Player Matchup

Odin
Odin
ElkhrizxDxdxD
Odin
Level 157
God Stats
8W - 1L
1,854 SR
Queue Stats
476W - 442L
1,458 Elo+
Party 1
Cernunnos
Cernunnos
Ginormous Snoz
Cernunnos
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 47L
1,544 Elo+
Solo
Bacchus
Bacchus
KILLER_DESTROY01
Bacchus
Level 129
God Stats
9W - 6L
1,534 SR
Queue Stats
366W - 360L
1,459 Elo+
Party 1
Loki
Loki
YourOwDilly
Loki
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 60L
1,382 Elo+
Solo
Hel
Hel
hoogachaka
Hel
Level 145
God Stats
4W - 2L
1,627 SR
Queue Stats
193W - 186L
1,435 Elo+
Solo
Team Averages
Level 123
1,603 SR
1,456 Elo+

VS

Team Averages
Level 119
1,524 SR
1,459 Elo+
Sol
Sol
AngryTusk
Sol
Level 88
God Stats
3W - 3L
1,680 SR
Queue Stats
208W - 228L
1,433 Elo+
Party 2
Yemoja
Yemoja
BATBAKE
Yemoja
Level 159
God Stats
3W - 2L
1,650 SR
Queue Stats
426W - 452L
1,510 Elo+
Solo
Vulcan
Vulcan
Hailaux
Vulcan
Level 141
God Stats
0W - 2L
1,452 SR
Queue Stats
80W - 92L
1,454 Elo+
Solo
Charon
Charon
MAXIM021
Charon
Level 180
God Stats
4W - 3L
1,653 SR
Queue Stats
671W - 692L
1,457 Elo+
Solo
Anubis
Anubis
zip169
Anubis
Level 25
God Stats
0W - 4L
1,183 SR
Queue Stats
85W - 90L
1,440 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 8
6,938
771
5,509
10,754
10,624
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cernunnos
Ginormous Snoz
Cernunnos
14
1 / 0 / 7
7,094
788
6,178
8,514
4,810
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
3 / 1 / 4
7,428
825
6,011
10,597
14,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
1 / 4 / 6
6,649
739
3,088
8,369
3,742
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
2 / 1 / 7
7,381
820
6,313
10,703
10,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 6
6,738
749
11,274
9,422
3,945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Yemoja
BATBAKE
Yemoja
12
1 / 2 / 4
6,523
725
3,117
8,855
7,454
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Vulcan
Hailaux
Vulcan
8
0 / 2 / 2
5,953
661
3,521
3,002
1,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charon
MAXIM021
Charon
13
0 / 1 / 4
6,548
728
6,896
7,269
8,136
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
zip169
Anubis
15
5 / 2 / 1
7,683
854
15,538
6,206
4,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
23
8
Kills
6
6
Deaths
10
32
Assists
17
Player
Kills
Deaths
Assists
KDA
L
0
3
6
1
L
Yemoja
BATBAKE
Yemoja
1
2
4
1.5
W
1
0
8
5
W
Cernunnos
Ginormous Snoz
Cernunnos
1
0
7
4.5
L
Vulcan
Hailaux
Vulcan
0
2
2
0.5
W
3
1
4
5
L
Charon
MAXIM021
Charon
0
1
4
2
W
1
4
6
1
W
2
1
7
5.5
L
Anubis
zip169
Anubis
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,099
Damage
40,346
48,937
Taken
34,754
43,644
Mitigated
24,913
30,496
Healing
17,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,274
2,200
728
2,391
9,422
3,945
162
3,841
5,581
22,079
0
L
Yemoja
BATBAKE
Yemoja
3,117
787
5,722
3,037
8,855
7,454
251
3,217
5,638
5,386
0
W
5,509
774
3,064
3,527
10,754
10,624
0
7,576
3,178
0
10,794
W
Cernunnos
Ginormous Snoz
Cernunnos
6,178
2,742
597
1,174
8,514
4,810
0
7,913
601
0
20,214
L
Vulcan
Hailaux
Vulcan
3,521
1,203
496
220
3,002
1,181
0
869
2,133
8,781
0
W
6,011
408
1,406
3,217
10,597
14,462
29
7,736
2,861
12,504
0
L
Charon
MAXIM021
Charon
6,896
479
725
2,127
7,269
8,136
156
1,362
5,907
14,166
0
W
3,088
681
451
358
8,369
3,742
0
7,567
802
0
10,382
W
6,313
412
10,144
6,558
10,703
10,006
0
9,554
1,149
13,765
0
L
Anubis
zip169
Anubis
15,538
0
387
1,174
6,206
4,197
60
3,035
3,171
26,636
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,490
Gold Earned
33,445
99
Minions Killed
88
0
Camps Cleared
0
847,247
Distance Traveled
720,172
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,738
749
23
3
0
173,421
0
L
Yemoja
6,523
725
9
1
0
145,408
0
W
Odin
6,938
771
16
2
0
182,867
0
W
Cernunnos
7,094
788
37
4
0
153,433
0
L
Vulcan
5,953
661
15
2
0
84,164
0
W
Bacchus
7,428
825
11
1
0
155,594
0
L
Charon
6,548
728
12
1
0
164,420
0
W
Loki
6,649
739
20
2
0
172,855
0
W
Hel
7,381
820
15
2
0
182,498
0
L
Anubis
7,683
854
29
3
0
152,759
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role