Player Matchup

Danzaburou
Danzaburou
Moxx974
Danzaburou
Level 84
God Stats
2W - 3L
1,200 SR
Queue Stats
484W - 492L
1,463 Elo+
Solo
Ne Zha
Ne Zha
XxJuanDavid06xX
Ne Zha
Level 57
God Stats
6W - 3L
1,652 SR
Queue Stats
100W - 98L
1,458 Elo+
Solo
Kukulkan
Kukulkan
gabrielreach02
Kukulkan
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 51L
1,500 Elo+
Solo
Jormungandr
Jormungandr
t_rain93
Jormungandr
Level 65
God Stats
17W - 30L
1,349 SR
Queue Stats
81W - 83L
1,434 Elo+
Solo
Artemis
Artemis
whothat927
Artemis
Level 49
God Stats
5W - 9L
1,369 SR
Queue Stats
25W - 23L
1,486 Elo+
Solo
Team Averages
Level 62
1,414 SR
1,468 Elo+

VS

Team Averages
Level 61
1,707 SR
1,424 Elo+
Charon
Charon
CoiTheMan
Charon
Level 67
God Stats
1W - 1L
1,743 SR
Queue Stats
121W - 108L
1,428 Elo+
Solo
Mulan
Mulan
PabloEstaAqui
Mulan
Level 46
God Stats
1W - 1L
1,541 SR
Queue Stats
49W - 60L
1,403 Elo+
Party 1
Poseidon
Poseidon
Sasukelly
Poseidon
Level 88
God Stats
12W - 8L
1,515 SR
Queue Stats
291W - 279L
1,456 Elo+
Party 1
Freya
Freya
jmerlene
Freya
Level 65
God Stats
3W - 1L
1,817 SR
Queue Stats
22W - 18L
1,455 Elo+
Solo
Olorun
Olorun
vladipops
Olorun
Level 38
God Stats
6W - 1L
1,917 SR
Queue Stats
20W - 23L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Moxx974
Danzaburou
13
5 / 2 / 2
8,717
581
7,577
9,191
7,176
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
7 / 0 / 1
9,085
606
8,744
14,472
6,804
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kukulkan
12
0 / 1 / 2
7,018
468
4,186
3,316
1,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
t_rain93
Jormungandr
10
2 / 1 / 3
6,841
456
4,988
9,915
8,374
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Artemis
whothat927
Artemis
12
1 / 1 / 3
7,577
505
5,661
8,498
3,614
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
CoiTheMan
Charon
11
1 / 0 / 3
7,203
480
4,870
9,167
7,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 7 / 1
6,437
429
5,367
13,151
9,644
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Poseidon
Sasukelly
Poseidon
13
3 / 4 / 0
8,055
537
9,105
11,664
3,936
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Freya
jmerlene
Freya
5
0 / 3 / 0
5,184
346
1,470
3,315
938
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Olorun
vladipops
Olorun
12
0 / 2 / 1
7,195
480
4,098
10,192
4,092
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
10
15
Kills
5
5
Deaths
16
11
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Charon
CoiTheMan
Charon
1
0
3
2.5
W
Danzaburou
Moxx974
Danzaburou
5
2
2
3
L
1
7
1
0.21
L
Poseidon
Sasukelly
Poseidon
3
4
0
0.75
W
7
0
1
7.5
W
Kukulkan
0
1
2
1
L
Freya
jmerlene
Freya
0
3
0
0
W
Jormungandr
t_rain93
Jormungandr
2
1
3
3.5
L
Olorun
vladipops
Olorun
0
2
1
0.25
W
Artemis
whothat927
Artemis
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,156
Damage
24,910
45,392
Taken
47,489
27,226
Mitigated
25,822
11,754
Healing
8,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
CoiTheMan
Charon
4,870
930
0
2,216
9,167
7,212
0
3,654
5,513
25,269
0
W
Danzaburou
Moxx974
Danzaburou
7,577
3,299
0
2,783
9,191
7,176
976
3,038
6,153
0
52,354
L
5,367
1,250
0
1,032
13,151
9,644
482
734
12,417
0
27,117
L
Poseidon
Sasukelly
Poseidon
9,105
2,207
0
824
11,664
3,936
414
2,175
9,489
70,580
0
W
8,744
3,820
0
4,266
14,472
6,804
0
3,051
11,421
0
92,998
W
Kukulkan
4,186
325
0
500
3,316
1,258
364
2,552
764
43,566
0
L
Freya
jmerlene
Freya
1,470
416
0
509
3,315
938
0
976
2,339
7,766
0
W
Jormungandr
t_rain93
Jormungandr
4,988
1,089
180
1,903
9,915
8,374
0
4,015
5,800
34,805
0
L
Olorun
vladipops
Olorun
4,098
1,295
340
3,482
10,192
4,092
2,489
1,635
8,557
54,658
0
W
Artemis
whothat927
Artemis
5,661
2,066
0
2,122
8,498
3,614
1,025
6,629
1,711
0
41,057

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,238
Gold Earned
34,074
408
Minions Killed
287
0
Camps Cleared
0
1,396,210
Distance Traveled
1,244,396
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
7,203
480
21
1
0
305,143
0
W
Danzaburou
8,717
581
86
6
0
247,619
2
L
Mulan
6,437
429
35
2
0
274,373
0
L
Poseidon
8,055
537
111
7
0
300,635
0
W
Ne Zha
9,085
606
121
8
0
336,802
0
W
Kukulkan
7,018
468
91
6
0
268,807
0
L
Freya
5,184
346
25
2
0
113,322
0
W
Jormungandr
6,841
456
31
2
0
276,233
6
L
Olorun
7,195
480
95
6
0
250,923
0
W
Artemis
7,577
505
79
5
0
266,749
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role