Player Matchup

Kukulkan
Kukulkan
I FINALLLLY
Kukulkan
Level 25
God Stats
2W - 6L
1,221 SR
Queue Stats
8W - 36L
1,100 Elo+
Party 1
Cerberus
Cerberus
JoJoRico253
Cerberus
Level 35
God Stats
5W - 9L
1,234 SR
Queue Stats
10W - 37L
1,100 Elo+
Party 1
Thor
Thor
fishycoolio
Thor
Level 16
God Stats
1W - 2L
1,221 SR
Queue Stats
2W - 8L
1,059 Elo+
Party 1
Team Averages
Level 25
1,225 SR
1,086 Elo+

VS

Team Averages
Level 45
1,481 SR
1,309 Elo+
Chiron
Chiron
Frackingtoast63
Chiron
Level 26
God Stats
1W - 2L
1,513 SR
Queue Stats
53W - 59L
1,299 Elo+
Party 2
Nu Wa
Nu Wa
Goblinking-1st
Nu Wa
Level 42
God Stats
0W - 1L
1,439 SR
Queue Stats
41W - 66L
1,304 Elo+
Solo
Bacchus
Bacchus
TanglingWheel25
Bacchus
Level 67
God Stats
3W - 2L
1,492 SR
Queue Stats
261W - 271L
1,324 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
I FINALLLLY
Kukulkan
13
2 / 1 / 5
9,436
726
6,221
6,542
2,642
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cerberus
JoJoRico253
Cerberus
13
6 / 2 / 4
10,757
827
10,512
13,723
12,781
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

12
3 / 2 / 6
9,747
750
10,168
14,026
4,939
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 3
9,333
718
9,988
8,474
3,005
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
2 / 4 / 3
9,755
750
11,043
12,125
3,992
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

11
1 / 5 / 2
8,919
686
7,145
11,894
12,403
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
13
11
Kills
5
5
Deaths
11
15
Assists
8
Player
Kills
Deaths
Assists
KDA
L
2
2
3
1.75
L
2
4
3
0.88
W
Kukulkan
I FINALLLLY
Kukulkan
2
1
5
4.5
W
Cerberus
JoJoRico253
Cerberus
6
2
4
4
L
1
5
2
0.4
W
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,901
Damage
28,176
34,291
Taken
32,493
20,362
Mitigated
19,400
3,632
Healing
5,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,988
2,815
524
1,986
8,474
3,005
0
5,123
3,351
0
34,093
L
11,043
4,125
0
1,286
12,125
3,992
0
6,499
5,626
32,206
0
W
Kukulkan
I FINALLLLY
Kukulkan
6,221
163
0
0
6,542
2,642
0
5,107
854
36,838
0
W
Cerberus
JoJoRico253
Cerberus
10,512
159
226
2,389
13,723
12,781
41
5,223
7,618
31,902
0
L
7,145
537
298
1,463
11,894
12,403
0
5,613
6,281
25,160
0
W
10,168
840
0
1,017
14,026
4,939
0
6,131
7,278
0
31,092

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,940
Gold Earned
28,007
152
Minions Killed
112
0
Camps Cleared
0
690,464
Distance Traveled
689,930
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
9,333
718
37
3
0
259,185
0
L
Nu Wa
9,755
750
35
3
0
197,765
0
W
Kukulkan
9,436
726
71
5
0
229,378
0
W
Cerberus
10,757
827
49
4
0
240,705
0
L
Bacchus
8,919
686
40
3
0
232,980
0
W
Thor
9,747
750
32
2
0
220,381
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role