Player Matchup

Nu Wa
Nu Wa
Silver I
RuppiV2ber
Nu Wa
Silver I
Level 41
God Stats
7W - 10L
1,341 SR
Queue Stats
36W - 47L
1,090 MMR
Solo
Sylvanus
Sylvanus
Silver V
SHARKSHRF
Sylvanus
Silver V
Level 109
God Stats
9W - 15L
1,430 SR
Queue Stats
252W - 329L
756 MMR
Party 2
Danzaburou
Danzaburou
Silver V
catatau-gamer282
Danzaburou
Silver V
Level 43
God Stats
35W - 42L
1,418 SR
Queue Stats
51W - 75L
833 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 64
1,396 SR
893 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 108
1,479 SR
1,025 MMR
Bastet
Bastet
Gold V
 
Bastet
Gold V
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Silver V
Buszuu
Ymir
Silver V
Level 129
God Stats
144W - 116L
1,513 SR
Queue Stats
334W - 411L
479 MMR
Party 1
Olorun
Olorun
Gold V
Tuskawkeee
Olorun
Gold V
Level 46
God Stats
12W - 14L
1,422 SR
Queue Stats
116W - 128L
1,096 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
12
1 / 4 / 3
9,249
711
9,185
8,204
1,752
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
SHARKSHRF
Sylvanus
11
0 / 4 / 3
8,642
665
5,672
14,399
16,640
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Danzaburou
catatau-gamer282
Danzaburou
12
3 / 4 / 0
9,662
743
6,336
10,517
4,001
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
AchillesBacchusAnhurDiscordiaNe Zha

VS

Bans
CerberusAthenaNikeKuzenboCharon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
15
8 / 2 / 4
11,584
891
15,401
15,060
5,694
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Ymir
Buszuu
Ymir
11
1 / 2 / 7
9,393
723
3,663
12,543
11,239
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Olorun
Tuskawkeee
Olorun
14
3 / 0 / 7
10,585
814
10,064
5,047
1,843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
30
4
Kills
12
12
Deaths
4
6
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
8
2
4
5
W
Ymir
Buszuu
Ymir
1
2
7
2.25
L
Nu Wa
1
4
3
0.63
L
Sylvanus
SHARKSHRF
Sylvanus
0
4
3
0.38
W
Olorun
Tuskawkeee
Olorun
3
0
7
6.5
L
Danzaburou
catatau-gamer282
Danzaburou
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,193
Damage
29,128
33,120
Taken
32,650
22,393
Mitigated
18,776
5,093
Healing
10,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
15,401
4,820
0
6,127
15,060
5,694
1,481
8,106
6,954
0
55,060
W
Ymir
Buszuu
Ymir
3,663
168
0
1,416
12,543
11,239
117
4,117
8,426
11,960
0
L
Nu Wa
9,185
4,610
0
0
8,204
1,752
0
2,252
5,952
37,546
0
L
Sylvanus
SHARKSHRF
Sylvanus
5,672
1,273
558
3,376
14,399
16,640
0
6,710
7,689
16,227
0
W
Olorun
Tuskawkeee
Olorun
10,064
2,153
928
2,484
5,047
1,843
1,778
3,222
1,825
61,267
2,410
L
Danzaburou
catatau-gamer282
Danzaburou
6,336
2,419
0
1,159
10,517
4,001
0
4,675
5,842
0
29,724

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,553
Gold Earned
31,562
114
Minions Killed
186
0
Camps Cleared
0
594,564
Distance Traveled
692,865
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
11,584
891
73
6
0
262,863
0
W
Ymir
9,393
723
22
2
0
218,761
0
L
Nu Wa
9,249
711
39
3
0
224,693
0
L
Sylvanus
8,642
665
19
1
0
178,677
0
W
Olorun
10,585
814
91
7
0
211,241
0
L
Danzaburou
9,662
743
56
4
0
191,194
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role