Player Matchup

He Bo
He Bo
 
He Bo
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
 
Danzaburou
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
 
Horus
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
ICyprus
Cabrakan
Level 68
God Stats
6W - 3L
1,688 SR
Queue Stats
114W - 119L
1,474 Elo+
Party 1
Kumbhakarna
Kumbhakarna
ROKY HOROR
Kumbhakarna
Level 74
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 12L
1,388 Elo+
Solo
Team Averages
Level 83
1,538 SR
1,472 Elo+

VS

Team Averages
Level 77
1,482 SR
1,459 Elo+
Neith
Neith
 
Neith
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
 
The Morrigan
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Ponchito32YT
Thor
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,366 Elo+
Party 2
Nike
Nike
douglasalmeida8
Nike
Level 145
God Stats
8W - 9L
1,536 SR
Queue Stats
514W - 542L
1,506 Elo+
Solo
Fenrir
Fenrir
luispuma66
Fenrir
Level 83
God Stats
5W - 8L
1,375 SR
Queue Stats
11W - 12L
1,424 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
14
8 / 0 / 4
9,003
1,286
9,019
2,689
812
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
 
Danzaburou
13
1 / 0 / 9
7,889
1,127
6,883
2,608
1,173
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Horus
 
Horus
13
2 / 0 / 10
7,860
1,123
6,004
5,052
4,046
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cabrakan
ICyprus
Cabrakan
13
1 / 1 / 10
8,303
1,186
4,291
4,349
4,619
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Kumbhakarna
ROKY HOROR
Kumbhakarna
13
0 / 0 / 6
7,247
1,035
2,230
5,927
6,255
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

395

VS

Team 2 Tickets

254

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
0 / 1 / 1
6,974
996
5,003
4,087
1,389
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Morrigan
 
The Morrigan
11
0 / 1 / 1
6,671
953
824
1,275
386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 6 / 0
6,846
978
3,576
10,395
3,964
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
0 / 3 / 0
6,776
968
4,448
10,798
4,652
Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Fenrir
luispuma66
Fenrir
12
1 / 2 / 0
7,241
1,034
2,497
7,059
2,659
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
3
12
Kills
1
1
Deaths
13
39
Assists
2
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
8
0
4
10
W
Danzaburou
 
Danzaburou
1
0
9
5.5
W
Horus
 
Horus
2
0
10
7
L
Neith
 
Neith
0
1
1
0.5
L
The Morrigan
 
The Morrigan
0
1
1
0.5
W
Cabrakan
ICyprus
Cabrakan
1
1
10
6
L
0
6
0
0
W
Kumbhakarna
ROKY HOROR
Kumbhakarna
0
0
6
3
L
0
3
0
0
L
Fenrir
luispuma66
Fenrir
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,427
Damage
16,348
20,625
Taken
33,614
16,905
Mitigated
13,050
4,734
Healing
1,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
9,019
311
0
0
2,689
812
0
83
2,606
23,718
0
W
Danzaburou
 
Danzaburou
6,883
2,342
0
1,831
2,608
1,173
0
0
2,608
97
24,077
W
Horus
 
Horus
6,004
2,017
1,270
1,342
5,052
4,046
0
163
4,279
0
10,885
L
Neith
 
Neith
5,003
2,728
0
372
4,087
1,389
0
2,253
1,684
0
19,067
L
The Morrigan
 
The Morrigan
824
129
0
30
1,275
386
0
424
791
4,943
0
W
Cabrakan
ICyprus
Cabrakan
4,291
553
0
291
4,349
4,619
0
432
3,917
7,664
0
L
3,576
329
0
0
10,395
3,964
0
4,765
4,614
0
8,354
W
Kumbhakarna
ROKY HOROR
Kumbhakarna
2,230
419
0
0
5,927
6,255
0
146
5,781
13,140
0
L
4,448
554
57
170
10,798
4,652
0
4,339
6,187
0
12,512
L
Fenrir
luispuma66
Fenrir
2,497
396
0
571
7,059
2,659
0
3,315
3,525
0
9,343

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,302
Gold Earned
34,508
135
Minions Killed
80
4
Camps Cleared
5
671,667
Distance Traveled
555,410
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
9,003
1,286
48
7
1
153,269
0
W
Danzaburou
7,889
1,127
49
7
2
136,627
0
W
Horus
7,860
1,123
8
1
0
137,978
0
L
Neith
6,974
996
33
5
2
99,654
0
L
The Morrigan
6,671
953
7
1
0
66,043
0
W
Cabrakan
8,303
1,186
8
1
0
142,368
0
L
Thor
6,846
978
12
2
2
124,316
0
W
Kumbhakarna
7,247
1,035
22
3
1
101,425
0
L
Nike
6,776
968
17
2
0
118,291
1
L
Fenrir
7,241
1,034
11
2
1
147,106
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role