Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
 
Cupid
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
Alessio-Crusher-
Freya
Level 49
God Stats
7W - 5L
1,587 SR
Queue Stats
112W - 122L
1,379 Elo+
Solo
Nu Wa
Nu Wa
GamerNumberOne5
Nu Wa
Level 29
God Stats
8W - 13L
1,444 SR
Queue Stats
61W - 50L
1,495 Elo+
Party 1
Raijin
Raijin
wesluux
Raijin
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
199W - 204L
1,408 Elo+
Solo
Team Averages
Level 78
1,506 SR
1,456 Elo+

VS

Team Averages
Level 85
1,433 SR
1,425 Elo+
Danzaburou
Danzaburou
Dani13878431
Danzaburou
Level 79
God Stats
37W - 27L
1,465 SR
Queue Stats
236W - 231L
1,392 Elo+
Solo
Fenrir
Fenrir
LeRones
Fenrir
Level 58
God Stats
3W - 7L
1,261 SR
Queue Stats
105W - 118L
1,425 Elo+
Party 2
Ymir
Ymir
SkrYleXArrow
Ymir
Level 59
God Stats
6W - 1L
1,783 SR
Queue Stats
11W - 8L
1,488 Elo+
Party 2
Anubis
Anubis
TheNameIsGad
Anubis
Level 120
God Stats
14W - 11L
1,513 SR
Queue Stats
232W - 210L
1,373 Elo+
Solo
Chaac
Chaac
VirusEmu60616
Chaac
Level 109
God Stats
1W - 2L
1,141 SR
Queue Stats
143W - 158L
1,445 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
6
1 / 3 / 1
3,639
728
3,270
5,348
1,555
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Cupid
 
Cupid
7
0 / 1 / 0
3,376
675
808
2,770
808
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

1
0 / 0 / 0
1,029
206
0
0
0
6
1 / 1 / 1
3,752
750
2,244
2,883
689
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Raijin
wesluux
Raijin
6
0 / 4 / 1
3,547
709
697
3,929
696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Dani13878431
Danzaburou
6
1 / 0 / 0
3,744
749
1,052
2,302
631
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fenrir
LeRones
Fenrir
6
2 / 2 / 2
4,104
821
1,744
4,398
1,258
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

5
0 / 0 / 1
3,605
721
266
3,251
1,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anubis
8
4 / 1 / 1
4,863
973
2,220
3,301
1,363
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

7
2 / 1 / 1
4,120
824
2,384
4,981
2,022
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
14
2
Kills
9
9
Deaths
4
3
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
1
3
1
0.5
L
Cupid
 
Cupid
0
1
0
0
L
0
0
0
0
W
Danzaburou
Dani13878431
Danzaburou
1
0
0
1
L
1
1
1
1.5
W
Fenrir
LeRones
Fenrir
2
2
2
1.5
W
0
0
1
0.5
W
Anubis
4
1
1
4.5
W
2
1
1
2.5
L
Raijin
wesluux
Raijin
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,019
Damage
7,666
14,930
Taken
18,233
3,748
Mitigated
6,962
4,110
Healing
5,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
3,270
1,435
0
2,240
5,348
1,555
0
422
4,926
0
16,362
L
Cupid
 
Cupid
808
172
0
780
2,770
808
0
266
2,504
0
14,428
L
0
0
0
0
0
0
0
0
0
0
0
W
Danzaburou
Dani13878431
Danzaburou
1,052
312
0
551
2,302
631
193
96
2,194
0
16,521
L
2,244
725
0
750
2,883
689
0
0
2,883
13,511
0
W
Fenrir
LeRones
Fenrir
1,744
301
0
284
4,398
1,258
0
644
3,730
0
12,379
W
266
0
0
854
3,251
1,688
48
87
3,152
10,421
0
W
Anubis
2,220
201
0
2,100
3,301
1,363
0
554
2,735
32,320
0
W
2,384
312
0
1,604
4,981
2,022
0
1,380
3,481
0
20,547
L
Raijin
wesluux
Raijin
697
40
0
340
3,929
696
0
1,798
2,131
15,432
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,343
Gold Earned
20,436
109
Minions Killed
152
0
Camps Cleared
0
443,713
Distance Traveled
555,096
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
3,639
728
21
4
0
125,805
0
L
Cupid
3,376
675
30
6
0
105,120
0
L
Freya
1,029
206
0
0
0
0
0
W
Danzaburou
3,744
749
28
6
0
96,039
1
L
Nu Wa
3,752
750
35
7
0
111,144
0
W
Fenrir
4,104
821
20
4
0
127,616
2
W
Ymir
3,605
721
15
3
0
112,594
0
W
Anubis
4,863
973
59
12
0
104,521
0
W
Chaac
4,120
824
30
6
0
114,326
0
L
Raijin
3,547
709
23
5
0
101,644
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role