Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
LOH-D
Chang'e
Level 129
God Stats
5W - 2L
1,580 SR
Queue Stats
55W - 55L
1,497 Elo+
Party 1
Aphrodite
Aphrodite
SukiMiyamoto
Aphrodite
Level 109
God Stats
36W - 49L
1,514 SR
Queue Stats
94W - 133L
1,444 Elo+
Party 1
Xbalanque
Xbalanque
agwashington
Xbalanque
Level 149
God Stats
11W - 5L
1,577 SR
Queue Stats
141W - 151L
1,515 Elo+
Party 1
Ah Puch
Ah Puch
kenegaro
Ah Puch
Level 157
God Stats
38W - 25L
1,560 SR
Queue Stats
169W - 174L
1,461 Elo+
Party 1
Team Averages
Level 128
1,546 SR
1,483 Elo+

VS

Team Averages
Level 98
1,485 SR
1,498 Elo+
Danzaburou
Danzaburou
CoRRuPt SnD
Danzaburou
Level 69
God Stats
7W - 8L
1,539 SR
Queue Stats
78W - 64L
1,516 Elo+
Solo
Sun Wukong
Sun Wukong
Godeater_Pumpkin
Sun Wukong
Level 129
God Stats
5W - 6L
1,730 SR
Queue Stats
276W - 311L
1,489 Elo+
Party 2
Set
Set
MournfulMutant
Set
Level 124
God Stats
0W - 1L
1,157 SR
Queue Stats
20W - 21L
1,515 Elo+
Solo
Atlas
Atlas
andrwww35
Atlas
Level 86
God Stats
13W - 15L
1,501 SR
Queue Stats
65W - 99L
1,425 Elo+
Party 2
Tiamat
Tiamat
stangray
Tiamat
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 60L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
11
5 / 1 / 7
5,835
1,167
5,759
7,349
3,634
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chang'e
LOH-D
Chang'e
12
2 / 0 / 4
5,974
1,195
2,428
2,987
984
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
SukiMiyamoto
Aphrodite
9
1 / 2 / 3
4,957
991
2,658
5,083
2,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
agwashington
Xbalanque
11
4 / 1 / 6
6,167
1,233
4,939
5,235
1,993
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Puch
kenegaro
Ah Puch
11
2 / 0 / 11
5,852
1,170
5,778
4,739
3,216
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CoRRuPt SnD
Danzaburou
9
0 / 2 / 1
4,547
909
2,834
4,039
1,468
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sun Wukong
Godeater_Pumpkin
Sun Wukong
9
1 / 4 / 2
4,841
968
4,035
6,676
3,774
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
1 / 3 / 1
5,092
1,018
2,874
4,727
2,466
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Atlas
andrwww35
Atlas
9
1 / 3 / 2
4,804
961
3,638
5,536
4,124
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tiamat
stangray
Tiamat
10
0 / 2 / 2
4,857
971
3,299
4,052
2,089
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
11
14
Kills
3
4
Deaths
14
31
Assists
8
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
5
1
7
8.5
L
Danzaburou
CoRRuPt SnD
Danzaburou
0
2
1
0.25
L
Sun Wukong
Godeater_Pumpkin
Sun Wukong
1
4
2
0.5
W
Chang'e
LOH-D
Chang'e
2
0
4
4
L
1
3
1
0.5
W
Aphrodite
SukiMiyamoto
Aphrodite
1
2
3
1.25
W
Xbalanque
agwashington
Xbalanque
4
1
6
7
L
Atlas
andrwww35
Atlas
1
3
2
0.67
W
Ah Puch
kenegaro
Ah Puch
2
0
11
7.5
L
Tiamat
stangray
Tiamat
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,562
Damage
16,680
25,393
Taken
25,030
11,954
Mitigated
13,921
9,970
Healing
3,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
5,759
916
0
147
7,349
3,634
0
2,270
4,677
0
12,230
L
Danzaburou
CoRRuPt SnD
Danzaburou
2,834
909
0
722
4,039
1,468
111
1,905
2,134
0
8,093
L
Sun Wukong
Godeater_Pumpkin
Sun Wukong
4,035
598
0
890
6,676
3,774
0
2,374
4,302
0
8,165
W
Chang'e
LOH-D
Chang'e
2,428
160
1,354
2,591
2,987
984
528
641
2,217
19,074
0
L
2,874
701
0
350
4,727
2,466
0
2,359
2,368
0
12,149
W
Aphrodite
SukiMiyamoto
Aphrodite
2,658
187
2,185
1,855
5,083
2,127
115
1,594
3,226
10,127
0
W
Xbalanque
agwashington
Xbalanque
4,939
1,448
0
0
5,235
1,993
541
791
4,360
0
18,435
L
Atlas
andrwww35
Atlas
3,638
1,464
0
892
5,536
4,124
0
3,051
2,485
5,275
0
W
Ah Puch
kenegaro
Ah Puch
5,778
418
0
1,838
4,739
3,216
196
731
3,976
8,179
0
L
Tiamat
stangray
Tiamat
3,299
218
0
642
4,052
2,089
0
1,175
2,877
10,040
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,785
Gold Earned
24,141
120
Minions Killed
79
0
Camps Cleared
0
621,137
Distance Traveled
536,065
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
5,835
1,167
8
2
0
137,268
2
L
Danzaburou
4,547
909
20
4
0
67,081
0
L
Sun Wukong
4,841
968
15
3
0
110,774
0
W
Chang'e
5,974
1,195
48
10
0
124,940
1
L
Set
5,092
1,018
19
4
0
115,361
0
W
Aphrodite
4,957
991
28
6
0
111,376
0
W
Xbalanque
6,167
1,233
32
6
0
128,533
0
L
Atlas
4,804
961
3
1
0
115,453
0
W
Ah Puch
5,852
1,170
4
1
0
119,020
1
L
Tiamat
4,857
971
22
4
0
127,396
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role