Player Matchup

Horus
Horus
Ryder97F
Horus
Level 103
God Stats
58W - 38L
1,544 SR
Queue Stats
132W - 149L
1,417 Elo+
Party 2
Freya
Freya
anlLyssa
Freya
Level 104
God Stats
4W - 13L
1,236 SR
Queue Stats
120W - 139L
1,411 Elo+
Party 2
Hachiman
Hachiman
bryan15_rd
Hachiman
Level 82
God Stats
33W - 24L
1,506 SR
Queue Stats
108W - 112L
1,412 Elo+
Party 2
Amaterasu
Amaterasu
kaderitos
Amaterasu
Level 157
God Stats
14W - 10L
1,591 SR
Queue Stats
1,325W - 1,294L
1,512 Elo+
Solo
Loki
Loki
markmuller89
Loki
Level 56
God Stats
13W - 15L
1,470 SR
Queue Stats
177W - 180L
1,374 Elo+
Solo
Team Averages
Level 100
1,469 SR
1,425 Elo+

VS

Team Averages
Level 90
1,501 SR
1,447 Elo+
Chaac
Chaac
 
Chaac
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ix Chel
Ix Chel
Badboyelvis82
Ix Chel
Level 87
God Stats
10W - 5L
1,669 SR
Queue Stats
107W - 116L
1,444 Elo+
Party 1
Loki
Loki
Gleri84
Loki
Level 84
God Stats
2W - 7L
1,272 SR
Queue Stats
164W - 137L
1,441 Elo+
Solo
Neith
Neith
Xx-xMr_Adilx-xX
Neith
Level 118
God Stats
23W - 20L
1,565 SR
Queue Stats
76W - 68L
1,432 Elo+
Solo
Ymir
Ymir
enyman
Ymir
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 38L
1,421 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Ryder97F
Horus
12
1 / 2 / 5
7,834
522
6,850
14,106
10,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Freya
anlLyssa
Freya
15
7 / 1 / 3
9,202
613
8,330
9,209
4,005
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hachiman
bryan15_rd
Hachiman
12
2 / 3 / 3
7,043
470
7,342
11,197
4,531
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Amaterasu
kaderitos
Amaterasu
16
4 / 1 / 1
9,174
612
12,449
21,938
22,518
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 4 / 4
7,607
507
4,393
11,339
4,074
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
1 / 5 / 0
7,953
530
12,557
18,230
13,001
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ix Chel
12
1 / 4 / 3
7,330
489
6,599
8,657
3,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Loki
Gleri84
Loki
14
3 / 2 / 4
7,914
528
9,202
9,878
3,658
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

12
4 / 2 / 3
7,498
500
8,495
8,859
2,854
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
enyman
Ymir
10
2 / 3 / 3
6,860
457
5,068
11,148
11,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
24
16
Kills
11
11
Deaths
16
16
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
1
5
0
0.2
L
Ix Chel
1
4
3
0.63
L
Loki
Gleri84
Loki
3
2
4
2.5
W
Horus
Ryder97F
Horus
1
2
5
1.75
L
4
2
3
2.75
W
Freya
anlLyssa
Freya
7
1
3
8.5
W
Hachiman
bryan15_rd
Hachiman
2
3
3
1.17
L
Ymir
enyman
Ymir
2
3
3
1.17
W
Amaterasu
kaderitos
Amaterasu
4
1
1
4.5
W
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,364
Damage
41,921
67,789
Taken
56,772
46,092
Mitigated
34,894
35,403
Healing
17,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
12,557
3,863
0
5,171
18,230
13,001
0
907
17,228
0
58,506
L
Ix Chel
6,599
629
700
1,867
8,657
3,498
0
2,490
5,985
54,886
0
L
Loki
Gleri84
Loki
9,202
2,493
0
4,631
9,878
3,658
0
1,276
8,460
0
65,350
W
Horus
Ryder97F
Horus
6,850
4,065
4,786
8,921
14,106
10,964
76
4,031
10,075
0
26,621
L
8,495
2,193
0
3,304
8,859
2,854
0
917
7,882
0
40,239
W
Freya
anlLyssa
Freya
8,330
2,701
0
2,457
9,209
4,005
1,260
3,975
5,234
54,262
1,977
W
Hachiman
bryan15_rd
Hachiman
7,342
3,267
0
2,352
11,197
4,531
0
2,086
9,111
0
45,749
L
Ymir
enyman
Ymir
5,068
1,054
0
1,973
11,148
11,883
0
2,124
8,918
20,058
0
W
Amaterasu
kaderitos
Amaterasu
12,449
7,306
0
12,658
21,938
22,518
550
919
21,019
0
79,432
W
4,393
1,276
0
4,229
11,339
4,074
18
656
10,683
0
51,420

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,860
Gold Earned
37,555
401
Minions Killed
346
0
Camps Cleared
0
1,477,331
Distance Traveled
1,428,628
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,953
530
90
6
0
244,533
0
L
Ix Chel
7,330
489
81
5
0
284,159
3
L
Loki
7,914
528
97
6
0
354,568
5
W
Horus
7,834
522
29
2
0
324,250
2
L
Neith
7,498
500
59
4
0
282,093
3
W
Freya
9,202
613
101
7
0
291,988
1
W
Hachiman
7,043
470
86
6
0
284,592
0
L
Ymir
6,860
457
19
1
0
263,275
3
W
Amaterasu
9,174
612
116
8
0
270,231
0
W
Loki
7,607
507
69
5
0
306,270
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role