Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Bananiels
Janus
Level 129
God Stats
15W - 24L
1,399 SR
Queue Stats
751W - 756L
1,497 Elo+
Party 2
Vulcan
Vulcan
BeechNeegah
Vulcan
Level 51
God Stats
1W - 0L
1,500 SR
Queue Stats
158W - 196L
1,436 Elo+
Party 2
Khepri
Khepri
I70666
Khepri
Level 125
God Stats
12W - 24L
1,321 SR
Queue Stats
553W - 616L
1,421 Elo+
Solo
Medusa
Medusa
uhJax
Medusa
Level 57
God Stats
40W - 32L
1,512 SR
Queue Stats
88W - 102L
1,454 Elo+
Party 2
Team Averages
Level 101
1,446 SR
1,462 Elo+

VS

Team Averages
Level 96
1,470 SR
1,478 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
 
Medusa
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anubis
Anubis
RpgGawd001
Anubis
Level 127
God Stats
29W - 21L
1,590 SR
Queue Stats
883W - 902L
1,487 Elo+
Solo
Osiris
Osiris
Xx-DELTA-ALFA-xX
Osiris
Level 77
God Stats
3W - 11L
1,260 SR
Queue Stats
175W - 178L
1,438 Elo+
Party 3
Achilles
Achilles
iamAMFYB
Achilles
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 40L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
13
3 / 0 / 8
7,646
1,092
5,077
2,973
2,119
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Janus
Bananiels
Janus
13
3 / 0 / 6
8,211
1,173
7,727
3,173
1,634
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Vulcan
13
2 / 0 / 10
7,834
1,119
15,499
4,641
2,602
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Khepri
I70666
Khepri
13
0 / 1 / 7
7,046
1,007
2,417
6,454
5,266
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Medusa
uhJax
Medusa
13
4 / 2 / 7
8,471
1,210
10,217
4,618
2,574
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Team 1 Tickets

361

VS

Team 2 Tickets

289

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
12
1 / 2 / 2
7,840
1,120
3,341
10,193
8,497
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Medusa
 
Medusa
12
1 / 2 / 2
7,270
1,039
5,879
9,035
3,623
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
RpgGawd001
Anubis
11
0 / 0 / 0
6,137
877
0
0
0
12
1 / 4 / 2
7,182
1,026
7,059
12,447
10,097
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Achilles
iamAMFYB
Achilles
12
0 / 4 / 3
6,803
972
2,767
13,635
12,138
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
12
12
Kills
3
3
Deaths
12
38
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
3
0
8
7
L
Sylvanus
 
Sylvanus
1
2
2
1
L
Medusa
 
Medusa
1
2
2
1
W
Janus
Bananiels
Janus
3
0
6
6
W
Vulcan
2
0
10
7
W
Khepri
I70666
Khepri
0
1
7
3.5
L
Anubis
RpgGawd001
Anubis
0
0
0
0
L
1
4
2
0.5
L
Achilles
iamAMFYB
Achilles
0
4
3
0.38
W
Medusa
uhJax
Medusa
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,937
Damage
19,046
21,859
Taken
45,310
14,195
Mitigated
34,355
2,339
Healing
7,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
5,077
1,331
0
250
2,973
2,119
0
864
2,109
0
12,311
L
Sylvanus
 
Sylvanus
3,341
438
2,835
2,440
10,193
8,497
0
6,153
4,040
14,615
0
L
Medusa
 
Medusa
5,879
2,211
0
596
9,035
3,623
0
4,826
4,209
0
33,762
W
Janus
Bananiels
Janus
7,727
454
0
480
3,173
1,634
0
376
2,797
30,136
0
W
Vulcan
15,499
7,740
0
270
4,641
2,602
0
823
3,652
26,702
0
W
Khepri
I70666
Khepri
2,417
351
51
1,288
6,454
5,266
0
595
5,767
6,275
0
L
Anubis
RpgGawd001
Anubis
0
0
0
0
0
0
0
0
0
0
0
L
7,059
3,704
0
451
12,447
10,097
0
7,046
5,401
0
16,394
L
Achilles
iamAMFYB
Achilles
2,767
596
0
690
13,635
12,138
0
7,618
6,017
0
9,271
W
Medusa
uhJax
Medusa
10,217
5,965
0
0
4,618
2,574
0
683
3,848
0
20,557

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,208
Gold Earned
35,232
124
Minions Killed
117
9
Camps Cleared
3
615,872
Distance Traveled
480,338
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
7,646
1,092
16
2
1
122,680
0
L
Sylvanus
7,840
1,120
21
3
0
105,903
0
L
Medusa
7,270
1,039
54
8
2
130,359
0
W
Janus
8,211
1,173
54
8
4
133,738
0
W
Vulcan
7,834
1,119
31
4
2
146,581
0
W
Khepri
7,046
1,007
3
0
0
107,639
0
L
Anubis
6,137
877
0
0
0
0
0
L
Osiris
7,182
1,026
25
4
1
123,200
0
L
Achilles
6,803
972
17
2
0
120,876
0
W
Medusa
8,471
1,210
20
3
2
105,234
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role