Player Matchup

Terra
Terra
Masters
 
Terra
Masters
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sol
Sol
Masters
 
Sol
Masters
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Anubis
Anubis
Masters
CandyMonsterPLC
Anubis
Masters
Level 122
God Stats
3W - 4L
1,695 SR
Queue Stats
216W - 204L
2,756 MMR
Solo
Chernobog
Chernobog
Masters
Magní
Chernobog
Masters
Level 127
God Stats
4W - 2L
1,662 SR
Queue Stats
245W - 208L
2,909 MMR
Party 2
Thor
Thor
Masters
xXTheDarkAngelXx
Thor
Masters
Level 120
God Stats
9W - 3L
1,834 SR
Queue Stats
130W - 100L
2,705 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 102
1,638 SR
2,274 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 149
1,563 SR
2,267 MMR
Shiva
Shiva
Masters
 
Shiva
Masters
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Ishtar
Ishtar
Masters
 
Ishtar
Masters
Level 187
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Susano
Susano
Masters
Blaiksou
Susano
Masters
Level 188
God Stats
34W - 17L
1,747 SR
Queue Stats
238W - 196L
2,927 MMR
Party 3
Nox
Nox
Masters
GodDααn
Nox
Masters
Level 149
God Stats
7W - 11L
1,634 SR
Queue Stats
185W - 152L
2,812 MMR
Solo
Janus
Janus
Masters
RankedGoblin
Janus
Masters
Level 66
God Stats
4W - 4L
1,434 SR
Queue Stats
216W - 208L
2,594 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
5
1 / 2 / 2
3,809
762
1,159
4,943
1,880
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sol
 
Sol
5
2 / 3 / 1
3,688
738
4,362
5,142
1,114
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

1
0 / 0 / 0
2,468
494
0
0
0
Chernobog
Magní
Chernobog
7
1 / 0 / 2
3,852
770
2,173
3,166
859
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
1 / 1 / 0
3,673
735
1,374
4,671
1,402
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
YemojaMaman BrigitteHeimdallrAwilix

VS

Bans
AresRaijinAthenaGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
7
2 / 0 / 0
4,279
856
3,027
2,858
1,060
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Ishtar
 
Ishtar
4
1 / 2 / 2
3,128
626
3,468
3,525
1,147
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Susano
Blaiksou
Susano
7
3 / 1 / 2
4,234
847
2,608
5,014
1,811
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
0 / 1 / 4
3,720
744
2,244
2,868
1,232
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
0 / 1 / 1
3,896
779
992
2,416
581
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
15
5
Kills
6
6
Deaths
5
5
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
1
2
2
1
L
Sol
 
Sol
2
3
1
0.83
W
Shiva
 
Shiva
2
0
0
2
W
Ishtar
 
Ishtar
1
2
2
1
W
Susano
Blaiksou
Susano
3
1
2
4
L
0
0
0
0
W
0
1
4
2
L
Chernobog
Magní
Chernobog
1
0
2
2
W
0
1
1
0.5
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,068
Damage
12,339
17,922
Taken
16,681
5,255
Mitigated
5,831
5,431
Healing
6,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
1,159
178
556
1,203
4,943
1,880
0
1,478
3,465
4,560
0
L
Sol
 
Sol
4,362
3,062
0
1,495
5,142
1,114
0
766
4,376
19,438
0
W
Shiva
 
Shiva
3,027
719
38
725
2,858
1,060
0
958
1,900
0
27,391
W
Ishtar
 
Ishtar
3,468
2,563
0
1,267
3,525
1,147
0
1,844
1,681
0
12,226
W
Susano
Blaiksou
Susano
2,608
983
0
2,845
5,014
1,811
0
1,331
3,683
0
18,933
L
0
0
0
0
0
0
0
0
0
0
0
W
2,244
710
0
758
2,868
1,232
0
1,388
1,480
11,115
0
L
Chernobog
Magní
Chernobog
2,173
1,307
0
1,945
3,166
859
0
635
2,463
0
23,944
W
992
88
0
876
2,416
581
16
0
2,416
25,783
0
L
1,374
583
0
232
4,671
1,402
0
283
4,382
0
20,126

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,490
Gold Earned
19,257
120
Minions Killed
158
0
Camps Cleared
0
402,192
Distance Traveled
568,308
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
3,809
762
2
0
0
106,798
0
L
Sol
3,688
738
34
7
0
83,475
0
W
Shiva
4,279
856
35
7
0
107,493
0
W
Ishtar
3,128
626
20
4
0
116,015
0
W
Susano
4,234
847
37
7
0
127,882
0
L
Anubis
2,468
494
0
0
0
0
0
W
Nox
3,720
744
10
2
0
107,405
3
L
Chernobog
3,852
770
38
8
0
99,079
1
W
Janus
3,896
779
56
11
0
109,513
2
L
Thor
3,673
735
46
9
0
112,840
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role