0
136,224
0
W
Surtr
8,134
813
16
2
0
146,343
0
L
Cerberus
6,903
690
28
3
0
153,951
0
W
Anubis
9,490
949
70
7
0
157,218
0
W
Guan Yu
9,656
966
13
1
0
204,166
0
L
Chaac
6,823
682
40
4
0
134,127
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role