Player Matchup

Artemis
Artemis
AlphaOmegaPrime
Artemis
Level 189
God Stats
523W - 443L
1,643 SR
Queue Stats
749W - 716L
1,599 Elo+
Party 1
Sobek
Sobek
ChineseRacist
Sobek
Level 21
God Stats
5W - 0L
1,770 SR
Queue Stats
49W - 14L
1,744 Elo+
Party 1
Baron Samedi
Baron Samedi
Spacie
Baron Samedi
Level 144
God Stats
25W - 6L
1,880 SR
Queue Stats
109W - 23L
1,785 Elo+
Party 1
Agni
Agni
ToujouBasara
Agni
Level 158
God Stats
2W - 1L
1,766 SR
Queue Stats
154W - 83L
1,737 Elo+
Party 1
Rama
Rama
dvdabc
Rama
Level 150
God Stats
25W - 7L
1,802 SR
Queue Stats
121W - 31L
1,771 Elo+
Party 1
Team Averages
Level 132
1,772 SR
1,727 Elo+

VS

Team Averages
Level 52
1,569 SR
1,490 Elo+
Atlas
Atlas
Erick2313
Atlas
Level 147
God Stats
11W - 15L
1,459 SR
Queue Stats
106W - 119L
1,484 Elo+
Solo
Hades
Hades
SdegrellS
Hades
Level 38
God Stats
13W - 5L
1,859 SR
Queue Stats
272W - 303L
1,443 Elo+
Solo
Medusa
Medusa
StoopsieMcGee
Medusa
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Anubis
Anubis
johnnyweednseed
Anubis
Level 28
God Stats
29W - 38L
1,526 SR
Queue Stats
138W - 171L
1,524 Elo+
Solo
Amaterasu
Amaterasu
wethoughtyoudied
Amaterasu
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 0 / 5
9,012
1,001
8,336
7,700
3,267
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 1 / 12
7,957
884
6,323
11,305
11,131
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Baron Samedi
Spacie
Baron Samedi
16
8 / 1 / 7
9,332
1,037
13,468
8,003
5,380
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
4 / 1 / 12
8,486
943
8,303
5,272
2,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Rama
dvdabc
Rama
15
6 / 0 / 7
8,969
997
7,810
7,114
2,955
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Erick2313
Atlas
13
2 / 4 / 0
7,296
811
6,604
11,767
10,953
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hades
SdegrellS
Hades
13
1 / 5 / 0
7,483
831
4,229
12,397
6,559
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
0 / 5 / 1
6,634
737
2,975
9,127
4,389
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
0 / 5 / 1
6,379
709
3,076
6,705
5,382
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Amaterasu
11
0 / 5 / 1
6,492
721
1,985
9,040
8,599
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
6
24
Kills
3
3
Deaths
24
43
Assists
3
Player
Kills
Deaths
Assists
KDA
W
4
0
5
6.5
W
2
1
12
8
L
Atlas
Erick2313
Atlas
2
4
0
0.5
L
Hades
SdegrellS
Hades
1
5
0
0.2
W
Baron Samedi
Spacie
Baron Samedi
8
1
7
11.5
L
0
5
1
0.1
W
4
1
12
10
W
Rama
dvdabc
Rama
6
0
7
9.5
L
0
5
1
0.1
L
Amaterasu
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,240
Damage
18,869
39,394
Taken
49,036
24,883
Mitigated
35,882
12,341
Healing
4,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,336
3,645
0
3,474
7,700
3,267
2,942
2,444
4,992
0
38,751
W
6,323
496
0
1,842
11,305
11,131
99
1,962
9,081
11,705
0
L
Atlas
Erick2313
Atlas
6,604
2,211
0
1,065
11,767
10,953
0
6,938
4,816
16,512
292
L
Hades
SdegrellS
Hades
4,229
48
378
2,504
12,397
6,559
0
7,999
4,398
19,240
0
W
Baron Samedi
Spacie
Baron Samedi
13,468
2,329
2,076
2,886
8,003
5,380
143
3,214
4,510
33,650
0
L
2,975
1,481
0
0
9,127
4,389
0
6,225
2,896
0
9,338
W
8,303
787
0
915
5,272
2,150
819
3,134
1,967
16,684
0
W
Rama
dvdabc
Rama
7,810
6,090
0
1,148
7,114
2,955
2,044
2,091
4,940
0
27,395
L
3,076
0
218
106
6,705
5,382
0
3,587
3,118
9,002
0
L
Amaterasu
1,985
802
0
562
9,040
8,599
0
3,326
5,714
0
5,840

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,756
Gold Earned
34,284
206
Minions Killed
102
0
Camps Cleared
0
1,013,414
Distance Traveled
699,165
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,012
1,001
68
8
0
182,474
0
W
Sobek
7,957
884
12
1
0
218,312
0
L
Atlas
7,296
811
26
3
0
167,772
0
L
Hades
7,483
831
39
4
0
157,536
2
W
Baron Samedi
9,332
1,037
53
6
0
217,017
0
L
Medusa
6,634
737
19
2
0
142,573
0
W
Agni
8,486
943
29
3
0
200,850
0
W
Rama
8,969
997
44
5
0
194,761
0
L
Anubis
6,379
709
9
1
0
133,541
0
L
Amaterasu
6,492
721
9
1
0
97,743
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role