Player Matchup

Horus
Horus
 
Horus
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
ODDBREAKER94059
Janus
Level 129
God Stats
3W - 4L
1,443 SR
Queue Stats
26W - 35L
1,417 Elo+
Solo
Ra
Ra
Ropol2000
Ra
Level 145
God Stats
7W - 18L
1,511 SR
Queue Stats
100W - 123L
1,403 Elo+
Solo
Ah Puch
Ah Puch
TheInsomniac939
Ah Puch
Level 102
God Stats
2W - 1L
1,618 SR
Queue Stats
40W - 52L
1,460 Elo+
Party 1
Ullr
Ullr
Zed9lives
Ullr
Level 109
God Stats
0W - 3L
1,127 SR
Queue Stats
306W - 307L
1,443 Elo+
Party 1
Team Averages
Level 126
1,440 SR
1,445 Elo+

VS

Team Averages
Level 92
1,505 SR
1,456 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
Balzak24
Thoth
Level 144
God Stats
2W - 1L
1,544 SR
Queue Stats
14W - 7L
1,591 Elo+
Solo
Nemesis
Nemesis
REDREXH00D
Nemesis
Level 137
God Stats
8W - 7L
1,638 SR
Queue Stats
84W - 82L
1,450 Elo+
Solo
Surtr
Surtr
ToastedTonberry7
Surtr
Level 25
God Stats
4W - 2L
1,394 SR
Queue Stats
63W - 73L
1,358 Elo+
Party 2
Xbalanque
Xbalanque
glod13
Xbalanque
Level 83
God Stats
37W - 43L
1,449 SR
Queue Stats
74W - 82L
1,379 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
11
2 / 0 / 1
5,746
958
3,790
6,951
5,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

7
0 / 0 / 0
3,080
513
0
0
0
11
0 / 3 / 2
5,223
871
3,897
6,239
2,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
1 / 1 / 0
5,433
906
4,260
5,106
1,839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ullr
10
0 / 2 / 1
4,966
828
1,670
4,180
1,457
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
11
0 / 0 / 1
5,394
899
3,293
2,213
914
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thoth
Balzak24
Thoth
13
2 / 1 / 3
6,671
1,112
4,176
3,502
893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
REDREXH00D
Nemesis
11
1 / 0 / 3
5,673
946
2,605
4,342
2,197
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

11
2 / 2 / 3
5,734
956
4,876
6,427
2,917
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Xbalanque
glod13
Xbalanque
11
1 / 0 / 4
5,613
936
2,996
2,701
1,075
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
20
3
Kills
6
6
Deaths
3
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
2
0
1
2.5
W
Kukulkan
 
Kukulkan
0
0
1
0.5
W
Thoth
Balzak24
Thoth
2
1
3
3.5
L
0
0
0
0
W
Nemesis
REDREXH00D
Nemesis
1
0
3
2.5
L
0
3
2
0.33
L
1
1
0
1
W
2
2
3
1.75
L
Ullr
0
2
1
0.25
W
Xbalanque
glod13
Xbalanque
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,617
Damage
17,946
22,476
Taken
19,185
11,034
Mitigated
7,996
6,220
Healing
3,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
3,790
1,374
120
3,273
6,951
5,471
0
2,243
4,580
0
10,288
W
Kukulkan
 
Kukulkan
3,293
105
132
309
2,213
914
764
586
1,627
12,504
0
W
Thoth
Balzak24
Thoth
4,176
370
0
500
3,502
893
366
700
2,802
21,409
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Nemesis
REDREXH00D
Nemesis
2,605
552
0
838
4,342
2,197
980
1,409
2,933
0
17,322
L
3,897
679
312
1,782
6,239
2,267
0
2,610
3,543
13,565
0
L
4,260
0
0
659
5,106
1,839
0
1,573
3,453
20,396
0
W
4,876
1,967
0
1,256
6,427
2,917
288
3,155
3,272
248
11,159
L
Ullr
1,670
528
0
74
4,180
1,457
0
1,221
2,915
0
4,816
W
Xbalanque
glod13
Xbalanque
2,996
1,505
0
333
2,701
1,075
526
2,240
394
0
8,718

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,448
Gold Earned
29,085
92
Minions Killed
149
0
Camps Cleared
0
516,296
Distance Traveled
687,387
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
5,746
958
15
3
0
133,896
0
W
Kukulkan
5,394
899
29
5
0
131,354
0
W
Thoth
6,671
1,112
54
9
0
123,518
0
L
Janus
3,080
513
0
0
0
0
0
W
Nemesis
5,673
946
30
5
0
164,061
0
L
Ra
5,223
871
25
4
0
118,039
0
L
Ah Puch
5,433
906
42
7
0
138,679
0
W
Surtr
5,734
956
18
3
0
138,832
0
L
Ullr
4,966
828
10
2
0
125,682
0
W
Xbalanque
5,613
936
18
3
0
129,622
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role