Player Matchup

Fenrir
Fenrir
AgentJ971
Fenrir
Level 65
God Stats
0W - 1L
1,286 SR
Queue Stats
0W - 3L
1,115 Elo+
Solo
Baron Samedi
Baron Samedi
Fimbulwintered
Baron Samedi
Level 41
God Stats
29W - 21L
1,590 SR
Queue Stats
98W - 99L
1,443 Elo+
Solo
Maman Brigitte
Maman Brigitte
HammArr30
Maman Brigitte
Level 31
God Stats
0W - 3L
1,298 SR
Queue Stats
33W - 37L
1,348 Elo+
Solo
Team Averages
Level 46
1,392 SR
1,302 Elo+

VS

Team Averages
Level 46
1,502 SR
1,464 Elo+
Artemis
Artemis
Aarrgon
Artemis
Level 69
God Stats
1W - 0L
1,506 SR
Queue Stats
32W - 21L
1,338 Elo+
Party 1
Ullr
Ullr
KevDod
Ullr
Level 64
God Stats
5W - 2L
1,500 SR
Queue Stats
42W - 40L
1,364 Elo+
Party 1
Nu Wa
Nu Wa
RustyMcBusty
Nu Wa
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,690 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AgentJ971
Fenrir
12
3 / 6 / 3
9,483
729
6,319
15,590
7,402
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
Fimbulwintered
Baron Samedi
12
5 / 4 / 5
10,530
810
14,131
12,512
9,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Maman Brigitte
HammArr30
Maman Brigitte
13
3 / 6 / 6
10,642
819
7,212
15,431
9,277
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Aarrgon
Artemis
14
12 / 3 / 4
11,985
922
19,404
11,906
4,670
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ullr
KevDod
Ullr
14
2 / 4 / 12
10,667
821
9,575
12,540
4,940
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
2 / 4 / 9
10,210
785
9,541
8,919
3,106
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
41
11
Kills
16
16
Deaths
11
14
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Artemis
Aarrgon
Artemis
12
3
4
4.67
L
Fenrir
AgentJ971
Fenrir
3
6
3
0.75
L
Baron Samedi
Fimbulwintered
Baron Samedi
5
4
5
1.88
L
Maman Brigitte
HammArr30
Maman Brigitte
3
6
6
1
W
Ullr
KevDod
Ullr
2
4
12
2
W
2
4
9
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,662
Damage
38,520
43,533
Taken
33,365
26,011
Mitigated
12,716
5,496
Healing
5,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Aarrgon
Artemis
19,404
10,954
0
1,913
11,906
4,670
1,515
7,008
4,776
0
52,988
L
Fenrir
AgentJ971
Fenrir
6,319
780
0
497
15,590
7,402
0
3,559
12,031
0
23,877
L
Baron Samedi
Fimbulwintered
Baron Samedi
14,131
291
1,171
3,158
12,512
9,332
0
2,513
9,999
37,262
0
L
Maman Brigitte
HammArr30
Maman Brigitte
7,212
1,145
0
670
15,431
9,277
0
3,883
11,548
27,753
1,309
W
Ullr
KevDod
Ullr
9,575
5,586
0
3,487
12,540
4,940
723
8,347
4,118
0
39,241
W
9,541
5,219
0
575
8,919
3,106
0
6,550
2,331
35,722
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,655
Gold Earned
32,862
111
Minions Killed
140
0
Camps Cleared
0
617,215
Distance Traveled
620,334
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
11,985
922
52
4
0
198,725
0
L
Fenrir
9,483
729
35
3
0
189,622
0
L
Baron Samedi
10,530
810
36
3
0
227,571
2
L
Maman Brigitte
10,642
819
40
3
0
200,022
0
W
Ullr
10,667
821
53
4
0
229,430
0
W
Nu Wa
10,210
785
35
3
0
192,179
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role