Player Matchup

Hachiman
Hachiman
Boogie_DanPT
Hachiman
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,258 Elo+
Party 3
Ix Chel
Ix Chel
Copium101
Ix Chel
Level 127
God Stats
3W - 1L
1,849 SR
Queue Stats
366W - 337L
1,457 Elo+
Party 1
Ra
Ra
Gleri84
Ra
Level 84
God Stats
5W - 9L
1,356 SR
Queue Stats
164W - 137L
1,453 Elo+
Solo
Susano
Susano
Jacaro
Susano
Level 106
God Stats
1W - 4L
1,508 SR
Queue Stats
145W - 139L
1,417 Elo+
Party 1
Charon
Charon
ReisMOBNC
Charon
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,536 Elo+
Party 3
Team Averages
Level 83
1,543 SR
1,424 Elo+

VS

Team Averages
Level 76
1,597 SR
1,395 Elo+
Serqet
Serqet
Deadbones1234
Serqet
Level 82
God Stats
10W - 5L
1,641 SR
Queue Stats
90W - 75L
1,415 Elo+
Party 2
Neith
Neith
Haschpapi89
Neith
Level 89
God Stats
34W - 19L
1,536 SR
Queue Stats
285W - 316L
1,443 Elo+
Solo
Discordia
Discordia
KenzyB7
Discordia
Level 46
God Stats
21W - 10L
1,687 SR
Queue Stats
80W - 64L
1,473 Elo+
Party 2
Bacchus
Bacchus
Soortbcn
Bacchus
Level 132
God Stats
4W - 8L
1,399 SR
Queue Stats
54W - 57L
1,450 Elo+
Solo
Achilles
Achilles
coolkidz2006
Achilles
Level 29
God Stats
1W - 2L
1,720 SR
Queue Stats
6W - 8L
1,198 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Boogie_DanPT
Hachiman
12
0 / 3 / 1
7,413
436
6,027
9,603
3,026
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ix Chel
Copium101
Ix Chel
15
1 / 4 / 2
9,612
565
11,504
16,808
11,012
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
5 / 3 / 1
9,323
548
8,463
9,982
3,549
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Susano
Jacaro
Susano
13
1 / 4 / 3
7,808
459
3,549
14,708
5,904
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Charon
ReisMOBNC
Charon
11
1 / 7 / 1
7,770
457
5,236
14,303
7,282
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 2 / 5
10,646
626
16,940
16,029
7,877
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

13
6 / 3 / 3
8,769
516
8,661
12,433
5,411
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
KenzyB7
Discordia
14
1 / 1 / 3
7,970
469
8,998
4,066
1,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Bacchus
Soortbcn
Bacchus
14
2 / 0 / 14
9,581
564
5,878
12,206
13,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Achilles
coolkidz2006
Achilles
13
1 / 2 / 1
7,882
464
6,164
15,577
9,400
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
46
8
Kills
20
21
Deaths
8
8
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Boogie_DanPT
Hachiman
0
3
1
0.17
L
Ix Chel
Copium101
Ix Chel
1
4
2
0.5
W
10
2
5
6.25
L
5
3
1
1.83
W
6
3
3
2.5
L
Susano
Jacaro
Susano
1
4
3
0.63
W
Discordia
KenzyB7
Discordia
1
1
3
2.5
L
Charon
ReisMOBNC
Charon
1
7
1
0.21
W
Bacchus
Soortbcn
Bacchus
2
0
14
9
W
Achilles
coolkidz2006
Achilles
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,779
Damage
46,641
65,404
Taken
60,311
30,773
Mitigated
37,927
20,142
Healing
13,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Boogie_DanPT
Hachiman
6,027
3,391
0
1,089
9,603
3,026
1,008
2,150
7,129
0
39,708
L
Ix Chel
Copium101
Ix Chel
11,504
2,248
50
8,625
16,808
11,012
132
978
15,474
77,091
0
W
16,940
4,081
0
3,974
16,029
7,877
169
5,729
10,237
0
102,338
L
8,463
589
922
3,862
9,982
3,549
142
4,047
5,550
70,114
0
W
8,661
2,199
0
2,609
12,433
5,411
528
2,941
9,492
0
64,601
L
Susano
Jacaro
Susano
3,549
476
0
4,026
14,708
5,904
0
3,418
11,240
0
51,144
W
Discordia
KenzyB7
Discordia
8,998
218
0
1,484
4,066
1,533
400
2,050
1,907
53,038
0
L
Charon
ReisMOBNC
Charon
5,236
482
0
1,568
14,303
7,282
41
4,283
9,895
28,030
0
W
Bacchus
Soortbcn
Bacchus
5,878
747
0
3,771
12,206
13,706
66
4,418
7,701
28,071
0
W
Achilles
coolkidz2006
Achilles
6,164
1,523
0
2,102
15,577
9,400
0
10,556
5,021
0
44,437

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,926
Gold Earned
44,848
418
Minions Killed
375
0
Camps Cleared
0
1,599,930
Distance Traveled
1,735,348
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
7,413
436
66
4
0
317,544
0
L
Ix Chel
9,612
565
113
7
0
253,334
4
W
Serqet
10,646
626
118
7
0
411,152
8
L
Ra
9,323
548
126
7
0
363,234
4
W
Neith
8,769
516
87
5
0
285,611
0
L
Susano
7,808
459
73
4
0
347,010
0
W
Discordia
7,970
469
74
4
0
333,180
0
L
Charon
7,770
457
40
2
0
318,808
5
W
Bacchus
9,581
564
35
2
0
356,168
1
W
Achilles
7,882
464
61
4
0
349,237
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role