Player Matchup

Ishtar
Ishtar
Sangonomiya-13
Ishtar
Level 88
God Stats
0W - 1L
1,769 SR
Queue Stats
44W - 39L
1,379 Elo+
Party 2
King Arthur
King Arthur
iceboy1309060
King Arthur
Level 44
God Stats
115W - 124L
1,447 SR
Queue Stats
185W - 198L
1,363 Elo+
Party 2
Ah Puch
Ah Puch
immortal299mars
Ah Puch
Level 38
God Stats
0W - 2L
1,213 SR
Queue Stats
43W - 45L
1,351 Elo+
Solo
Team Averages
Level 57
1,476 SR
1,364 Elo+

VS

Team Averages
Level 69
1,537 SR
1,350 Elo+
Hera
Hera
MrCruz896
Hera
Level 66
God Stats
36W - 39L
1,469 SR
Queue Stats
147W - 166L
1,393 Elo+
Solo
Medusa
Medusa
Serpent_Sage1
Medusa
Level 68
God Stats
6W - 4L
1,465 SR
Queue Stats
177W - 205L
1,329 Elo+
Party 1
Chaac
Chaac
vSnxagz
Chaac
Level 74
God Stats
9W - 3L
1,678 SR
Queue Stats
178W - 203L
1,327 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
12 / 6 / 5
12,294
878
12,922
16,469
7,271
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

King Arthur
iceboy1309060
King Arthur
13
3 / 2 / 10
10,896
778
8,577
17,252
19,113
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
3 / 1 / 9
10,942
782
15,551
12,809
5,315
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
13
3 / 7 / 5
11,336
810
15,306
10,880
3,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

11
0 / 7 / 7
9,707
693
10,513
12,749
4,804
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
vSnxagz
Chaac
13
6 / 4 / 3
11,844
846
11,453
20,724
18,318
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
24
18
Kills
9
9
Deaths
18
24
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Hera
3
7
5
0.79
L
12
6
5
2.42
W
0
7
7
0.5
L
King Arthur
iceboy1309060
King Arthur
3
2
10
4
L
3
1
9
7.5
W
Chaac
vSnxagz
Chaac
6
4
3
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,050
Damage
37,272
46,530
Taken
44,353
31,699
Mitigated
26,890
10,802
Healing
8,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
15,306
2,565
413
820
10,880
3,768
536
4,599
6,281
44,073
0
L
12,922
7,018
0
4,017
16,469
7,271
710
5,335
11,134
0
36,251
W
10,513
4,931
0
1,158
12,749
4,804
434
4,973
7,776
148
31,365
L
King Arthur
iceboy1309060
King Arthur
8,577
393
0
3,776
17,252
19,113
38
5,307
11,945
2,481
23,975
L
15,551
1,465
0
3,009
12,809
5,315
667
5,133
7,676
49,171
0
W
Chaac
vSnxagz
Chaac
11,453
1,014
343
5,815
20,724
18,318
306
7,609
13,115
0
25,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,132
Gold Earned
32,887
114
Minions Killed
156
0
Camps Cleared
0
770,761
Distance Traveled
713,013
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
11,336
810
73
5
0
224,016
0
L
Ishtar
12,294
878
37
3
0
222,790
0
W
Medusa
9,707
693
61
4
0
229,860
0
L
King Arthur
10,896
778
17
1
0
281,953
0
L
Ah Puch
10,942
782
60
4
0
266,018
0
W
Chaac
11,844
846
22
2
0
259,137
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role