Player Matchup

King Arthur
King Arthur
CruelWarWick
King Arthur
Level 123
God Stats
13W - 17L
1,486 SR
Queue Stats
367W - 329L
1,495 Elo+
Solo
Thoth
Thoth
FALL3NxReaper777
Thoth
Level 82
God Stats
2W - 1L
1,710 SR
Queue Stats
230W - 211L
1,531 Elo+
Party 2
Ix Chel
Ix Chel
StormS4dow35
Ix Chel
Level 128
God Stats
6W - 4L
1,686 SR
Queue Stats
601W - 515L
1,604 Elo+
Party 3
Rama
Rama
White__Death505
Rama
Level 123
God Stats
7W - 9L
1,465 SR
Queue Stats
395W - 384L
1,481 Elo+
Party 2
Thor
Thor
XwX SGR XwX
Thor
Level 103
God Stats
17W - 12L
1,593 SR
Queue Stats
336W - 311L
1,565 Elo+
Party 3
Team Averages
Level 112
1,588 SR
1,535 Elo+

VS

Team Averages
Level 122
1,487 SR
1,475 Elo+
Chang'e
Chang'e
BigDaddyEli
Chang'e
Level 159
God Stats
10W - 5L
1,642 SR
Queue Stats
583W - 613L
1,482 Elo+
Party 1
Bastet
Bastet
JaredsFo0ttlong
Bastet
Level 67
God Stats
1W - 4L
1,273 SR
Queue Stats
233W - 232L
1,550 Elo+
Solo
Anubis
Anubis
OxtailBow9049
Anubis
Level 136
God Stats
47W - 42L
1,551 SR
Queue Stats
872W - 900L
1,481 Elo+
Party 1
Skadi
Skadi
PrincessDevil4
Skadi
Level 110
God Stats
29W - 20L
1,635 SR
Queue Stats
406W - 408L
1,426 Elo+
Party 1
Kuzenbo
Kuzenbo
TheXMan19
Kuzenbo
Level 136
God Stats
7W - 15L
1,335 SR
Queue Stats
228W - 415L
1,436 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CruelWarWick
King Arthur
10
1 / 3 / 1
5,317
532
3,973
8,776
5,089
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

8
1 / 7 / 3
4,816
482
2,712
7,239
1,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ix Chel
StormS4dow35
Ix Chel
9
2 / 3 / 2
5,832
583
5,008
8,876
5,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 4 / 1
5,439
544
4,074
7,474
2,411
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
2 / 2 / 3
5,206
521
3,714
8,788
2,823
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BigDaddyEli
Chang'e
10
2 / 2 / 0
6,263
626
4,646
6,853
4,810
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
4 / 0 / 3
6,228
623
3,755
6,265
2,268
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
6 / 3 / 2
6,565
657
8,651
7,244
3,583
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
3 / 1 / 3
6,818
682
6,141
6,045
2,166
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kuzenbo
TheXMan19
Kuzenbo
10
3 / 1 / 7
6,009
601
4,125
9,330
8,988
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
33
7
Kills
18
19
Deaths
7
10
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Chang'e
BigDaddyEli
Chang'e
2
2
0
1
L
King Arthur
CruelWarWick
King Arthur
1
3
1
0.5
L
1
7
3
0.36
W
4
0
3
5.5
W
6
3
2
2.33
W
3
1
3
4.5
L
Ix Chel
StormS4dow35
Ix Chel
2
3
2
1
W
Kuzenbo
TheXMan19
Kuzenbo
3
1
7
6.5
L
1
4
1
0.38
L
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,481
Damage
27,318
41,153
Taken
35,737
17,024
Mitigated
21,815
7,469
Healing
14,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
BigDaddyEli
Chang'e
4,646
948
129
3,094
6,853
4,810
0
0
6,853
39,357
53
L
King Arthur
CruelWarWick
King Arthur
3,973
1,298
0
1,846
8,776
5,089
0
3,705
4,430
0
32,140
L
2,712
753
0
500
7,239
1,676
0
4,614
2,581
19,240
0
W
3,755
1,255
0
4,341
6,265
2,268
0
1,023
5,242
0
36,386
W
8,651
658
0
3,373
7,244
3,583
997
3,260
3,984
49,101
0
W
6,141
2,754
0
939
6,045
2,166
496
760
5,285
0
50,397
L
Ix Chel
StormS4dow35
Ix Chel
5,008
1,100
399
2,082
8,876
5,025
0
4,549
4,038
22,132
0
W
Kuzenbo
TheXMan19
Kuzenbo
4,125
1,996
0
3,044
9,330
8,988
74
2,677
6,653
16,492
0
L
4,074
3,575
0
1,470
7,474
2,411
0
527
6,837
0
30,587
L
3,714
723
0
1,172
8,788
2,823
0
2,807
5,898
0
24,487

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,610
Gold Earned
31,883
200
Minions Killed
299
0
Camps Cleared
0
889,826
Distance Traveled
902,120
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
6,263
626
59
6
0
163,102
0
L
King Arthur
5,317
532
44
4
0
194,143
2
L
Thoth
4,816
482
31
3
0
141,597
0
W
Bastet
6,228
623
64
6
0
225,268
1
W
Anubis
6,565
657
77
8
0
154,294
0
W
Skadi
6,818
682
74
7
0
183,679
0
L
Ix Chel
5,832
583
25
3
0
196,184
1
W
Kuzenbo
6,009
601
25
3
0
175,777
0
L
Rama
5,439
544
67
7
0
168,727
0
L
Thor
5,206
521
33
3
0
189,175
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role