Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 198
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
GIJEW70
Ah Puch
Level 156
God Stats
7W - 3L
1,688 SR
Queue Stats
241W - 262L
1,562 Elo+
Party 1
Baron Samedi
Baron Samedi
MosaiacFinality
Baron Samedi
Level 164
God Stats
24W - 19L
1,618 SR
Queue Stats
222W - 218L
1,485 Elo+
Solo
Xbalanque
Xbalanque
Moveablesplash
Xbalanque
Level 148
God Stats
5W - 2L
1,707 SR
Queue Stats
219W - 234L
1,615 Elo+
Party 1
Terra
Terra
Striker99974
Terra
Level 112
God Stats
3W - 1L
1,500 SR
Queue Stats
64W - 53L
1,670 Elo+
Party 1
Team Averages
Level 156
1,602 SR
1,567 Elo+

VS

Team Averages
Level 169
1,505 SR
1,490 Elo+
Ishtar
Ishtar
 
Ishtar
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
 
Arachne
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
BNDOBSON
Ao Kuang
Level 220
God Stats
2W - 3L
1,596 SR
Queue Stats
60W - 66L
1,475 Elo+
Solo
Kumbhakarna
Kumbhakarna
BrooklynStephen
Kumbhakarna
Level 184
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 33L
1,456 Elo+
Solo
Aphrodite
Aphrodite
Munnun
Aphrodite
Level 158
God Stats
2W - 3L
1,426 SR
Queue Stats
466W - 509L
1,519 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
15
4 / 3 / 6
9,295
1,033
7,997
10,026
6,684
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Puch
GIJEW70
Ah Puch
16
4 / 0 / 14
10,134
1,126
13,649
5,333
4,312
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Baron Samedi
MosaiacFinality
Baron Samedi
15
3 / 0 / 11
10,039
1,115
8,545
2,617
1,803
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Xbalanque
Moveablesplash
Xbalanque
16
6 / 0 / 11
10,747
1,194
15,560
3,787
1,946
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
1 / 0 / 17
10,262
1,140
9,720
8,117
9,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Team 1 Tickets

305

VS

Team 2 Tickets

219

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
14
1 / 1 / 2
9,237
1,026
10,865
11,116
5,791
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arachne
 
Arachne
14
1 / 6 / 1
8,736
971
3,455
16,597
10,883
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
BNDOBSON
Ao Kuang
14
0 / 4 / 2
8,345
927
3,908
9,455
4,596
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kumbhakarna
BrooklynStephen
Kumbhakarna
14
0 / 5 / 2
9,206
1,023
2,224
15,200
17,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Aphrodite
Munnun
Aphrodite
14
1 / 2 / 1
9,505
1,056
5,250
9,271
10,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
11
18
Kills
3
3
Deaths
18
59
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
4
3
6
2.33
L
Ishtar
 
Ishtar
1
1
2
2
L
Arachne
 
Arachne
1
6
1
0.25
L
Ao Kuang
BNDOBSON
Ao Kuang
0
4
2
0.25
L
Kumbhakarna
BrooklynStephen
Kumbhakarna
0
5
2
0.2
W
Ah Puch
GIJEW70
Ah Puch
4
0
14
11
W
Baron Samedi
MosaiacFinality
Baron Samedi
3
0
11
8.5
W
Xbalanque
Moveablesplash
Xbalanque
6
0
11
11.5
L
Aphrodite
Munnun
Aphrodite
1
2
1
0.75
W
1
0
17
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,471
Damage
25,702
29,880
Taken
61,639
24,458
Mitigated
49,490
8,894
Healing
9,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
7,997
1,975
0
203
10,026
6,684
0
4,377
5,649
0
12,855
L
Ishtar
 
Ishtar
10,865
5,456
0
1,491
11,116
5,791
0
6,116
5,000
0
50,341
L
Arachne
 
Arachne
3,455
2,388
0
1,106
16,597
10,883
0
8,403
8,194
0
10,936
L
Ao Kuang
BNDOBSON
Ao Kuang
3,908
1,118
0
425
9,455
4,596
0
3,730
5,725
11,286
0
L
Kumbhakarna
BrooklynStephen
Kumbhakarna
2,224
105
0
752
15,200
17,847
0
8,196
7,004
5,080
0
W
Ah Puch
GIJEW70
Ah Puch
13,649
867
0
2,615
5,333
4,312
0
2,132
3,201
25,664
0
W
Baron Samedi
MosaiacFinality
Baron Samedi
8,545
675
1,906
1,406
2,617
1,803
0
1,175
1,442
30,359
0
W
Xbalanque
Moveablesplash
Xbalanque
15,560
8,746
0
1,321
3,787
1,946
0
1,244
2,543
0
45,956
L
Aphrodite
Munnun
Aphrodite
5,250
604
3,154
2,178
9,271
10,373
0
5,469
3,802
24,139
0
W
9,720
108
49
1,394
8,117
9,713
0
2,454
5,663
16,641
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,477
Gold Earned
45,029
196
Minions Killed
176
8
Camps Cleared
7
876,075
Distance Traveled
746,717
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
9,295
1,033
10
1
2
156,303
0
L
Ishtar
9,237
1,026
95
11
0
169,957
0
L
Arachne
8,736
971
11
1
1
153,630
0
L
Ao Kuang
8,345
927
17
2
5
117,150
0
L
Kumbhakarna
9,206
1,023
9
1
1
144,095
0
W
Ah Puch
10,134
1,126
25
3
0
184,878
0
W
Baron Samedi
10,039
1,115
55
6
1
156,728
0
W
Xbalanque
10,747
1,194
86
10
5
185,194
0
L
Aphrodite
9,505
1,056
44
5
0
161,885
0
W
Terra
10,262
1,140
20
2
0
192,972
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role