Player Matchup

Janus
Janus
Cpt Sausages
Janus
Level 124
God Stats
13W - 22L
1,427 SR
Queue Stats
211W - 219L
1,476 Elo+
Solo
Raijin
Raijin
MiniGoDzZ
Raijin
Level 141
God Stats
3W - 2L
1,706 SR
Queue Stats
130W - 128L
1,487 Elo+
Party 2
Jing Wei
Jing Wei
OchlnchiDaiski
Jing Wei
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,565 Elo+
Party 2
Geb
Geb
Shadow_sway_
Geb
Level 140
God Stats
0W - 1L
1,442 SR
Queue Stats
43W - 46L
1,476 Elo+
Party 2
Bastet
Bastet
Yafla_
Bastet
Level 108
God Stats
6W - 5L
1,535 SR
Queue Stats
67W - 68L
1,505 Elo+
Party 2
Team Averages
Level 108
1,522 SR
1,502 Elo+

VS

Team Averages
Level 87
1,606 SR
1,507 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ishtar
Ishtar
 
Ishtar
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Aleeexxxx
Tsukuyomi
Level 67
God Stats
2W - 1L
1,950 SR
Queue Stats
47W - 44L
1,456 Elo+
Party 1
Mercury
Mercury
ObLULvion
Mercury
Level 126
God Stats
24W - 20L
1,573 SR
Queue Stats
161W - 145L
1,521 Elo+
Party 3
Cthulhu
Cthulhu
satour
Cthulhu
Level 128
God Stats
139W - 113L
1,507 SR
Queue Stats
547W - 513L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 0
5,880
490
2,036
4,866
1,818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Raijin
MiniGoDzZ
Raijin
11
0 / 4 / 0
6,221
518
4,082
10,705
4,158
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jing Wei
11
0 / 1 / 2
6,153
513
3,424
6,978
2,673
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

9
0 / 2 / 0
5,624
469
3,744
9,389
7,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bastet
Yafla_
Bastet
11
3 / 3 / 0
6,186
516
3,956
11,200
4,065
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
12
2 / 0 / 5
7,232
603
6,473
4,475
1,899
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ishtar
 
Ishtar
10
0 / 2 / 2
6,050
504
4,508
7,770
2,775
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tsukuyomi
Aleeexxxx
Tsukuyomi
13
3 / 1 / 2
7,778
648
7,236
9,383
4,281
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Mercury
ObLULvion
Mercury
13
7 / 0 / 1
7,891
658
5,592
6,592
2,522
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
satour
Cthulhu
10
0 / 0 / 3
6,134
511
4,221
6,363
4,498
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
25
3
Kills
12
12
Deaths
3
2
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
2
0
5
4.5
W
Ishtar
 
Ishtar
0
2
2
0.5
W
Tsukuyomi
Aleeexxxx
Tsukuyomi
3
1
2
4
L
0
2
0
0
L
Raijin
MiniGoDzZ
Raijin
0
4
0
0
W
Mercury
ObLULvion
Mercury
7
0
1
7.5
L
Jing Wei
0
1
2
1
L
0
2
0
0
L
Bastet
Yafla_
Bastet
3
3
0
1
W
Cthulhu
satour
Cthulhu
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,242
Damage
28,030
43,138
Taken
34,583
19,746
Mitigated
15,975
15,015
Healing
8,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
6,473
746
0
388
4,475
1,899
48
1,076
3,399
51,080
0
W
Ishtar
 
Ishtar
4,508
3,137
0
1,592
7,770
2,775
0
1,951
5,819
0
38,008
W
Tsukuyomi
Aleeexxxx
Tsukuyomi
7,236
1,384
0
4,024
9,383
4,281
0
3,679
5,704
0
60,041
L
2,036
154
0
625
4,866
1,818
0
1,282
3,526
54,340
0
L
Raijin
MiniGoDzZ
Raijin
4,082
511
0
3,764
10,705
4,158
0
654
10,007
48,318
0
W
Mercury
ObLULvion
Mercury
5,592
3,538
0
535
6,592
2,522
0
1,227
5,365
0
60,470
L
Jing Wei
3,424
2,617
0
3,001
6,978
2,673
96
1,791
5,187
0
50,934
L
3,744
736
0
2,099
9,389
7,032
0
3,586
5,751
24,720
0
L
Bastet
Yafla_
Bastet
3,956
1,021
0
5,526
11,200
4,065
0
3,079
7,973
0
36,183
W
Cthulhu
satour
Cthulhu
4,221
525
458
1,037
6,363
4,498
0
2,706
3,657
23,149
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,064
Gold Earned
35,085
370
Minions Killed
369
0
Camps Cleared
0
1,153,611
Distance Traveled
1,268,789
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
7,232
603
99
8
0
249,883
4
W
Ishtar
6,050
504
77
6
0
213,081
0
W
Tsukuyomi
7,778
648
88
7
0
260,055
4
L
Janus
5,880
490
93
8
0
224,456
3
L
Raijin
6,221
518
83
7
0
212,369
1
W
Mercury
7,891
658
89
7
0
297,021
2
L
Jing Wei
6,153
513
98
8
0
219,444
0
L
Geb
5,624
469
28
2
0
233,893
0
L
Bastet
6,186
516
68
6
0
263,449
0
W
Cthulhu
6,134
511
16
1
0
248,749
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role