Player Matchup

Sylvanus
Sylvanus
BudgetVammze
Sylvanus
Level 30
God Stats
1W - 4L
1,365 SR
Queue Stats
104W - 93L
1,585 Elo+
Solo
Rama
Rama
LeoDeo1
Rama
Level 63
God Stats
26W - 26L
1,552 SR
Queue Stats
69W - 76L
1,494 Elo+
Solo
Anubis
Anubis
Renegated
Anubis
Level 127
God Stats
11W - 10L
1,559 SR
Queue Stats
136W - 125L
1,513 Elo+
Solo
Neith
Neith
Xx-xMr_Adilx-xX
Neith
Level 118
God Stats
23W - 20L
1,518 SR
Queue Stats
76W - 68L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
drumtom05
Zhong Kui
Level 87
God Stats
27W - 14L
1,655 SR
Queue Stats
61W - 46L
1,550 Elo+
Solo
Team Averages
Level 85
1,530 SR
1,528 Elo+

VS

Team Averages
Level 101
1,439 SR
1,551 Elo+
Apollo
Apollo
CarryMePapa
Apollo
Level 107
God Stats
1W - 3L
1,296 SR
Queue Stats
116W - 97L
1,576 Elo+
Solo
Nemesis
Nemesis
Lupusins
Nemesis
Level 125
God Stats
0W - 3L
1,226 SR
Queue Stats
344W - 332L
1,514 Elo+
Solo
Agni
Agni
Soto__21
Agni
Level 118
God Stats
2W - 7L
1,475 SR
Queue Stats
261W - 253L
1,590 Elo+
Solo
Yemoja
Yemoja
TheWokstar69
Yemoja
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,520 Elo+
Solo
Osiris
Osiris
acaroguz
Osiris
Level 120
God Stats
3W - 2L
1,697 SR
Queue Stats
117W - 99L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BudgetVammze
Sylvanus
10
0 / 0 / 2
6,126
681
5,050
6,856
4,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rama
LeoDeo1
Rama
11
1 / 0 / 0
5,736
637
2,926
5,427
2,067
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Anubis
Renegated
Anubis
10
1 / 0 / 0
5,820
647
3,771
4,819
2,119
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

9
0 / 0 / 0
5,446
605
3,105
5,443
1,791
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Zhong Kui
drumtom05
Zhong Kui
10
1 / 0 / 0
5,443
605
3,099
3,674
2,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
8
0 / 1 / 0
4,957
551
2,799
6,236
2,014
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
Lupusins
Nemesis
9
0 / 0 / 0
5,071
563
2,306
7,726
2,250
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Agni
9
0 / 2 / 0
5,099
567
2,868
4,856
1,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Yemoja
9
0 / 0 / 0
5,009
557
1,913
5,424
2,915
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Osiris
acaroguz
Osiris
10
0 / 0 / 0
5,940
660
4,131
6,925
6,183
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
0
3
Kills
0
0
Deaths
3
2
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
BudgetVammze
Sylvanus
0
0
2
1
L
Apollo
0
1
0
0
W
Rama
LeoDeo1
Rama
1
0
0
1
L
Nemesis
Lupusins
Nemesis
0
0
0
0
W
Anubis
Renegated
Anubis
1
0
0
1
L
Agni
0
2
0
0
L
Yemoja
0
0
0
0
W
0
0
0
0
L
Osiris
acaroguz
Osiris
0
0
0
0
W
Zhong Kui
drumtom05
Zhong Kui
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,951
Damage
14,017
26,219
Taken
31,167
13,440
Mitigated
14,987
15,597
Healing
11,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
BudgetVammze
Sylvanus
5,050
1,871
835
3,393
6,856
4,719
251
1,490
5,366
20,468
0
L
Apollo
2,799
1,586
0
1,690
6,236
2,014
0
2,572
3,664
0
35,519
W
Rama
LeoDeo1
Rama
2,926
2,449
0
3,934
5,427
2,067
703
821
4,606
0
48,124
L
Nemesis
Lupusins
Nemesis
2,306
753
0
2,087
7,726
2,250
0
3,099
4,627
0
34,946
W
Anubis
Renegated
Anubis
3,771
94
0
2,502
4,819
2,119
360
663
4,156
43,574
0
L
Agni
2,868
421
0
500
4,856
1,625
0
3,470
1,386
34,073
0
L
Yemoja
1,913
437
2,335
1,088
5,424
2,915
0
2,265
3,159
13,180
0
W
3,105
1,440
0
3,408
5,443
1,791
0
0
5,443
0
35,848
L
Osiris
acaroguz
Osiris
4,131
949
0
3,794
6,925
6,183
0
514
6,411
0
41,425
W
Zhong Kui
drumtom05
Zhong Kui
3,099
544
0
1,525
3,674
2,744
699
1,807
1,867
36,150
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,571
Gold Earned
26,076
294
Minions Killed
297
0
Camps Cleared
0
939,535
Distance Traveled
923,526
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
6,126
681
21
2
0
185,746
4
L
Apollo
4,957
551
78
9
0
185,676
1
W
Rama
5,736
637
85
9
0
188,205
2
L
Nemesis
5,071
563
63
7
0
213,763
0
W
Anubis
5,820
647
70
8
0
204,804
2
L
Agni
5,099
567
60
7
0
157,996
0
L
Yemoja
5,009
557
11
1
0
193,535
2
W
Neith
5,446
605
58
6
0
177,945
5
L
Osiris
5,940
660
85
9
0
172,556
2
W
Zhong Kui
5,443
605
60
7
0
182,835
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role