Player Matchup

Janus
Janus
Blacksebas
Janus
Level 65
God Stats
5W - 4L
1,610 SR
Queue Stats
9W - 11L
1,513 Elo+
Party 1
Mercury
Mercury
LufyDMonkey
Mercury
Level 82
God Stats
2W - 2L
1,883 SR
Queue Stats
5W - 6L
1,783 Elo+
Party 1
Apollo
Apollo
SoyProxeneta
Apollo
Level 63
God Stats
6W - 6L
1,451 SR
Queue Stats
6W - 7L
1,625 Elo+
Party 1
Raijin
Raijin
marmack75
Raijin
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,783 Elo+
Party 1
Charon
Charon
xFrozZ
Charon
Level 8
God Stats
2W - 2L
1,914 SR
Queue Stats
2W - 3L
1,783 Elo+
Party 1
Team Averages
Level 54
1,672 SR
1,697 Elo+

VS

Team Averages
Level 100
1,469 SR
1,491 Elo+
Sol
Sol
 
Sol
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bastet
Bastet
 
Bastet
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
 
Anubis
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
I Bxpe I
Jing Wei
Level 51
God Stats
15W - 13L
1,502 SR
Queue Stats
215W - 195L
1,492 Elo+
Party 2
Bacchus
Bacchus
MonkeyID223
Bacchus
Level 84
God Stats
1W - 1L
1,341 SR
Queue Stats
76W - 76L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
11
1 / 4 / 1
6,451
538
5,395
7,296
1,796
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mercury
LufyDMonkey
Mercury
11
0 / 6 / 4
6,259
522
6,550
13,429
4,881
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Apollo
10
1 / 4 / 0
6,121
510
1,490
6,442
1,720
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Raijin
marmack75
Raijin
11
2 / 4 / 0
6,783
565
3,041
7,169
2,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Charon
xFrozZ
Charon
8
0 / 4 / 0
5,470
456
2,078
7,159
5,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
8 / 2 / 1
9,438
787
10,129
10,753
4,885
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bastet
 
Bastet
14
6 / 1 / 8
8,213
684
7,415
9,477
3,288
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Anubis
 
Anubis
13
4 / 1 / 3
8,018
668
4,955
8,025
3,593
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Jing Wei
I Bxpe I
Jing Wei
13
2 / 0 / 6
7,794
650
4,678
4,253
1,733
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
MonkeyID223
Bacchus
11
2 / 0 / 5
7,051
588
3,127
6,538
5,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
45
4
Kills
22
22
Deaths
4
5
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
8
2
1
4.25
W
Bastet
 
Bastet
6
1
8
10
W
Anubis
 
Anubis
4
1
3
5.5
L
Janus
1
4
1
0.38
W
Jing Wei
I Bxpe I
Jing Wei
2
0
6
5
L
Mercury
LufyDMonkey
Mercury
0
6
4
0.33
W
Bacchus
MonkeyID223
Bacchus
2
0
5
4.5
L
Apollo
1
4
0
0.25
L
Raijin
marmack75
Raijin
2
4
0
0.5
L
Charon
xFrozZ
Charon
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,554
Damage
30,304
41,495
Taken
39,046
16,262
Mitigated
19,302
2,355
Healing
19,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
10,129
3,519
0
6,792
10,753
4,885
3,064
3,462
7,291
65,829
8,867
W
Bastet
 
Bastet
7,415
1,398
0
2,873
9,477
3,288
0
206
9,251
0
62,481
W
Anubis
 
Anubis
4,955
422
0
5,005
8,025
3,593
0
4,373
3,296
66,826
0
L
Janus
5,395
114
0
474
7,296
1,796
0
4,309
2,987
44,016
0
W
Jing Wei
I Bxpe I
Jing Wei
4,678
3,415
0
2,868
4,253
1,733
1,361
727
3,526
0
62,485
L
Mercury
LufyDMonkey
Mercury
6,550
3,959
0
114
13,429
4,881
0
4,774
8,655
0
49,117
W
Bacchus
MonkeyID223
Bacchus
3,127
279
0
2,005
6,538
5,803
0
1,341
5,168
23,756
0
L
Apollo
1,490
853
0
1,089
6,442
1,720
0
818
5,624
0
28,394
L
Raijin
marmack75
Raijin
3,041
197
0
0
7,169
2,797
0
4,360
2,809
32,956
0
L
Charon
xFrozZ
Charon
2,078
469
0
678
7,159
5,068
0
3,458
3,701
13,515
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,084
Gold Earned
40,514
306
Minions Killed
462
0
Camps Cleared
0
1,195,091
Distance Traveled
1,245,227
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,438
787
111
9
0
201,114
0
W
Bastet
8,213
684
85
7
0
295,488
0
W
Anubis
8,018
668
124
10
0
235,943
2
L
Janus
6,451
538
86
7
0
235,342
0
W
Jing Wei
7,794
650
104
9
0
238,931
0
L
Mercury
6,259
522
82
7
0
252,330
0
W
Bacchus
7,051
588
38
3
0
273,751
0
L
Apollo
6,121
510
55
5
0
244,301
0
L
Raijin
6,783
565
64
5
0
242,702
0
L
Charon
5,470
456
19
2
0
220,416
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role