Player Matchup

Janus
Janus
Flookii11
Janus
Level 117
God Stats
29W - 48L
1,354 SR
Queue Stats
386W - 439L
1,457 Elo+
Party 1
Yemoja
Yemoja
PuppetSasori92
Yemoja
Level 87
God Stats
3W - 2L
1,500 SR
Queue Stats
55W - 46L
1,375 Elo+
Solo
Surtr
Surtr
TheMechanicc92
Surtr
Level 107
God Stats
15W - 15L
1,465 SR
Queue Stats
247W - 276L
1,406 Elo+
Party 1
Charybdis
Charybdis
Whosthata
Charybdis
Level 39
God Stats
4W - 4L
1,654 SR
Queue Stats
147W - 173L
1,441 Elo+
Party 1
Sun Wukong
Sun Wukong
ramiinn
Sun Wukong
Level 28
God Stats
23W - 27L
1,515 SR
Queue Stats
128W - 161L
1,380 Elo+
Party 1
Team Averages
Level 76
1,498 SR
1,412 Elo+

VS

Team Averages
Level 112
1,451 SR
1,429 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Osiris
Osiris
Dani13878431
Osiris
Level 79
God Stats
2W - 3L
1,256 SR
Queue Stats
236W - 231L
1,401 Elo+
Solo
Arachne
Arachne
Doomsday143
Arachne
Level 122
God Stats
21W - 18L
1,594 SR
Queue Stats
91W - 108L
1,415 Elo+
Solo
Ares
Ares
Phenix1717
Ares
Level 87
God Stats
4W - 10L
1,339 SR
Queue Stats
405W - 433L
1,445 Elo+
Party 2
Ah Puch
Ah Puch
xxTARASBULBAxx
Ah Puch
Level 129
God Stats
9W - 7L
1,565 SR
Queue Stats
54W - 52L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Flookii11
Janus
16
4 / 1 / 4
9,830
578
8,051
8,625
3,548
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 0 / 1
8,709
512
5,775
6,036
3,357
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
5 / 1 / 3
9,877
581
10,217
15,078
8,395
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Charybdis
Whosthata
Charybdis
13
0 / 5 / 3
7,466
439
5,285
12,967
4,838
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
ramiinn
Sun Wukong
15
0 / 0 / 0
8,733
514
7,989
12,367
11,560
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
14
4 / 2 / 2
8,843
520
9,046
11,714
4,984
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Osiris
14
0 / 1 / 0
8,029
472
4,553
13,019
14,970
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
Doomsday143
Arachne
1
0 / 1 / 0
4,854
286
0
817
182
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
3 / 2 / 3
8,282
487
5,324
15,524
16,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

15
0 / 6 / 0
8,314
489
8,097
13,421
5,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
12
11
Kills
7
7
Deaths
12
11
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
4
2
2
2.5
L
Osiris
0
1
0
0
L
Arachne
Doomsday143
Arachne
0
1
0
0
W
Janus
Flookii11
Janus
4
1
4
6
L
3
2
3
2.25
W
2
0
1
2.5
W
5
1
3
6.5
W
Charybdis
Whosthata
Charybdis
0
5
3
0.3
W
Sun Wukong
ramiinn
Sun Wukong
0
0
0
0
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,317
Damage
27,020
55,073
Taken
54,495
31,698
Mitigated
41,718
18,228
Healing
13,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
9,046
3,755
0
4,784
11,714
4,984
699
4,184
7,530
0
68,547
L
Osiris
4,553
1,653
0
3,420
13,019
14,970
0
1,238
11,781
0
58,315
L
Arachne
Doomsday143
Arachne
0
0
0
0
817
182
0
0
817
0
140
W
Janus
Flookii11
Janus
8,051
506
0
1,951
8,625
3,548
0
3,937
4,688
79,496
0
L
5,324
857
0
2,809
15,524
16,376
213
4,331
11,193
35,467
0
W
5,775
902
4,270
1,333
6,036
3,357
58
2,548
3,488
26,455
0
W
10,217
4,774
0
3,333
15,078
8,395
508
2,700
12,378
847
94,937
W
Charybdis
Whosthata
Charybdis
5,285
3,615
0
2,533
12,967
4,838
694
3,336
9,631
0
51,806
W
Sun Wukong
ramiinn
Sun Wukong
7,989
2,264
0
4,808
12,367
11,560
0
900
11,467
0
70,910
L
8,097
223
0
2,453
13,421
5,206
0
4,416
9,005
78,720
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,615
Gold Earned
38,322
485
Minions Killed
374
0
Camps Cleared
0
1,616,997
Distance Traveled
1,242,250
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
8,843
520
118
7
0
301,949
3
L
Osiris
8,029
472
84
5
0
312,266
2
L
Arachne
4,854
286
0
0
0
6,413
0
W
Janus
9,830
578
134
8
0
340,251
0
L
Ares
8,282
487
41
2
0
316,565
1
W
Yemoja
8,709
512
34
2
0
316,554
5
W
Surtr
9,877
581
122
7
0
374,666
0
W
Charybdis
7,466
439
88
5
0
263,458
4
W
Sun Wukong
8,733
514
107
6
0
322,068
5
L
Ah Puch
8,314
489
131
8
0
305,057
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role