Player Matchup

Hercules
Hercules
AtomiKT666
Hercules
Level 54
God Stats
4W - 2L
1,666 SR
Queue Stats
111W - 126L
1,400 Elo+
Party 2
Da Ji
Da Ji
BLEEDING-CORPSES
Da Ji
Level 62
God Stats
9W - 11L
1,491 SR
Queue Stats
77W - 102L
1,379 Elo+
Solo
Sobek
Sobek
GebNamedSue
Sobek
Level 104
God Stats
4W - 4L
1,494 SR
Queue Stats
345W - 319L
1,448 Elo+
Solo
Hachiman
Hachiman
Hobboman
Hachiman
Level 85
God Stats
4W - 4L
1,495 SR
Queue Stats
297W - 307L
1,347 Elo+
Party 2
Nu Wa
Nu Wa
Jay__6219
Nu Wa
Level 66
God Stats
67W - 46L
1,573 SR
Queue Stats
73W - 51L
1,486 Elo+
Solo
Team Averages
Level 74
1,544 SR
1,412 Elo+

VS

Team Averages
Level 99
1,486 SR
1,452 Elo+
Bellona
Bellona
 
Bellona
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
 
Xbalanque
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charon
Charon
B0RING1
Charon
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Ra
Ra
ENIGMATIC_MAYHEM
Ra
Level 109
God Stats
50W - 48L
1,426 SR
Queue Stats
223W - 288L
1,426 Elo+
Party 1
Thanatos
Thanatos
saby4545
Thanatos
Level 67
God Stats
10W - 10L
1,506 SR
Queue Stats
256W - 315L
1,334 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AtomiKT666
Hercules
9
2 / 1 / 0
5,638
705
3,492
6,339
3,923
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

8
0 / 1 / 0
4,454
557
1,143
5,444
1,798
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

7
0 / 1 / 0
4,303
538
1,148
6,834
4,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hachiman
Hobboman
Hachiman
8
0 / 1 / 0
4,493
562
2,184
3,050
532
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Nu Wa
Jay__6219
Nu Wa
8
0 / 0 / 0
4,650
581
2,097
1,596
381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
9
2 / 0 / 0
5,364
671
2,944
6,730
3,913
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xbalanque
 
Xbalanque
8
1 / 0 / 0
4,579
572
2,791
4,472
1,282
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charon
B0RING1
Charon
6
0 / 2 / 0
4,103
513
1,256
3,655
1,479
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
0 / 0 / 1
4,830
604
1,221
2,053
683
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
saby4545
Thanatos
7
1 / 0 / 1
4,805
601
2,715
5,195
2,061
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
6
2
Kills
4
4
Deaths
2
0
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
2
0
0
2
L
Xbalanque
 
Xbalanque
1
0
0
1
W
Hercules
AtomiKT666
Hercules
2
1
0
2
L
Charon
B0RING1
Charon
0
2
0
0
W
0
1
0
0
L
0
0
1
0.5
W
0
1
0
0
W
Hachiman
Hobboman
Hachiman
0
1
0
0
W
Nu Wa
Jay__6219
Nu Wa
0
0
0
0
L
Thanatos
saby4545
Thanatos
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,064
Damage
10,927
23,263
Taken
22,105
10,753
Mitigated
9,418
10,268
Healing
10,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
2,944
1,818
0
1,809
6,730
3,913
0
900
5,830
0
41,411
L
Xbalanque
 
Xbalanque
2,791
1,171
0
1,950
4,472
1,282
215
505
3,967
0
28,063
W
Hercules
AtomiKT666
Hercules
3,492
1,384
0
2,750
6,339
3,923
0
1,256
5,083
0
30,230
L
Charon
B0RING1
Charon
1,256
589
0
1,027
3,655
1,479
0
200
3,455
12,745
0
W
1,143
287
0
2,500
5,444
1,798
0
689
4,673
0
24,522
L
1,221
172
360
1,028
2,053
683
0
815
1,238
40,003
0
W
1,148
151
0
2,876
6,834
4,119
0
0
6,834
12,709
0
W
Hachiman
Hobboman
Hachiman
2,184
1,328
0
1,291
3,050
532
0
0
3,050
0
25,792
W
Nu Wa
Jay__6219
Nu Wa
2,097
574
93
758
1,596
381
11
392
1,146
32,004
0
L
Thanatos
saby4545
Thanatos
2,715
135
0
3,943
5,195
2,061
0
782
4,370
0
17,786

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,538
Gold Earned
23,681
225
Minions Killed
251
0
Camps Cleared
0
855,794
Distance Traveled
812,285
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,364
671
79
10
0
188,110
0
L
Xbalanque
4,579
572
43
5
0
158,133
0
W
Hercules
5,638
705
56
7
0
170,578
0
L
Charon
4,103
513
21
3
0
91,780
0
W
Da Ji
4,454
557
43
5
0
197,321
0
L
Ra
4,830
604
81
10
0
181,036
1
W
Sobek
4,303
538
11
1
0
173,151
3
W
Hachiman
4,493
562
57
7
0
151,349
0
W
Nu Wa
4,650
581
58
7
0
163,395
4
L
Thanatos
4,805
601
27
3
0
193,226
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role