Player Matchup

Sun Wukong
Sun Wukong
Fatalizier
Sun Wukong
Level 125
God Stats
6W - 4L
1,481 SR
Queue Stats
162W - 110L
1,657 Elo+
Solo
Yemoja
Yemoja
Fiddlin
Yemoja
Level 144
God Stats
1W - 0L
1,269 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Raijin
Raijin
MFKRUnlimited
Raijin
Level 102
God Stats
1W - 0L
1,531 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Thor
Thor
Rabidd1
Thor
Level 159
God Stats
16W - 17L
1,610 SR
Queue Stats
228W - 238L
1,560 Elo+
Solo
Neith
Neith
ToraoEarthfury
Neith
Level 141
God Stats
33W - 50L
1,489 SR
Queue Stats
939W - 845L
1,628 Elo+
Solo
Team Averages
Level 134
1,476 SR
1,569 Elo+

VS

Team Averages
Level 147
1,517 SR
1,558 Elo+
Kukulkan
Kukulkan
ChikenLips
Kukulkan
Level 142
God Stats
0W - 1L
1,720 SR
Queue Stats
20W - 25L
1,587 Elo+
Solo
Ullr
Ullr
D0lFaMinGO
Ullr
Level 136
God Stats
42W - 29L
1,647 SR
Queue Stats
427W - 390L
1,555 Elo+
Party 1
Chronos
Chronos
INDOMIT4BLE
Chronos
Level 156
God Stats
12W - 13L
1,580 SR
Queue Stats
541W - 468L
1,539 Elo+
Party 1
Hercules
Hercules
PappaSmuff
Hercules
Level 158
God Stats
0W - 6L
1,159 SR
Queue Stats
307W - 242L
1,642 Elo+
Solo
Ravana
Ravana
xczechmatex
Ravana
Level 143
God Stats
13W - 20L
1,481 SR
Queue Stats
548W - 550L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Fatalizier
Sun Wukong
14
3 / 2 / 6
7,840
871
6,785
10,911
10,984
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Yemoja
Fiddlin
Yemoja
13
1 / 1 / 6
7,872
875
4,099
8,358
8,063
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

13
2 / 5 / 4
7,637
849
6,481
9,570
4,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thor
Rabidd1
Thor
15
1 / 0 / 3
7,900
878
4,843
7,557
3,735
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

14
4 / 0 / 5
8,093
899
9,652
6,929
3,142
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ChikenLips
Kukulkan
13
1 / 1 / 1
7,313
813
8,803
4,771
2,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

11
1 / 1 / 3
6,657
740
3,042
4,077
1,669
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chronos
INDOMIT4BLE
Chronos
13
2 / 1 / 1
7,322
814
2,998
2,686
1,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
PappaSmuff
Hercules
13
1 / 4 / 4
7,260
807
7,247
12,943
12,290
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ravana
14
2 / 4 / 4
7,383
820
7,983
11,717
12,130
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
20
11
Kills
7
8
Deaths
11
24
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
ChikenLips
Kukulkan
1
1
1
1.5
L
1
1
3
2.5
W
Sun Wukong
Fatalizier
Sun Wukong
3
2
6
3
W
Yemoja
Fiddlin
Yemoja
1
1
6
4
L
Chronos
INDOMIT4BLE
Chronos
2
1
1
2.5
W
2
5
4
0.8
L
Hercules
PappaSmuff
Hercules
1
4
4
0.75
W
Thor
Rabidd1
Thor
1
0
3
2.5
W
4
0
5
6.5
L
Ravana
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,860
Damage
30,073
43,325
Taken
36,194
30,110
Mitigated
29,296
7,806
Healing
6,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
ChikenLips
Kukulkan
8,803
464
0
0
4,771
2,152
0
577
4,194
30,022
0
L
3,042
836
0
751
4,077
1,669
0
1,302
2,775
0
6,537
W
Sun Wukong
Fatalizier
Sun Wukong
6,785
2,121
0
1,848
10,911
10,984
626
2,403
8,508
74
16,191
W
Yemoja
Fiddlin
Yemoja
4,099
1,382
1,368
1,915
8,358
8,063
224
2,907
5,451
11,252
0
L
Chronos
INDOMIT4BLE
Chronos
2,998
872
0
530
2,686
1,055
0
1,191
1,495
20,768
0
W
6,481
940
0
310
9,570
4,186
672
2,325
7,245
18,957
0
L
Hercules
PappaSmuff
Hercules
7,247
2,060
0
2,366
12,943
12,290
0
3,338
9,605
0
16,390
W
Thor
Rabidd1
Thor
4,843
537
0
500
7,557
3,735
1,394
2,749
4,808
0
27,681
W
9,652
3,457
0
1,865
6,929
3,142
2,811
1,417
5,512
0
26,866
L
Ravana
7,983
2,118
0
3,305
11,717
12,130
0
4,246
7,471
0
15,444

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,342
Gold Earned
35,935
185
Minions Killed
146
0
Camps Cleared
0
938,732
Distance Traveled
768,931
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,313
813
55
6
0
168,521
0
L
Ullr
6,657
740
12
1
0
112,874
1
W
Sun Wukong
7,840
871
24
3
0
200,810
1
W
Yemoja
7,872
875
10
1
0
194,338
0
L
Chronos
7,322
814
36
4
0
119,127
0
W
Raijin
7,637
849
38
4
0
162,014
0
L
Hercules
7,260
807
23
3
0
192,028
0
W
Thor
7,900
878
63
7
0
189,800
0
W
Neith
8,093
899
50
6
0
191,770
0
L
Ravana
7,383
820
20
2
0
176,381
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role