Player Matchup

King Arthur
King Arthur
IIghostyguyII
King Arthur
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 20L
1,336 Elo+
Party 1
Ra
Ra
NGUsharp5139
Ra
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 6L
1,622 Elo+
Party 1
Ares
Ares
SwattPlayzz
Ares
Level 81
God Stats
0W - 1L
1,256 SR
Queue Stats
71W - 54L
1,416 Elo+
Party 1
Team Averages
Level 39
1,419 SR
1,458 Elo+

VS

Team Averages
Level 42
1,675 SR
1,521 Elo+
Ix Chel
Ix Chel
Exept XIX
Ix Chel
Level 34
God Stats
8W - 6L
1,791 SR
Queue Stats
20W - 29L
1,332 Elo+
Solo
Jormungandr
Jormungandr
ThorOdinson001
Jormungandr
Level 58
God Stats
4W - 2L
1,900 SR
Queue Stats
4W - 3L
1,521 Elo+
Solo
Serqet
Serqet
iCuvie
Serqet
Level 33
God Stats
33W - 9L
1,335 SR
Queue Stats
54W - 11L
1,710 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
IIghostyguyII
King Arthur
9
0 / 4 / 2
6,664
666
2,012
7,652
5,962
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
2 / 4 / 0
7,474
747
6,228
7,060
2,714
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 4 / 1
7,257
726
5,151
10,895
6,546
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Exept XIX
Ix Chel
12
5 / 0 / 7
8,909
891
9,238
4,888
1,922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
ThorOdinson001
Jormungandr
11
2 / 2 / 9
8,077
808
6,490
10,321
6,497
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Serqet
iCuvie
Serqet
11
5 / 1 / 4
8,365
837
6,585
6,298
3,194
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
32
3
Kills
12
12
Deaths
3
3
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
Exept XIX
Ix Chel
5
0
7
8.5
L
King Arthur
IIghostyguyII
King Arthur
0
4
2
0.25
L
2
4
0
0.5
L
1
4
1
0.38
W
Jormungandr
ThorOdinson001
Jormungandr
2
2
9
3.25
W
Serqet
iCuvie
Serqet
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,391
Damage
22,313
25,607
Taken
21,507
15,222
Mitigated
11,613
2,294
Healing
3,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
Exept XIX
Ix Chel
9,238
1,010
1,144
1,554
4,888
1,922
259
2,361
2,526
47,011
0
L
King Arthur
IIghostyguyII
King Arthur
2,012
162
0
0
7,652
5,962
0
5,202
2,450
0
7,157
L
6,228
577
531
885
7,060
2,714
0
4,645
2,322
51,497
0
L
5,151
406
0
878
10,895
6,546
0
5,907
4,700
11,355
0
W
Jormungandr
ThorOdinson001
Jormungandr
6,490
1,748
194
458
10,321
6,497
422
5,296
4,901
20,750
230
W
Serqet
iCuvie
Serqet
6,585
3,616
0
570
6,298
3,194
817
3,719
2,557
0
18,971

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,395
Gold Earned
25,351
98
Minions Killed
120
0
Camps Cleared
0
542,613
Distance Traveled
572,946
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
8,909
891
68
7
0
189,081
4
L
King Arthur
6,664
666
6
1
0
190,207
0
L
Ra
7,474
747
72
7
0
172,195
0
L
Ares
7,257
726
20
2
0
180,211
0
W
Jormungandr
8,077
808
26
3
0
169,548
0
W
Serqet
8,365
837
26
3
0
214,317
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role