Player Matchup

Janus
Janus
Fornas28
Janus
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,561 Elo+
Party 1
Hercules
Hercules
GoGo_Broly
Hercules
Level 146
God Stats
1W - 0L
1,280 SR
Queue Stats
5W - 3L
1,497 Elo+
Party 1
Geb
Geb
Irabelli
Geb
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
103W - 97L
1,537 Elo+
Solo
Heimdallr
Heimdallr
VyabI
Heimdallr
Level 106
God Stats
1W - 0L
1,451 SR
Queue Stats
57W - 49L
1,604 Elo+
Solo
Vulcan
Vulcan
iosiif_
Vulcan
Level 155
God Stats
1W - 0L
1,656 SR
Queue Stats
5W - 3L
1,497 Elo+
Party 1
Team Averages
Level 127
1,477 SR
1,539 Elo+

VS

Team Averages
Level 116
1,432 SR
1,493 Elo+
Neith
Neith
FromEnds
Neith
Level 107
God Stats
6W - 1L
1,989 SR
Queue Stats
224W - 208L
1,491 Elo+
Solo
Tiamat
Tiamat
Killspree95
Tiamat
Level 128
God Stats
0W - 2L
1,213 SR
Queue Stats
276W - 263L
1,495 Elo+
Solo
Cernunnos
Cernunnos
Kotatsu2012
Cernunnos
Level 125
God Stats
0W - 4L
1,149 SR
Queue Stats
139W - 139L
1,557 Elo+
Party 2
Zhong Kui
Zhong Kui
NecRomancеr
Zhong Kui
Level 129
God Stats
1W - 5L
1,309 SR
Queue Stats
93W - 127L
1,453 Elo+
Party 2
Maman Brigitte
Maman Brigitte
UkGuardianx
Maman Brigitte
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 23L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Fornas28
Janus
17
9 / 3 / 14
10,628
886
13,768
9,630
5,058
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
GoGo_Broly
Hercules
17
5 / 1 / 18
9,609
801
8,851
23,591
21,430
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
1 / 2 / 23
10,272
856
6,942
16,212
16,710
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Heimdallr
VyabI
Heimdallr
17
5 / 2 / 18
9,822
819
10,589
14,244
7,488
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Vulcan
iosiif_
Vulcan
16
7 / 1 / 15
9,881
823
20,807
8,352
4,274
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
FromEnds
Neith
16
3 / 2 / 4
8,799
733
14,920
10,683
5,086
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tiamat
15
1 / 5 / 5
8,046
671
11,728
12,569
9,095
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
Kotatsu2012
Cernunnos
17
4 / 4 / 2
9,469
789
13,036
13,186
6,316
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zhong Kui
NecRomancеr
Zhong Kui
13
1 / 9 / 3
8,239
687
10,562
17,719
13,889
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Maman Brigitte
UkGuardianx
Maman Brigitte
12
0 / 7 / 4
7,342
612
5,445
13,311
6,006
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
27
27
Kills
9
9
Deaths
27
88
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Janus
Fornas28
Janus
9
3
14
5.33
L
Neith
FromEnds
Neith
3
2
4
2.5
W
Hercules
GoGo_Broly
Hercules
5
1
18
14
W
1
2
23
6.25
L
Tiamat
1
5
5
0.7
L
Cernunnos
Kotatsu2012
Cernunnos
4
4
2
1.25
L
Zhong Kui
NecRomancеr
Zhong Kui
1
9
3
0.28
L
Maman Brigitte
UkGuardianx
Maman Brigitte
0
7
4
0.29
W
Heimdallr
VyabI
Heimdallr
5
2
18
7
W
Vulcan
iosiif_
Vulcan
7
1
15
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,957
Damage
55,691
72,029
Taken
67,468
54,960
Mitigated
40,392
34,083
Healing
18,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Fornas28
Janus
13,768
1,124
1,375
520
9,630
5,058
570
4,826
4,804
31,480
0
L
Neith
FromEnds
Neith
14,920
2,442
543
3,627
10,683
5,086
34
6,559
4,078
0
32,672
W
Hercules
GoGo_Broly
Hercules
8,851
958
1,634
11,972
23,591
21,430
681
7,711
15,880
0
12,243
W
6,942
371
4,054
4,322
16,212
16,710
502
6,674
9,538
9,877
0
L
Tiamat
11,728
350
1,189
2,610
12,569
9,095
868
7,894
4,539
21,875
0
L
Cernunnos
Kotatsu2012
Cernunnos
13,036
4,938
1,098
4,046
13,186
6,316
756
8,003
5,127
0
27,839
L
Zhong Kui
NecRomancеr
Zhong Kui
10,562
398
426
2,844
17,719
13,889
0
10,245
7,208
22,952
0
L
Maman Brigitte
UkGuardianx
Maman Brigitte
5,445
25
394
1,948
13,311
6,006
0
8,158
4,981
10,682
0
W
Heimdallr
VyabI
Heimdallr
10,589
6,628
2,081
6,006
14,244
7,488
2,564
5,155
9,089
0
29,379
W
Vulcan
iosiif_
Vulcan
20,807
11,969
583
1,536
8,352
4,274
878
3,369
4,983
34,333
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,212
Gold Earned
41,895
143
Minions Killed
136
0
Camps Cleared
0
1,179,320
Distance Traveled
1,155,018
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,628
886
53
4
0
215,721
0
L
Neith
8,799
733
38
3
0
237,499
0
W
Hercules
9,609
801
8
1
0
226,010
5
W
Geb
10,272
856
9
1
0
235,714
0
L
Tiamat
8,046
671
19
2
0
231,684
0
L
Cernunnos
9,469
789
33
3
0
242,963
0
L
Zhong Kui
8,239
687
32
3
0
187,778
0
L
Maman Brigitte
7,342
612
14
1
0
255,094
0
W
Heimdallr
9,822
819
35
3
0
244,994
0
W
Vulcan
9,881
823
38
3
0
256,881
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role