Player Matchup

Atlas
Atlas
 
Atlas
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charon
Charon
MrDad5938
Charon
Level 109
God Stats
0W - 1L
1,573 SR
Queue Stats
0W - 2L
1,284 Elo+
Solo
Sun Wukong
Sun Wukong
Porky274
Sun Wukong
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 16L
1,505 Elo+
Party 2
Bacchus
Bacchus
beegis
Bacchus
Level 39
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Pele
Pele
chubbie_dubbie
Pele
Level 47
God Stats
1W - 3L
1,500 SR
Queue Stats
111W - 142L
1,384 Elo+
Solo
Team Averages
Level 78
1,515 SR
1,434 Elo+

VS

Team Averages
Level 64
1,507 SR
1,391 Elo+
Charybdis
Charybdis
Jacking RVs
Charybdis
Level 29
God Stats
7W - 4L
1,609 SR
Queue Stats
33W - 39L
1,420 Elo+
Party 1
Agni
Agni
MarMeezzy
Agni
Level 100
God Stats
3W - 2L
1,571 SR
Queue Stats
251W - 240L
1,430 Elo+
Solo
Odin
Odin
RealHectic
Odin
Level 41
God Stats
16W - 18L
1,513 SR
Queue Stats
31W - 42L
1,371 Elo+
Solo
Thor
Thor
Verse grizz
Thor
Level 112
God Stats
4W - 2L
1,528 SR
Queue Stats
181W - 183L
1,425 Elo+
Party 1
Athena
Athena
clamchowderyum
Athena
Level 37
God Stats
11W - 18L
1,315 SR
Queue Stats
147W - 168L
1,311 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
11
3 / 4 / 3
6,736
481
11,059
16,127
12,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charon
MrDad5938
Charon
11
1 / 5 / 3
6,790
485
2,624
10,833
8,027
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sun Wukong
Porky274
Sun Wukong
12
0 / 1 / 0
6,769
484
5,108
11,974
8,845
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bacchus
beegis
Bacchus
9
1 / 4 / 2
5,896
421
5,373
11,959
9,084
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
3 / 7 / 0
7,335
524
5,847
15,173
5,375
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Jacking RVs
Charybdis
11
2 / 4 / 4
7,151
511
7,780
9,176
3,329
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Agni
14
7 / 1 / 3
8,928
638
9,718
6,273
2,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 0 / 0
8,575
613
6,593
9,599
9,670
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
8 / 1 / 8
9,063
647
12,483
13,317
6,246
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

11
1 / 2 / 10
7,732
552
3,866
10,890
8,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
45
8
Kills
20
21
Deaths
8
8
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
3
4
3
1.13
W
Charybdis
Jacking RVs
Charybdis
2
4
4
1
W
Agni
7
1
3
8.5
L
Charon
MrDad5938
Charon
1
5
3
0.5
L
Sun Wukong
Porky274
Sun Wukong
0
1
0
0
W
2
0
0
2
W
8
1
8
12
L
Bacchus
beegis
Bacchus
1
4
2
0.5
L
3
7
0
0.43
W
1
2
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,011
Damage
40,440
66,066
Taken
49,255
43,790
Mitigated
29,670
10,256
Healing
10,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
11,059
4,919
101
3,410
16,127
12,459
0
2,522
13,605
39,761
0
W
Charybdis
Jacking RVs
Charybdis
7,780
4,368
0
1,050
9,176
3,329
665
5,326
3,850
0
43,996
W
Agni
9,718
1,160
0
1,676
6,273
2,376
290
2,747
3,526
52,092
0
L
Charon
MrDad5938
Charon
2,624
570
0
0
10,833
8,027
0
3,683
7,150
21,151
0
L
Sun Wukong
Porky274
Sun Wukong
5,108
1,634
0
2,306
11,974
8,845
0
73
11,156
0
48,807
W
6,593
1,498
0
4,190
9,599
9,670
465
283
9,316
73
61,390
W
12,483
2,826
0
1,625
13,317
6,246
0
4,409
8,908
0
80,325
L
Bacchus
beegis
Bacchus
5,373
309
0
3,062
11,959
9,084
0
2,604
9,355
21,105
0
L
5,847
1,648
0
1,377
15,173
5,375
0
4,775
10,359
0
53,116
W
3,866
1,121
0
2,379
10,890
8,049
125
6,291
4,599
19,165
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,526
Gold Earned
41,449
237
Minions Killed
392
0
Camps Cleared
0
1,220,023
Distance Traveled
1,351,218
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
6,736
481
32
2
0
261,286
0
W
Charybdis
7,151
511
72
5
0
222,971
0
W
Agni
8,928
638
75
5
0
284,767
1
L
Charon
6,790
485
21
2
0
160,463
0
L
Sun Wukong
6,769
484
77
6
0
243,498
3
W
Odin
8,575
613
99
7
0
290,253
0
W
Thor
9,063
647
113
8
0
302,211
0
L
Bacchus
5,896
421
27
2
0
275,074
0
L
Pele
7,335
524
80
6
0
279,702
0
W
Athena
7,732
552
33
2
0
251,016
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role