Player Matchup

Anhur
Anhur
 
Anhur
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Murderer000
Kumbhakarna
Level 158
God Stats
1W - 2L
1,158 SR
Queue Stats
105W - 98L
1,485 Elo+
Party 1
Arachne
Arachne
Noturno9999
Arachne
Level 159
God Stats
1W - 4L
1,626 SR
Queue Stats
86W - 102L
1,483 Elo+
Solo
Sol
Sol
Reginageorg
Sol
Level 109
God Stats
5W - 5L
1,417 SR
Queue Stats
66W - 85L
1,369 Elo+
Solo
Thor
Thor
Terrorista666
Thor
Level 145
God Stats
6W - 4L
1,703 SR
Queue Stats
39W - 38L
1,483 Elo+
Solo
Team Averages
Level 146
1,481 SR
1,464 Elo+

VS

Team Averages
Level 100
1,512 SR
1,487 Elo+
Anhur
Anhur
 
Anhur
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
Gerpredator408
Loki
Level 104
God Stats
1W - 2L
1,500 SR
Queue Stats
79W - 71L
1,543 Elo+
Solo
Vamana
Vamana
ReNeGaDoSk9
Vamana
Level 147
God Stats
1W - 1L
1,739 SR
Queue Stats
237W - 220L
1,477 Elo+
Solo
Ix Chel
Ix Chel
SkyMandder
Ix Chel
Level 127
God Stats
6W - 12L
1,395 SR
Queue Stats
253W - 284L
1,410 Elo+
Solo
Cerberus
Cerberus
ygaagi
Cerberus
Level 68
God Stats
1W - 3L
1,426 SR
Queue Stats
104W - 96L
1,505 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
8
3 / 1 / 0
5,125
569
4,108
6,146
1,520
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
Murderer000
Kumbhakarna
7
0 / 0 / 3
4,692
521
2,605
5,824
3,011
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Arachne
Noturno9999
Arachne
9
1 / 0 / 1
5,402
600
875
4,140
1,782
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

9
0 / 2 / 1
5,560
618
3,381
4,894
1,566
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
3 / 0 / 0
6,584
732
4,599
7,712
2,784
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
8
0 / 2 / 0
4,616
513
4,853
4,971
1,598
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

6
0 / 1 / 0
4,048
450
1,357
4,036
1,137
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vamana
8
0 / 2 / 0
4,634
515
3,336
6,530
3,639
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ix Chel
SkyMandder
Ix Chel
10
3 / 0 / 0
6,147
683
3,670
4,495
1,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
ygaagi
Cerberus
6
0 / 2 / 0
4,432
492
2,022
6,528
4,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
3
7
Kills
3
3
Deaths
7
5
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
3
1
0
3
L
Anhur
 
Anhur
0
2
0
0
L
0
1
0
0
W
Kumbhakarna
Murderer000
Kumbhakarna
0
0
3
1.5
W
Arachne
Noturno9999
Arachne
1
0
1
1.5
L
Vamana
0
2
0
0
W
0
2
1
0.25
L
Ix Chel
SkyMandder
Ix Chel
3
0
0
3
W
3
0
0
3
L
Cerberus
ygaagi
Cerberus
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,568
Damage
15,238
28,716
Taken
26,560
10,663
Mitigated
12,075
9,070
Healing
7,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
4,108
2,226
0
2,197
6,146
1,520
770
872
5,274
0
27,309
L
Anhur
 
Anhur
4,853
2,904
0
1,112
4,971
1,598
0
1,344
3,627
0
27,899
L
1,357
291
0
1,668
4,036
1,137
0
450
3,586
0
17,468
W
Kumbhakarna
Murderer000
Kumbhakarna
2,605
178
0
973
5,824
3,011
406
1,312
4,512
19,055
0
W
Arachne
Noturno9999
Arachne
875
462
0
2,492
4,140
1,782
102
993
3,147
0
32,724
L
Vamana
3,336
333
0
1,960
6,530
3,639
0
0
6,530
0
28,092
W
3,381
1,193
0
991
4,894
1,566
0
2,515
2,379
40,062
0
L
Ix Chel
SkyMandder
Ix Chel
3,670
403
330
1,137
4,495
1,541
0
1,920
2,575
42,849
0
W
4,599
956
0
2,417
7,712
2,784
0
0
7,712
0
42,668
L
Cerberus
ygaagi
Cerberus
2,022
357
0
1,452
6,528
4,160
0
2,272
4,256
12,052
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,363
Gold Earned
23,877
275
Minions Killed
223
0
Camps Cleared
0
920,726
Distance Traveled
862,884
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
5,125
569
47
5
0
170,636
2
L
Anhur
4,616
513
49
5
0
181,254
0
L
Loki
4,048
450
32
4
0
125,217
1
W
Kumbhakarna
4,692
521
20
2
0
205,079
4
W
Arachne
5,402
600
62
7
0
180,634
3
L
Vamana
4,634
515
42
5
0
177,770
0
W
Sol
5,560
618
63
7
0
192,086
1
L
Ix Chel
6,147
683
86
10
0
195,803
3
W
Thor
6,584
732
83
9
0
172,291
2
L
Cerberus
4,432
492
14
2
0
182,840
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role