Player Matchup

Hades
Hades
 
Hades
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
 
Fenrir
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
MIAMIYAYO305
Surtr
Level 93
God Stats
3W - 0L
1,266 SR
Queue Stats
59W - 66L
1,232 Elo+
Party 1
Discordia
Discordia
ReaLuR
Discordia
Level 147
God Stats
6W - 4L
1,495 SR
Queue Stats
77W - 82L
1,291 Elo+
Party 1
Team Averages
Level 120
1,452 SR
1,405 Elo+

VS

Team Averages
Level 110
1,566 SR
1,472 Elo+
Bacchus
Bacchus
FAQ_YOUx22
Bacchus
Level 108
God Stats
14W - 7L
1,686 SR
Queue Stats
97W - 82L
1,550 Elo+
Party 2
Loki
Loki
T GODLIKE A
Loki
Level 101
God Stats
11W - 8L
1,572 SR
Queue Stats
146W - 136L
1,417 Elo+
Solo
Sol
Sol
TheSaince
Sol
Level 58
God Stats
30W - 37L
1,461 SR
Queue Stats
62W - 84L
1,388 Elo+
Solo
Izanami
Izanami
Timey22
Izanami
Level 147
God Stats
1W - 3L
1,527 SR
Queue Stats
164W - 156L
1,563 Elo+
Party 2
Neith
Neith
X-Rated_KillerX
Neith
Level 137
God Stats
13W - 11L
1,585 SR
Queue Stats
320W - 342L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
11
4 / 1 / 1
7,142
714
8,184
7,704
4,812
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
 
Fenrir
11
3 / 1 / 0
6,027
603
2,631
9,169
4,846
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
 
Neith
10
4 / 2 / 1
6,016
602
6,726
5,863
2,457
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

9
0 / 0 / 1
5,684
568
3,410
7,688
5,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
ReaLuR
Discordia
10
0 / 1 / 1
6,125
613
3,454
2,950
803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
FAQ_YOUx22
Bacchus
8
0 / 3 / 1
5,129
513
2,347
7,482
6,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
2 / 0 / 2
6,083
608
5,060
7,955
2,979
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 5 / 0
5,202
520
3,622
8,518
3,082
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Izanami
Timey22
Izanami
9
1 / 2 / 2
5,387
539
4,628
6,647
2,169
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
1 / 1 / 2
5,201
520
2,374
6,882
2,491
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
11
11
Kills
4
5
Deaths
11
4
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
4
1
1
4.5
W
Fenrir
 
Fenrir
3
1
0
3
W
Neith
 
Neith
4
2
1
2.25
L
Bacchus
FAQ_YOUx22
Bacchus
0
3
1
0.17
W
0
0
1
0.5
W
Discordia
ReaLuR
Discordia
0
1
1
0.5
L
2
0
2
3
L
0
5
0
0
L
Izanami
Timey22
Izanami
1
2
2
1
L
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,405
Damage
18,031
33,374
Taken
37,484
18,894
Mitigated
17,141
15,191
Healing
14,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
8,184
1,262
140
4,506
7,704
4,812
0
2,686
5,018
51,650
0
W
Fenrir
 
Fenrir
2,631
710
16
4,394
9,169
4,846
0
819
8,350
0
38,658
W
Neith
 
Neith
6,726
2,992
0
1,654
5,863
2,457
156
1,488
4,375
0
42,586
L
Bacchus
FAQ_YOUx22
Bacchus
2,347
55
0
1,706
7,482
6,420
0
578
6,904
17,778
0
W
3,410
1,030
0
3,321
7,688
5,976
44
632
7,056
483
17,739
W
Discordia
ReaLuR
Discordia
3,454
99
0
1,160
2,950
803
252
0
2,950
43,140
0
L
5,060
1,598
0
4,535
7,955
2,979
0
2,025
5,930
0
46,133
L
3,622
1,991
0
2,570
8,518
3,082
0
4,585
3,933
32,428
4,344
L
Izanami
Timey22
Izanami
4,628
3,459
0
2,838
6,647
2,169
0
628
6,019
0
43,675
L
2,374
223
0
2,407
6,882
2,491
0
4,039
2,843
0
31,626

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,994
Gold Earned
27,002
317
Minions Killed
269
0
Camps Cleared
0
1,004,601
Distance Traveled
994,301
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
7,142
714
92
9
0
197,258
0
W
Fenrir
6,027
603
67
7
0
221,593
0
W
Neith
6,016
602
75
8
0
178,522
0
L
Bacchus
5,129
513
16
2
0
199,225
2
W
Surtr
5,684
568
20
2
0
216,854
0
W
Discordia
6,125
613
63
6
0
190,374
1
L
Loki
6,083
608
81
8
0
234,702
0
L
Sol
5,202
520
51
5
0
195,201
2
L
Izanami
5,387
539
79
8
0
175,989
0
L
Neith
5,201
520
42
4
0
189,184
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role