Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
MolevolentOmen
Ymir
Level 109
God Stats
1W - 2L
1,714 SR
Queue Stats
104W - 128L
1,510 Elo+
Party 3
Janus
Janus
OSUndead5
Janus
Level 72
God Stats
16W - 8L
1,694 SR
Queue Stats
208W - 249L
1,555 Elo+
Party 3
Heimdallr
Heimdallr
Strikeman31
Heimdallr
Level 121
God Stats
1W - 0L
1,450 SR
Queue Stats
328W - 313L
1,489 Elo+
Party 1
Mercury
Mercury
ViceralCentaurus
Mercury
Level 105
God Stats
4W - 2L
1,550 SR
Queue Stats
229W - 215L
1,511 Elo+
Party 1
Team Averages
Level 115
1,582 SR
1,513 Elo+

VS

Team Averages
Level 140
1,550 SR
1,582 Elo+
Nu Wa
Nu Wa
CHAOSG387
Nu Wa
Level 188
God Stats
323W - 273L
1,577 SR
Queue Stats
392W - 369L
1,521 Elo+
Solo
Tiamat
Tiamat
aimsuxs
Tiamat
Level 176
God Stats
10W - 7L
1,682 SR
Queue Stats
216W - 174L
1,606 Elo+
Party 2
Erlang Shen
Erlang Shen
demonorb14
Erlang Shen
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 40L
1,568 Elo+
Party 2
The Morrigan
The Morrigan
muddyspirit
The Morrigan
Level 34
God Stats
0W - 3L
1,500 SR
Queue Stats
13W - 14L
1,558 Elo+
Solo
Maui
Maui
zigzag314
Maui
Level 155
God Stats
3W - 4L
1,489 SR
Queue Stats
91W - 58L
1,658 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
14
0 / 1 / 1
8,338
596
4,780
11,064
7,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

10
2 / 2 / 7
7,030
502
5,832
13,688
12,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Janus
OSUndead5
Janus
13
0 / 1 / 1
7,453
532
5,214
4,480
1,703
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
Strikeman31
Heimdallr
13
1 / 3 / 7
7,778
556
7,257
9,041
3,295
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
10 / 0 / 0
9,140
653
8,966
10,516
4,425
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
CHAOSG387
Nu Wa
10
1 / 3 / 1
6,333
452
6,319
5,393
2,694
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiamat
aimsuxs
Tiamat
14
1 / 1 / 0
8,867
633
8,760
13,317
11,581
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Erlang Shen
demonorb14
Erlang Shen
12
1 / 5 / 2
6,866
490
3,319
14,320
8,457
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

The Morrigan
muddyspirit
The Morrigan
12
4 / 5 / 0
7,360
526
5,762
8,223
3,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Maui
10
0 / 0 / 5
6,608
472
6,577
9,135
8,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
15
13
Kills
7
7
Deaths
14
16
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
0
1
1
0.5
L
Nu Wa
CHAOSG387
Nu Wa
1
3
1
0.5
W
2
2
7
2.75
W
Janus
OSUndead5
Janus
0
1
1
0.5
W
Heimdallr
Strikeman31
Heimdallr
1
3
7
1.5
W
10
0
0
10
L
Tiamat
aimsuxs
Tiamat
1
1
0
1
L
Erlang Shen
demonorb14
Erlang Shen
1
5
2
0.4
L
The Morrigan
muddyspirit
The Morrigan
4
5
0
0.8
L
Maui
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,049
Damage
30,737
48,789
Taken
50,388
28,824
Mitigated
34,907
15,379
Healing
15,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
4,780
300
768
8,078
11,064
7,034
0
7,197
3,867
74,074
0
L
Nu Wa
CHAOSG387
Nu Wa
6,319
3,390
0
1,265
5,393
2,694
518
1,717
3,676
40,026
4,307
W
5,832
2,011
0
2,191
13,688
12,367
0
7,265
6,407
21,917
0
W
Janus
OSUndead5
Janus
5,214
364
0
500
4,480
1,703
0
2,409
2,065
63,919
0
W
Heimdallr
Strikeman31
Heimdallr
7,257
4,396
0
2,817
9,041
3,295
30
5,711
3,314
0
66,804
W
8,966
4,967
0
1,025
10,516
4,425
0
4,366
6,150
0
74,210
L
Tiamat
aimsuxs
Tiamat
8,760
1,360
0
8,486
13,317
11,581
0
4,923
8,369
80,460
0
L
Erlang Shen
demonorb14
Erlang Shen
3,319
1,571
0
3,150
14,320
8,457
0
3,329
10,841
0
57,438
L
The Morrigan
muddyspirit
The Morrigan
5,762
1,315
0
500
8,223
3,749
0
2,746
5,347
50,408
1,284
L
Maui
6,577
2,164
0
2,257
9,135
8,426
0
2,716
6,329
17,565
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,739
Gold Earned
36,034
537
Minions Killed
422
0
Camps Cleared
0
1,477,836
Distance Traveled
1,337,215
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
8,338
596
173
12
0
273,888
0
L
Nu Wa
6,333
452
69
5
0
216,135
4
W
Ymir
7,030
502
26
2
0
233,579
2
W
Janus
7,453
532
119
9
0
317,947
0
W
Heimdallr
7,778
556
103
7
0
278,731
2
W
Mercury
9,140
653
116
8
0
373,691
4
L
Tiamat
8,867
633
155
11
0
256,617
0
L
Erlang Shen
6,866
490
88
6
0
317,144
0
L
The Morrigan
7,360
526
95
7
0
256,540
0
L
Maui
6,608
472
15
1
0
290,779
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role