Player Matchup

Pele
Pele
Gold I
 
Pele
Gold I
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Gold II
 
Athena
Gold II
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chernobog
Chernobog
Gold I
CoDGorilla091
Chernobog
Gold I
Level 155
God Stats
4W - 2L
1,468 SR
Queue Stats
112W - 106L
1,535 MMR
Solo
Hachiman
Hachiman
Gold V
WeelkCarrito
Hachiman
Gold V
Level 66
God Stats
3W - 1L
1,750 SR
Queue Stats
11W - 3L
1,574 MMR
Solo
Sol
Sol
Gold III
slzsck
Sol
Gold III
Level 127
God Stats
2W - 4L
1,628 SR
Queue Stats
26W - 26L
1,640 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 116
1,569 SR
1,550 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 119
1,607 SR
1,575 MMR
Yemoja
Yemoja
Gold I
BlueShadow141
Yemoja
Gold I
Level 129
God Stats
6W - 8L
1,532 SR
Queue Stats
148W - 131L
1,596 MMR
Solo
Kali
Kali
Gold III
Co0braA
Kali
Gold III
Level 161
God Stats
0W - 1L
1,500 SR
Queue Stats
251W - 253L
1,486 MMR
Solo
Ne Zha
Ne Zha
Platinum IV
LittleBigJohn19
Ne Zha
Platinum IV
Level 131
God Stats
10W - 12L
1,602 SR
Queue Stats
337W - 348L
1,777 MMR
Party 1
Persephone
Persephone
Gold III
SIXtnineuh
Persephone
Gold III
Level 46
God Stats
13W - 7L
1,631 SR
Queue Stats
50W - 53L
1,612 MMR
Party 1
Danzaburou
Danzaburou
Gold V
Utesrock2009
Danzaburou
Gold V
Level 126
God Stats
1W - 1L
1,769 SR
Queue Stats
123W - 116L
1,405 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
13
1 / 0 / 1
7,490
624
5,575
11,278
4,309
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
 
Athena
9
1 / 1 / 2
6,415
535
3,076
10,781
7,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chernobog
CoDGorilla091
Chernobog
10
1 / 0 / 2
6,929
577
6,513
10,237
3,604
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hachiman
WeelkCarrito
Hachiman
14
7 / 1 / 0
9,111
759
14,135
10,053
3,245
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sol
slzsck
Sol
13
0 / 0 / 1
7,673
639
2,896
6,626
2,257
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
ThorCharonMorgan Le FayMaman BrigitteAnubis

VS

Bans
SerqetAh PuchBellonaLokiPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 1
5,801
483
4,744
11,311
8,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kali
Co0braA
Kali
11
1 / 5 / 0
6,562
547
4,184
14,434
8,827
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
0 / 0 / 0
6,279
523
4,003
9,629
3,423
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Persephone
SIXtnineuh
Persephone
12
0 / 1 / 1
6,874
573
6,565
5,871
1,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
Utesrock2009
Danzaburou
9
1 / 3 / 0
6,198
517
7,859
8,433
3,317
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
4
10
Kills
2
2
Deaths
10
6
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
1
0
1
1.5
W
Athena
 
Athena
1
1
2
2
L
0
1
1
0.5
L
Kali
Co0braA
Kali
1
5
0
0.2
W
Chernobog
CoDGorilla091
Chernobog
1
0
2
2
L
0
0
0
0
L
Persephone
SIXtnineuh
Persephone
0
1
1
0.5
L
Danzaburou
Utesrock2009
Danzaburou
1
3
0
0.33
W
Hachiman
WeelkCarrito
Hachiman
7
1
0
7
W
Sol
slzsck
Sol
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,195
Damage
27,355
48,975
Taken
49,678
21,023
Mitigated
26,090
18,807
Healing
12,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
5,575
964
0
3,375
11,278
4,309
0
1,755
9,523
0
75,303
W
Athena
 
Athena
3,076
1,062
0
2,840
10,781
7,608
0
4,220
6,561
14,203
0
L
4,744
1,203
648
2,070
11,311
8,611
0
1,366
9,945
23,367
0
L
Kali
Co0braA
Kali
4,184
1,639
0
4,023
14,434
8,827
0
0
14,434
0
42,707
W
Chernobog
CoDGorilla091
Chernobog
6,513
4,206
0
2,551
10,237
3,604
62
2,610
7,627
0
42,340
L
4,003
813
0
1,419
9,629
3,423
0
598
8,967
0
55,989
L
Persephone
SIXtnineuh
Persephone
6,565
198
0
1,934
5,871
1,912
0
2,478
3,153
53,476
0
L
Danzaburou
Utesrock2009
Danzaburou
7,859
4,073
0
2,398
8,433
3,317
0
1,238
7,195
0
38,969
W
Hachiman
WeelkCarrito
Hachiman
14,135
9,147
0
5,959
10,053
3,245
509
463
9,590
0
66,773
W
Sol
slzsck
Sol
2,896
866
0
4,082
6,626
2,257
1,114
2,465
4,161
61,141
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,618
Gold Earned
31,714
420
Minions Killed
354
0
Camps Cleared
0
1,320,632
Distance Traveled
1,287,344
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
7,490
624
106
9
0
288,219
2
W
Athena
6,415
535
19
2
0
275,443
5
L
Yemoja
5,801
483
27
2
0
237,994
3
L
Kali
6,562
547
65
5
0
238,254
0
W
Chernobog
6,929
577
79
7
0
262,169
2
L
Ne Zha
6,279
523
86
7
0
320,383
0
L
Persephone
6,874
573
102
9
0
256,368
0
L
Danzaburou
6,198
517
74
6
0
234,345
1
W
Hachiman
9,111
759
99
8
0
246,290
2
W
Sol
7,673
639
117
10
0
248,511
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role