Player Matchup

Bellona
Bellona
CaptainScoobs
Bellona
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 25L
1,091 Elo+
Party 1
Izanami
Izanami
GShifty
Izanami
Level 25
God Stats
5W - 6L
1,471 SR
Queue Stats
83W - 83L
1,355 Elo+
Party 1
Janus
Janus
thedoobtube
Janus
Level 61
God Stats
23W - 35L
1,399 SR
Queue Stats
143W - 169L
1,383 Elo+
Party 1
Team Averages
Level 33
1,457 SR
1,276 Elo+

VS

Team Averages
Level 92
1,450 SR
1,343 Elo+
Anubis
Anubis
EdenianGlow
Anubis
Level 101
God Stats
5W - 17L
1,209 SR
Queue Stats
315W - 320L
1,333 Elo+
Solo
Ymir
Ymir
MarmotaMonax
Ymir
Level 86
God Stats
3W - 2L
1,501 SR
Queue Stats
153W - 174L
1,311 Elo+
Solo
Hun Batz
Hun Batz
Waifuinrealifeu
Hun Batz
Level 89
God Stats
27W - 18L
1,641 SR
Queue Stats
138W - 148L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
12
0 / 4 / 0
8,448
603
2,871
12,876
9,463
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Izanami
GShifty
Izanami
10
0 / 5 / 0
8,459
604
6,884
13,377
3,431
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

12
0 / 6 / 0
8,752
625
9,679
11,077
3,255
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
14
4 / 0 / 6
11,129
795
9,886
10,418
5,372
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
3 / 0 / 9
10,751
768
8,360
12,977
17,277
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hun Batz
14
8 / 0 / 7
11,455
818
15,450
8,948
5,111
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
37
0
Kills
15
15
Deaths
0
0
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Bellona
0
4
0
0
W
Anubis
4
0
6
7
L
Izanami
GShifty
Izanami
0
5
0
0
W
3
0
9
7.5
W
Hun Batz
8
0
7
11.5
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,434
Damage
33,696
37,330
Taken
32,343
16,149
Mitigated
27,760
970
Healing
6,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
2,871
607
0
578
12,876
9,463
0
5,548
6,747
0
12,108
W
Anubis
9,886
178
0
5,043
10,418
5,372
805
3,935
6,483
62,320
0
L
Izanami
GShifty
Izanami
6,884
4,932
0
162
13,377
3,431
0
6,783
6,218
0
23,917
W
8,360
252
0
0
12,977
17,277
415
3,787
9,190
25,640
0
W
Hun Batz
15,450
2,723
0
1,342
8,948
5,111
925
2,365
6,583
0
36,157
L
9,679
605
0
230
11,077
3,255
0
6,194
4,717
56,345
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,659
Gold Earned
33,335
125
Minions Killed
158
0
Camps Cleared
0
709,678
Distance Traveled
751,734
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,448
603
8
1
0
257,854
0
W
Anubis
11,129
795
78
6
0
224,831
0
L
Izanami
8,459
604
37
3
0
224,654
0
W
Ymir
10,751
768
40
3
0
242,563
0
W
Hun Batz
11,455
818
40
3
0
284,340
4
L
Janus
8,752
625
80
6
0
227,170
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role