Player Matchup

Danzaburou
Danzaburou
D jeckyll R
Danzaburou
Level 125
God Stats
0W - 5L
1,760 SR
Queue Stats
23W - 21L
1,473 Elo+
Solo
Maui
Maui
GengarGuy94
Maui
Level 128
God Stats
4W - 7L
1,433 SR
Queue Stats
353W - 329L
1,526 Elo+
Party 2
Gilgamesh
Gilgamesh
Me Do Be GOD
Gilgamesh
Level 109
God Stats
4W - 5L
1,688 SR
Queue Stats
355W - 316L
1,494 Elo+
Party 2
Susano
Susano
oZesiro
Susano
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 17L
1,523 Elo+
Party 1
Poseidon
Poseidon
satapa
Poseidon
Level 124
God Stats
1W - 1L
1,686 SR
Queue Stats
8W - 9L
1,600 Elo+
Party 1
Team Averages
Level 115
1,613 SR
1,523 Elo+

VS

Team Averages
Level 125
1,448 SR
1,505 Elo+
Athena
Athena
MrKyoraku
Athena
Level 104
God Stats
3W - 1L
1,515 SR
Queue Stats
21W - 15L
1,599 Elo+
Solo
Fenrir
Fenrir
PrincessORage
Fenrir
Level 145
God Stats
2W - 0L
1,413 SR
Queue Stats
88W - 97L
1,466 Elo+
Solo
Yu Huang
Yu Huang
Rodgerwxh
Yu Huang
Level 138
God Stats
1W - 2L
1,447 SR
Queue Stats
126W - 118L
1,485 Elo+
Solo
Set
Set
Scoooooy
Set
Level 109
God Stats
3W - 2L
1,426 SR
Queue Stats
63W - 65L
1,481 Elo+
Solo
Jing Wei
Jing Wei
Solitzz_HD
Jing Wei
Level 129
God Stats
8W - 12L
1,436 SR
Queue Stats
475W - 450L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
D jeckyll R
Danzaburou
9
0 / 2 / 0
5,165
470
3,370
7,130
2,390
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

9
0 / 0 / 1
5,714
519
4,227
7,251
5,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Gilgamesh
Me Do Be GOD
Gilgamesh
10
0 / 3 / 0
6,032
548
6,614
10,324
4,784
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Susano
oZesiro
Susano
9
1 / 3 / 0
5,451
496
3,552
9,032
2,962
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Poseidon
satapa
Poseidon
12
2 / 3 / 0
6,455
587
3,584
4,578
1,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
MrKyoraku
Athena
10
2 / 0 / 5
6,301
573
4,667
9,620
7,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
5 / 1 / 2
6,856
623
6,185
8,735
3,696
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Yu Huang
Rodgerwxh
Yu Huang
12
1 / 1 / 2
6,918
629
2,474
4,080
1,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 1 / 2
6,199
564
3,101
8,954
5,635
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Jing Wei
Solitzz_HD
Jing Wei
10
2 / 0 / 1
6,278
571
5,691
5,081
1,982
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
22
3
Kills
10
11
Deaths
3
1
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
D jeckyll R
Danzaburou
0
2
0
0
L
0
0
1
0.5
L
Gilgamesh
Me Do Be GOD
Gilgamesh
0
3
0
0
W
Athena
MrKyoraku
Athena
2
0
5
4.5
W
5
1
2
6
W
Yu Huang
Rodgerwxh
Yu Huang
1
1
2
2
W
0
1
2
1
W
Jing Wei
Solitzz_HD
Jing Wei
2
0
1
2.5
L
Susano
oZesiro
Susano
1
3
0
0.33
L
Poseidon
satapa
Poseidon
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,347
Damage
22,118
38,315
Taken
36,470
17,061
Mitigated
20,365
7,513
Healing
8,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
D jeckyll R
Danzaburou
3,370
1,205
0
1,522
7,130
2,390
0
1,162
5,968
0
32,158
L
4,227
1,000
0
3,509
7,251
5,325
0
1,667
5,584
16,899
0
L
Gilgamesh
Me Do Be GOD
Gilgamesh
6,614
2,534
0
961
10,324
4,784
0
691
9,633
184
42,887
W
Athena
MrKyoraku
Athena
4,667
1,850
342
2,215
9,620
7,443
0
2,004
7,616
18,965
0
W
6,185
1,845
0
2,097
8,735
3,696
0
2,181
6,554
0
42,235
W
Yu Huang
Rodgerwxh
Yu Huang
2,474
144
0
500
4,080
1,609
0
1,794
2,286
50,667
0
W
3,101
1,435
0
2,799
8,954
5,635
0
859
8,095
0
41,655
W
Jing Wei
Solitzz_HD
Jing Wei
5,691
4,256
0
856
5,081
1,982
0
1,157
3,924
0
41,885
L
Susano
oZesiro
Susano
3,552
909
0
1,227
9,032
2,962
0
1,721
7,311
0
36,617
L
Poseidon
satapa
Poseidon
3,584
642
0
294
4,578
1,600
0
1,900
2,678
50,242
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,817
Gold Earned
32,552
283
Minions Killed
342
0
Camps Cleared
0
1,053,963
Distance Traveled
1,135,571
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,165
470
50
5
0
205,447
0
L
Maui
5,714
519
29
3
0
234,484
0
L
Gilgamesh
6,032
548
80
7
0
187,951
0
W
Athena
6,301
573
24
2
0
270,859
0
W
Fenrir
6,856
623
67
6
0
254,505
3
W
Yu Huang
6,918
629
102
9
0
212,747
0
W
Set
6,199
564
71
6
0
193,191
1
W
Jing Wei
6,278
571
78
7
0
204,269
0
L
Susano
5,451
496
40
4
0
225,421
2
L
Poseidon
6,455
587
84
8
0
200,660
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role