Player Matchup

Hou Yi
Hou Yi
ArkDemonking
Hou Yi
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 28L
1,428 Elo+
Party 1
Fenrir
Fenrir
Drakon246
Fenrir
Level 143
God Stats
29W - 34L
1,494 SR
Queue Stats
509W - 523L
1,483 Elo+
Solo
Scylla
Scylla
Ima-Splash_069
Scylla
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 138L
1,359 Elo+
Solo
Bellona
Bellona
Raidersnipes663
Bellona
Level 18
God Stats
4W - 6L
1,416 SR
Queue Stats
11W - 22L
1,246 Elo+
Party 1
He Bo
He Bo
YutaKing1628
He Bo
Level 54
God Stats
3W - 6L
1,302 SR
Queue Stats
102W - 112L
1,410 Elo+
Party 1
Team Averages
Level 61
1,442 SR
1,385 Elo+

VS

Team Averages
Level 78
1,529 SR
1,354 Elo+
Jing Wei
Jing Wei
H0riZons
Jing Wei
Level 59
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 34L
1,353 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
HRJ_JU5TICEBABY
Ah Muzen Cab
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,150 Elo+
Solo
Da Ji
Da Ji
Riephlex
Da Ji
Level 82
God Stats
2W - 1L
1,281 SR
Queue Stats
57W - 58L
1,427 Elo+
Solo
Zhong Kui
Zhong Kui
Sicelet
Zhong Kui
Level 109
God Stats
14W - 8L
1,561 SR
Queue Stats
430W - 450L
1,382 Elo+
Solo
Shiva
Shiva
XIIIYagami
Shiva
Level 101
God Stats
4W - 2L
1,804 SR
Queue Stats
335W - 372L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
4
0 / 2 / 0
3,306
472
1,017
4,549
1,189
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Fenrir
Drakon246
Fenrir
8
2 / 1 / 0
4,194
599
2,572
5,393
1,814
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

3
0 / 0 / 0
3,048
435
131
1,972
478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

7
1 / 1 / 0
4,206
601
1,421
6,059
5,417
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

3
0 / 2 / 0
3,109
444
863
1,682
400
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
H0riZons
Jing Wei
7
1 / 0 / 0
4,239
606
2,378
3,707
944
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Muzen Cab
HRJ_JU5TICEBABY
Ah Muzen Cab
5
0 / 3 / 0
3,581
512
464
3,979
885
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Da Ji
Riephlex
Da Ji
8
2 / 0 / 2
4,988
713
1,493
4,117
1,387
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
Sicelet
Zhong Kui
8
2 / 0 / 2
4,842
692
3,396
3,697
2,857
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shiva
8
1 / 1 / 0
4,588
655
3,464
4,824
2,733
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
10
3
Kills
6
6
Deaths
4
0
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
0
2
0
0
L
Fenrir
Drakon246
Fenrir
2
1
0
2
W
Jing Wei
H0riZons
Jing Wei
1
0
0
1
W
Ah Muzen Cab
HRJ_JU5TICEBABY
Ah Muzen Cab
0
3
0
0
L
0
0
0
0
L
1
1
0
1
W
Da Ji
Riephlex
Da Ji
2
0
2
3
W
Zhong Kui
Sicelet
Zhong Kui
2
0
2
3
W
Shiva
1
1
0
1
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,004
Damage
11,195
19,655
Taken
20,324
9,298
Mitigated
8,806
2,998
Healing
4,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
1,017
397
0
203
4,549
1,189
0
961
3,588
0
10,137
L
Fenrir
Drakon246
Fenrir
2,572
730
0
852
5,393
1,814
0
724
4,669
0
21,465
W
Jing Wei
H0riZons
Jing Wei
2,378
2,240
0
1,105
3,707
944
0
347
3,140
0
16,927
W
Ah Muzen Cab
HRJ_JU5TICEBABY
Ah Muzen Cab
464
352
0
0
3,979
885
232
0
3,979
0
11,207
L
131
0
0
600
1,972
478
0
755
1,217
3,502
0
L
1,421
723
0
1,343
6,059
5,417
0
0
6,059
0
22,124
W
Da Ji
Riephlex
Da Ji
1,493
415
0
750
4,117
1,387
74
175
3,942
0
30,360
W
Zhong Kui
Sicelet
Zhong Kui
3,396
1,306
0
2,103
3,697
2,857
198
348
3,285
24,424
6,744
W
Shiva
3,464
897
0
750
4,824
2,733
0
0
4,824
0
25,561
L
863
118
0
0
1,682
400
0
653
1,029
6,996
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,863
Gold Earned
22,238
105
Minions Killed
184
0
Camps Cleared
0
535,010
Distance Traveled
647,714
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
3,306
472
15
2
0
121,376
2
L
Fenrir
4,194
599
36
5
0
168,839
0
W
Jing Wei
4,239
606
26
4
0
133,411
0
W
Ah Muzen Cab
3,581
512
16
2
0
132,956
0
L
Scylla
3,048
435
5
1
0
51,525
0
L
Bellona
4,206
601
39
6
0
131,104
0
W
Da Ji
4,988
713
52
7
0
150,504
0
W
Zhong Kui
4,842
692
57
8
0
118,782
0
W
Shiva
4,588
655
33
5
0
112,061
0
L
He Bo
3,109
444
10
1
0
62,166
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role