Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
CaptCrunchyNuts
Chaac
Level 123
God Stats
0W - 2L
1,294 SR
Queue Stats
29W - 25L
1,549 Elo+
Party 1
Chang'e
Chang'e
Lunar-_-Owl
Chang'e
Level 64
God Stats
0W - 1L
1,318 SR
Queue Stats
37W - 35L
1,516 Elo+
Party 1
Baron Samedi
Baron Samedi
Telmitia
Baron Samedi
Level 157
God Stats
43W - 49L
1,465 SR
Queue Stats
520W - 541L
1,422 Elo+
Solo
Hachiman
Hachiman
XxdarlinxX
Hachiman
Level 189
God Stats
2W - 2L
1,708 SR
Queue Stats
94W - 121L
1,499 Elo+
Solo
Team Averages
Level 128
1,457 SR
1,497 Elo+

VS

Team Averages
Level 112
1,524 SR
1,464 Elo+
Artio
Artio
 
Artio
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Bidalap
Nu Wa
Level 102
God Stats
44W - 28L
1,606 SR
Queue Stats
318W - 320L
1,479 Elo+
Solo
Danzaburou
Danzaburou
Defranking
Danzaburou
Level 81
God Stats
10W - 10L
1,685 SR
Queue Stats
140W - 138L
1,532 Elo+
Solo
Fenrir
Fenrir
TerneraJr
Fenrir
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 38L
1,430 Elo+
Party 2
Odin
Odin
angel TS18
Odin
Level 144
God Stats
1W - 1L
1,330 SR
Queue Stats
38W - 52L
1,379 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
10
0 / 1 / 0
5,594
932
481
1,463
419
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 2 / 2
6,967
1,161
7,004
8,715
7,712
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chang'e
Lunar-_-Owl
Chang'e
11
2 / 4 / 1
6,700
1,117
3,922
10,908
3,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baron Samedi
Telmitia
Baron Samedi
12
0 / 2 / 3
6,737
1,123
4,499
5,282
2,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
XxdarlinxX
Hachiman
10
0 / 0 / 0
5,504
917
0
404
142
Team 1 Tickets

313

VS

Team 2 Tickets

387

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
12
1 / 0 / 7
7,308
1,218
2,216
7,180
6,473
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Nu Wa
Bidalap
Nu Wa
12
3 / 1 / 5
7,347
1,225
9,027
3,344
1,367
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
Defranking
Danzaburou
12
4 / 0 / 4
8,183
1,364
6,737
3,103
1,402
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
TerneraJr
Fenrir
11
1 / 2 / 4
6,431
1,072
3,468
4,826
2,632
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
0 / 1 / 6
6,194
1,032
3,138
3,827
3,030
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
35
4
Kills
9
9
Deaths
4
6
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
1
0
0
W
Artio
 
Artio
1
0
7
4.5
W
Nu Wa
Bidalap
Nu Wa
3
1
5
5.5
L
2
2
2
1.5
W
Danzaburou
Defranking
Danzaburou
4
0
4
6
L
Chang'e
Lunar-_-Owl
Chang'e
2
4
1
0.63
L
Baron Samedi
Telmitia
Baron Samedi
0
2
3
0.75
W
Fenrir
TerneraJr
Fenrir
1
2
4
1.5
L
Hachiman
XxdarlinxX
Hachiman
0
0
0
0
W
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,906
Damage
24,586
26,772
Taken
22,280
14,058
Mitigated
14,904
4,040
Healing
4,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
481
293
0
0
1,463
419
0
613
850
1,943
0
W
Artio
 
Artio
2,216
139
665
940
7,180
6,473
0
2,516
4,664
9,777
0
W
Nu Wa
Bidalap
Nu Wa
9,027
3,729
0
1,277
3,344
1,367
0
1,244
2,100
23,116
0
L
7,004
640
0
987
8,715
7,712
0
4,083
4,574
0
15,901
W
Danzaburou
Defranking
Danzaburou
6,737
3,098
0
1,746
3,103
1,402
0
1,391
1,712
0
25,428
L
Chang'e
Lunar-_-Owl
Chang'e
3,922
260
705
1,232
10,908
3,239
0
4,322
6,416
20,708
0
L
Baron Samedi
Telmitia
Baron Samedi
4,499
200
666
450
5,282
2,546
0
1,796
3,438
20,236
0
W
Fenrir
TerneraJr
Fenrir
3,468
747
0
293
4,826
2,632
0
2,066
2,760
0
9,422
L
Hachiman
XxdarlinxX
Hachiman
0
0
0
0
404
142
0
404
0
0
0
W
3,138
532
0
0
3,827
3,030
0
1,685
2,142
0
6,654

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,502
Gold Earned
35,463
90
Minions Killed
118
3
Camps Cleared
8
264,264
Distance Traveled
560,120
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,594
932
1
0
1
14,330
0
W
Artio
7,308
1,218
18
3
1
118,690
0
W
Nu Wa
7,347
1,225
20
3
2
92,898
0
L
Chaac
6,967
1,161
17
3
0
71,308
0
W
Danzaburou
8,183
1,364
66
11
3
116,035
0
L
Chang'e
6,700
1,117
35
6
1
81,159
0
L
Baron Samedi
6,737
1,123
37
6
1
97,467
0
W
Fenrir
6,431
1,072
11
2
1
120,504
0
L
Hachiman
5,504
917
0
0
0
0
0
W
Odin
6,194
1,032
3
1
1
111,993
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role