Player Matchup

Lancelot
Lancelot
ROBMACKILLA
Lancelot
Level 205
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 42L
1,527 Elo+
Party 1
Chang'e
Chang'e
Senpai_Nanii
Chang'e
Level 146
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 26L
1,541 Elo+
Party 1
Cerberus
Cerberus
Wrighty_53
Cerberus
Level 130
God Stats
8W - 3L
1,680 SR
Queue Stats
72W - 67L
1,522 Elo+
Party 1
Team Averages
Level 160
1,560 SR
1,530 Elo+

VS

Team Averages
Level 83
1,620 SR
1,607 Elo+
Cerberus
Cerberus
SolidSoul
Cerberus
Level 63
God Stats
5W - 6L
1,586 SR
Queue Stats
361W - 326L
1,596 Elo+
Party 2
Hou Yi
Hou Yi
VTT81spinknip
Hou Yi
Level 67
God Stats
31W - 18L
1,671 SR
Queue Stats
239W - 180L
1,664 Elo+
Party 2
Anubis
Anubis
furiozlamp
Anubis
Level 118
God Stats
16W - 12L
1,603 SR
Queue Stats
161W - 161L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
ROBMACKILLA
Lancelot
13
5 / 7 / 13
11,310
808
13,185
16,655
13,847
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Chang'e
Senpai_Nanii
Chang'e
14
5 / 2 / 11
11,113
794
13,815
14,197
5,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cerberus
Wrighty_53
Cerberus
15
10 / 1 / 9
11,876
848
13,212
16,244
18,670
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
SolidSoul
Cerberus
12
3 / 6 / 5
10,505
750
11,720
19,906
18,977
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
4 / 4 / 5
11,703
836
16,575
13,500
4,211
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
furiozlamp
Anubis
12
3 / 10 / 2
10,234
731
8,716
12,460
5,506
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
22
20
Kills
10
10
Deaths
20
33
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Lancelot
ROBMACKILLA
Lancelot
5
7
13
1.64
W
Chang'e
Senpai_Nanii
Chang'e
5
2
11
5.25
L
Cerberus
SolidSoul
Cerberus
3
6
5
0.92
L
4
4
5
1.63
W
Cerberus
Wrighty_53
Cerberus
10
1
9
14.5
L
Anubis
furiozlamp
Anubis
3
10
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,212
Damage
37,011
47,096
Taken
45,866
37,598
Mitigated
28,694
19,093
Healing
11,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
ROBMACKILLA
Lancelot
13,185
2,108
75
2,323
16,655
13,847
20
5,732
10,923
0
22,834
W
Chang'e
Senpai_Nanii
Chang'e
13,815
2,141
5,046
7,860
14,197
5,081
81
8,292
5,905
47,773
0
L
Cerberus
SolidSoul
Cerberus
11,720
1,148
0
8,002
19,906
18,977
72
12,285
7,117
21,971
468
L
16,575
9,635
0
2,075
13,500
4,211
1,487
7,613
5,456
0
51,722
W
Cerberus
Wrighty_53
Cerberus
13,212
1,003
0
3,789
16,244
18,670
28
6,475
9,769
34,639
0
L
Anubis
furiozlamp
Anubis
8,716
356
0
1,008
12,460
5,506
0
7,511
4,799
37,968
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,299
Gold Earned
32,442
136
Minions Killed
138
0
Camps Cleared
0
789,277
Distance Traveled
716,623
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
11,310
808
17
1
0
262,654
3
W
Chang'e
11,113
794
55
4
0
257,689
1
L
Cerberus
10,505
750
17
1
0
258,005
7
L
Hou Yi
11,703
836
70
5
0
245,813
0
W
Cerberus
11,876
848
64
5
0
268,934
0
L
Anubis
10,234
731
51
4
0
212,805
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role