Player Matchup

Baron Samedi
Baron Samedi
Arturfishy
Baron Samedi
Level 109
God Stats
2W - 0L
1,466 SR
Queue Stats
238W - 248L
1,410 Elo+
Solo
Izanami
Izanami
Slyight
Izanami
Level 40
God Stats
101W - 66L
1,567 SR
Queue Stats
121W - 95L
1,495 Elo+
Party 1
Anubis
Anubis
SpeedNova
Anubis
Level 103
God Stats
145W - 75L
1,597 SR
Queue Stats
232W - 202L
1,498 Elo+
Party 1
Arachne
Arachne
SpitONuHAWK-PHUT
Arachne
Level 47
God Stats
2W - 0L
1,731 SR
Queue Stats
10W - 13L
1,454 Elo+
Solo
Tsukuyomi
Tsukuyomi
XenoFlickz
Tsukuyomi
Level 38
God Stats
2W - 2L
1,524 SR
Queue Stats
11W - 9L
1,501 Elo+
Solo
Team Averages
Level 67
1,577 SR
1,472 Elo+

VS

Team Averages
Level 80
1,612 SR
1,468 Elo+
Mercury
Mercury
Alvirex
Mercury
Level 54
God Stats
11W - 6L
1,591 SR
Queue Stats
168W - 134L
1,461 Elo+
Solo
Chang'e
Chang'e
ButtMonke
Chang'e
Level 77
God Stats
18W - 18L
1,507 SR
Queue Stats
300W - 348L
1,486 Elo+
Solo
Skadi
Skadi
OG_WOMP_AS5
Skadi
Level 66
God Stats
69W - 61L
1,526 SR
Queue Stats
281W - 277L
1,507 Elo+
Solo
Yemoja
Yemoja
Worizen
Yemoja
Level 56
God Stats
1W - 1L
1,713 SR
Queue Stats
174W - 171L
1,484 Elo+
Solo
Baron Samedi
Baron Samedi
bleuonion
Baron Samedi
Level 148
God Stats
28W - 16L
1,725 SR
Queue Stats
206W - 185L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Arturfishy
Baron Samedi
14
4 / 1 / 6
9,234
616
8,434
12,096
10,936
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Izanami
Slyight
Izanami
15
5 / 0 / 5
9,743
650
13,087
9,943
3,875
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
SpeedNova
Anubis
15
6 / 2 / 4
9,597
640
12,196
10,629
6,364
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
4 / 5 / 4
8,895
593
7,699
17,205
7,497
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
XenoFlickz
Tsukuyomi
14
8 / 6 / 3
9,777
652
17,517
18,404
8,070
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Alvirex
Mercury
14
5 / 5 / 4
8,656
577
8,934
14,798
4,981
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
ButtMonke
Chang'e
12
2 / 6 / 3
7,680
512
10,820
12,879
3,782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 5 / 1
7,258
484
5,693
10,792
3,778
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
Worizen
Yemoja
10
1 / 4 / 1
7,040
469
3,172
16,475
10,113
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baron Samedi
bleuonion
Baron Samedi
14
6 / 7 / 1
9,453
630
12,436
19,207
14,696
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
24
27
Kills
14
14
Deaths
27
22
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Mercury
Alvirex
Mercury
5
5
4
1.4
W
Baron Samedi
Arturfishy
Baron Samedi
4
1
6
7
L
Chang'e
ButtMonke
Chang'e
2
6
3
0.58
L
0
5
1
0.1
W
Izanami
Slyight
Izanami
5
0
5
7.5
W
Anubis
SpeedNova
Anubis
6
2
4
4
W
4
5
4
1.2
L
Yemoja
Worizen
Yemoja
1
4
1
0.38
W
Tsukuyomi
XenoFlickz
Tsukuyomi
8
6
3
1.58
L
Baron Samedi
bleuonion
Baron Samedi
6
7
1
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,933
Damage
41,055
68,277
Taken
74,151
36,742
Mitigated
37,350
25,265
Healing
19,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Alvirex
Mercury
8,934
4,265
0
1,748
14,798
4,981
222
4,164
10,634
0
63,679
W
Baron Samedi
Arturfishy
Baron Samedi
8,434
1,324
764
3,759
12,096
10,936
285
4,218
7,878
37,251
0
L
Chang'e
ButtMonke
Chang'e
10,820
1,049
1,594
2,916
12,879
3,782
54
6,354
6,525
51,393
0
L
5,693
2,034
0
1,014
10,792
3,778
1,673
1,160
9,632
0
50,246
W
Izanami
Slyight
Izanami
13,087
10,415
0
4,533
9,943
3,875
1,540
1,695
8,248
0
93,893
W
Anubis
SpeedNova
Anubis
12,196
850
0
5,389
10,629
6,364
699
6,967
3,662
86,154
0
W
7,699
6,384
0
7,354
17,205
7,497
0
5,969
11,236
0
54,949
L
Yemoja
Worizen
Yemoja
3,172
727
2,127
2,370
16,475
10,113
78
7,231
9,244
21,082
0
W
Tsukuyomi
XenoFlickz
Tsukuyomi
17,517
5,449
0
3,466
18,404
8,070
483
9,218
9,186
0
54,722
L
Baron Samedi
bleuonion
Baron Samedi
12,436
850
141
7,358
19,207
14,696
0
1,721
17,486
55,552
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,246
Gold Earned
40,087
436
Minions Killed
384
0
Camps Cleared
0
1,488,649
Distance Traveled
1,377,094
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
8,656
577
98
7
0
351,077
0
W
Baron Samedi
9,234
616
41
3
0
286,170
0
L
Chang'e
7,680
512
81
5
0
282,055
0
L
Skadi
7,258
484
87
6
0
281,094
9
W
Izanami
9,743
650
131
9
0
288,015
0
W
Anubis
9,597
640
131
9
0
277,937
1
W
Arachne
8,895
593
74
5
0
348,592
2
L
Yemoja
7,040
469
39
3
0
222,052
1
W
Tsukuyomi
9,777
652
59
4
0
287,935
2
L
Baron Samedi
9,453
630
79
5
0
240,816
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role