Player Matchup

Ares
Ares
 
Ares
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
OhRyxn7716
Sun Wukong
Level 87
God Stats
9W - 3L
1,736 SR
Queue Stats
88W - 101L
1,436 Elo+
Party 2
Jing Wei
Jing Wei
StanTheMan1306
Jing Wei
Level 53
God Stats
18W - 16L
1,486 SR
Queue Stats
143W - 176L
1,437 Elo+
Party 2
Mercury
Mercury
Veysus
Mercury
Level 81
God Stats
6W - 9L
1,370 SR
Queue Stats
125W - 96L
1,434 Elo+
Solo
Persephone
Persephone
deadsskyzz
Persephone
Level 62
God Stats
3W - 3L
1,357 SR
Queue Stats
102W - 100L
1,392 Elo+
Solo
Team Averages
Level 78
1,490 SR
1,440 Elo+

VS

Team Averages
Level 90
1,437 SR
1,420 Elo+
Chaac
Chaac
 
Chaac
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Badboyelvis82
Kumbhakarna
Level 87
God Stats
33W - 39L
1,442 SR
Queue Stats
107W - 116L
1,421 Elo+
Party 1
Janus
Janus
KeyboardsKiller
Janus
Level 118
God Stats
7W - 9L
1,362 SR
Queue Stats
54W - 53L
1,401 Elo+
Solo
Neith
Neith
dRq-diodaq
Neith
Level 82
God Stats
8W - 11L
1,379 SR
Queue Stats
24W - 28L
1,383 Elo+
Solo
Arachne
Arachne
enyman
Arachne
Level 72
God Stats
19W - 15L
1,500 SR
Queue Stats
30W - 38L
1,392 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
7
0 / 2 / 0
4,955
450
2,554
11,157
7,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sun Wukong
OhRyxn7716
Sun Wukong
9
3 / 4 / 0
5,817
529
3,525
9,375
4,964
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Jing Wei
9
0 / 3 / 0
5,399
491
4,024
8,565
2,926
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
Veysus
Mercury
11
0 / 2 / 2
5,894
536
3,308
9,114
3,624
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Persephone
deadsskyzz
Persephone
10
2 / 3 / 0
5,873
534
3,312
6,074
2,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
3 / 3 / 2
7,447
677
7,249
8,734
5,454
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kumbhakarna
Badboyelvis82
Kumbhakarna
10
1 / 0 / 7
6,423
584
3,896
10,468
7,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

11
2 / 1 / 2
6,490
590
4,820
3,455
1,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Neith
11
4 / 0 / 3
6,550
595
6,759
5,196
1,773
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
enyman
Arachne
11
4 / 1 / 4
7,112
647
4,871
8,546
3,175
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
32
5
Kills
14
14
Deaths
5
2
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
0
2
0
0
W
Chaac
 
Chaac
3
3
2
1.33
W
Kumbhakarna
Badboyelvis82
Kumbhakarna
1
0
7
4.5
W
2
1
2
3
L
Sun Wukong
OhRyxn7716
Sun Wukong
3
4
0
0.75
L
Jing Wei
0
3
0
0
L
Mercury
Veysus
Mercury
0
2
2
0.5
W
Neith
4
0
3
5.5
L
Persephone
deadsskyzz
Persephone
2
3
0
0.67
W
Arachne
enyman
Arachne
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,723
Damage
27,595
44,285
Taken
36,399
21,460
Mitigated
19,052
7,387
Healing
9,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
2,554
377
0
1,703
11,157
7,789
0
2,063
9,094
15,667
0
W
Chaac
 
Chaac
7,249
1,269
0
2,413
8,734
5,454
495
269
8,465
0
49,107
W
Kumbhakarna
Badboyelvis82
Kumbhakarna
3,896
630
0
3,002
10,468
7,304
135
1,636
8,832
16,659
0
W
4,820
207
0
670
3,455
1,346
551
1,564
1,891
45,786
0
L
Sun Wukong
OhRyxn7716
Sun Wukong
3,525
1,063
0
998
9,375
4,964
0
0
9,375
0
26,707
L
Jing Wei
4,024
1,935
0
2,607
8,565
2,926
72
2,835
5,730
0
42,593
L
Mercury
Veysus
Mercury
3,308
1,130
0
1,230
9,114
3,624
0
1,305
7,809
0
43,365
W
Neith
6,759
2,355
0
1,674
5,196
1,773
386
955
4,241
0
42,728
L
Persephone
deadsskyzz
Persephone
3,312
0
0
849
6,074
2,157
0
2,506
3,544
26,587
0
W
Arachne
enyman
Arachne
4,871
3,840
0
2,239
8,546
3,175
47
1,442
7,104
0
37,716

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,938
Gold Earned
34,022
244
Minions Killed
278
0
Camps Cleared
0
1,066,767
Distance Traveled
1,098,803
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
4,955
450
19
2
0
197,571
1
W
Chaac
7,447
677
73
7
0
176,271
0
W
Kumbhakarna
6,423
584
16
1
0
228,934
1
W
Janus
6,490
590
66
6
0
236,376
2
L
Sun Wukong
5,817
529
44
4
0
181,087
0
L
Jing Wei
5,399
491
73
7
0
215,567
0
L
Mercury
5,894
536
70
6
0
265,863
0
W
Neith
6,550
595
58
5
0
198,747
0
L
Persephone
5,873
534
38
3
0
206,679
0
W
Arachne
7,112
647
65
6
0
258,475
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role