Player Matchup

Ymir
Ymir
Gold V
CaironOzi
Ymir
Gold V
Level 120
God Stats
4W - 0L
1,477 SR
Queue Stats
7W - 1L
1,610 MMR
Party 1
Thoth
Thoth
Gold V
L0rdran
Thoth
Gold V
Level 168
God Stats
1W - 0L
1,732 SR
Queue Stats
7W - 1L
1,610 MMR
Party 1
Sun Wukong
Sun Wukong
Gold V
TheAngel35
Sun Wukong
Gold V
Level 155
God Stats
3W - 0L
1,500 SR
Queue Stats
7W - 1L
1,610 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 148
1,570 SR
1,610 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 112
1,332 SR
1,533 MMR
Nike
Nike
Bronze III
Artalexhm11
Nike
Bronze III
Level 108
God Stats
0W - 1L
1,485 SR
Queue Stats
7W - 8L
1,533 MMR
Party 2
Baron Samedi
Baron Samedi
Bronze III
RiversLion
Baron Samedi
Bronze III
Level 98
God Stats
7W - 7L
1,382 SR
Queue Stats
7W - 8L
1,533 MMR
Party 2
Anubis
Anubis
Bronze III
Zami1720
Anubis
Bronze III
Level 129
God Stats
0W - 1L
1,130 SR
Queue Stats
7W - 8L
1,533 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
3 / 2 / 9
9,059
824
3,046
7,420
6,604
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Thoth
L0rdran
Thoth
13
4 / 1 / 8
9,652
877
9,758
4,242
1,713
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sun Wukong
TheAngel35
Sun Wukong
12
5 / 1 / 7
9,571
870
9,374
7,266
4,720
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bans
AresGebAphroditeHachimanRaijin

VS

Bans
FenrirUllrAwilixAnhurBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 4
7,443
677
3,774
8,509
6,166
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Baron Samedi
RiversLion
Baron Samedi
10
2 / 6 / 2
8,273
752
3,103
8,379
3,927
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anubis
Zami1720
Anubis
11
2 / 4 / 1
8,273
752
3,905
7,946
3,175
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
11
12
Kills
4
4
Deaths
12
24
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
2
4
1
W
Ymir
3
2
9
3.75
W
Thoth
L0rdran
Thoth
4
1
8
8
L
Baron Samedi
RiversLion
Baron Samedi
2
6
2
0.5
W
Sun Wukong
TheAngel35
Sun Wukong
5
1
7
8.5
L
Anubis
Zami1720
Anubis
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,178
Damage
10,782
18,928
Taken
24,834
13,037
Mitigated
13,268
6,332
Healing
3,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,774
489
0
942
8,509
6,166
0
3,653
4,237
0
8,878
W
Ymir
3,046
798
0
1,729
7,420
6,604
327
3,224
4,037
12,263
0
W
Thoth
L0rdran
Thoth
9,758
503
0
1,257
4,242
1,713
602
1,566
2,599
50,054
0
L
Baron Samedi
RiversLion
Baron Samedi
3,103
148
247
870
8,379
3,927
0
4,212
3,562
26,711
0
W
Sun Wukong
TheAngel35
Sun Wukong
9,374
2,171
0
3,346
7,266
4,720
600
2,356
4,700
50
37,114
L
Anubis
Zami1720
Anubis
3,905
212
0
1,068
7,946
3,175
0
4,023
3,314
27,759
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,282
Gold Earned
23,989
130
Minions Killed
103
0
Camps Cleared
0
615,673
Distance Traveled
519,945
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
7,443
677
3
0
0
181,845
0
W
Ymir
9,059
824
11
1
0
197,438
4
W
Thoth
9,652
877
77
7
0
191,889
0
L
Baron Samedi
8,273
752
53
5
0
179,383
0
W
Sun Wukong
9,571
870
42
4
0
226,346
2
L
Anubis
8,273
752
47
4
0
158,717
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role